"The new design divides the shelter into eight sections, one more than Mark's design, adding a command center."
"It seems the system knows me best!"
Liam's face lit up with surprise as he carefully examined the various areas laid out in the design.
"Although the current command center only has a TV for monitoring, I'll definitely add more powerful equipment later, and then upgrade and expand the shelter according to this plan!"
After scrutinizing it twice more, confirming that there were no items to add, Liam opened the game panel.
[Personal Shelter]
Level: Lv1
Description: A shelter made entirely of stone, exceptionally sturdy, with good safety features, and excellent insulation against moisture and cold.
Space: 140m² (4.2m high)
Integrity: 100%
Facilities: Iron stove, bed, large vegetable cultivation base, M-energy well water extractor, dining table...
Currently available permissions: Restructure the shelter layout, automatically generate partition walls (once, please adjust carefully)1
Clicking on "Restructure the shelter layout," the page flashed, returning to the familiar interface.
Locating the points function in the bottom corner, Liam clicked on it.
The top paid function in the restructuring points was "Import Design."
The price wasn't expensive, only 15 points.
But for those living in group shelters, it was an exorbitant sum.
After spending 300 points to upgrade the storage space and using another 54 points here and there, Liam found he still had 278 points, more than enough to cover the cost of the base renovation.
15 points were deducted, and the design in his hand seemed to turn into a stream of light, shattering within the base.
Then, on the game panel, the design drawing loaded successfully, displaying all the planned structures and specific details.
After trying out the preload function and discovering that he could move items directly to their designated locations after planning, Liam began to work.
First, he had to embed the wires into the stone slabs, a task that could only be done through the game panel or the system.
After a while, with all the items categorized and placed, Liam pressed the "Restructure" button.
With a nervous heart, Liam took one last look around the base, which was still a large open space, feeling no lingering attachment.
Out with the old, in with the new!
A slight tremor came from underground, as if an invisible hand was caressing the foundation.
The Kobold, still lying on the ground, looked around in fear, seemingly not understanding why such a sturdy base was shaking.
Then, something even more world-shattering happened.
The stone steps at the entrance to the shelter seemed to melt, turning into a fiery red liquid and disappearing into the shelter.
The shelter door opened automatically, letting in the bright sunlight.
The next moment, the entire shelter began to sink, and a stone passage appeared between the door and the shelter.
The deep sunlight could no longer shine directly through the stone passage, but at the same time, the base became safer.
Inside the base, the original central lighting channel began to migrate, gradually moving to the upper right corner of the base.
The cultivation base in the center also seemed to be aided by divine power, slowly floating up from the ground and moving towards the light in the upper right corner.
A stone partition rose naturally from the ground, standing between the roof and the floor of the shelter, becoming more stable over time.
Sundries began to float towards their designated places, and new walls rose one after another.
In a moment, the shelter, which had been a well-lit open space, became dark.
But at the same time, with the rise of new walls, the structure of the shelter underwent a dramatic transformation.
In the originally empty shelter, an area of about 25 square meters was now designated as the entrance hall and living room.
The living room was furnished with the previously crafted wooden tables and benches, as well as tea sets looted from the ruins.
Following the light, Liam fumbled his way to the wall at the back of the living room. As his fingers pressed a switch, the light bulb hanging from the ceiling emitted a bright light, dispelling all the darkness.
In the corner of the living room was the Kobold's area, with Oreo lying beside him, keeping watch.
Oreo was very curious about the earth-shaking changes, but without Liam's orders, he could only stay where he was, panting heavily.
Taking out a flashlight from the storage space, Liam walked towards the other rooms.
In the plan, behind the living room partition was Liam's bedroom, which was also the master bedroom of the entire shelter.
Although the shelter looked large when it was an open space, the planned layout was actually quite compact.
In the master bedroom, Liam only left space for a bed and a bedside table. The other two bedrooms were also temporarily only big enough to fit a bed, waiting for future expansion as needed.
The warehouse was located on the right-hand side of the entrance. Along the door frame without a door was the area for storing weapons and equipment. Further in was the area for storing daily necessities, and finally, the area for storing sundries.
The three-section design not only saved space but also made it extremely convenient to access items, without having to run around searching.
On the left-hand side of the entrance was the micro command center and the energy center.
Spanning between the bedroom and the farming room was the micro research center.
After walking back and forth twice, Liam finally familiarized himself with the current structure of the base.
Compared to the previous open space, this structure, although reducing the visible area, significantly increased the thermal insulation of the base.
In a limited space, the heating efficiency was definitely much higher than in the previous open layout.
Opening the door at the innermost part of the shelter, Liam was even more surprised.
There was a ramp-like tunnel, about 10 meters long, similar to the back door. Within these 10 meters, besides the outermost stone gate, there was another gate in the middle.
Together with the innermost door of the current shelter, this formed a three-stage design.
This design not only ensured that if an enemy broke through the outermost door, there would still be room to maneuver, but also allowed for ambushes and traps to be set between the two doors, eliminating the invading enemies in one fell swoop.
There were even firing ports. Once the enemy entered, they could open fire.
"If the security of the previous base was 5, this time it's directly 50!"
Liam marveled.
The permissions that came with this shelter upgrade were extremely useful. The previous shelter was made of stone, and this time, all the partitions and accessories were also made of stone, which saved a lot of trouble.
With the flashlight in hand, Liam found the damaged tungsten light bulbs he had brought back from the ruins.
He had repaired one before, and there were still three more. These bulbs came with their own switches, which was very convenient.
After spending six survival points to repair the three bulbs, Liam installed one in the bedroom for nighttime activities, the second above the daily necessities warehouse to provide light when searching for items, and the last one in the micro research center.
This would be the place where the base's technology tree would take off in the future.
After this disaster, he would have to spend a lot of time figuring out how to climb the base's technology tree.
"By the way, I still have a workbench that I haven't built. Now I finally have a place to put it!"