World Classification
Every world in the multiverse follows a hierarchical ranking system, determining its level of energy density, resources, and potential for evolution.
Low-Level Worlds (Barely any energy, civilizations dependent on technology or primitive magic) Sub-Tiers: F, E, D, C, B, A
Mid-Level Worlds (Energy present but unstable, initial cultivation and magic systems emerging) Sub-Tiers: F, E, D, C, B, A
High-Level Worlds (Stable energy, multiple advanced cultivation paths, high-level combat and professions) Sub-Tiers: F, E, D, C, B, A
God-Level Worlds (Ruled by lesser gods, divine beings influence mortal realms, high-tier energy sources) Sub-Tiers: F, E, D, C, B, A
Celestial Worlds (Home to celestial races, divine combat techniques, realms touching on higher dimensions) Sub-Tiers: F, E, D, C, B, A
Primordial Worlds (Existence intertwined with the fabric of reality itself, where ancient forces reside) Sub-Tiers: F, E, D, C, B, A
Unknown Worlds (Chaotic, sealed realms or anomalies in the multiverse, unpredictable and dangerous) These worlds do not follow the standard ranking system.
Energy Types and Sources
Elemental Energy (Fire, Water, Earth, Wind, Lightning, Ice, Metal, etc.)
Celestial Energy (Used by high-tier beings and divine cultivators)
Primordial Energy (Rare and fundamental to universe creation, governs laws of existence)
Void Energy (Exclusive to MC and some ancient races, cannot be harnessed by others)
Demonic Energy (Corruptive yet powerful, forbidden in most high-tier societies)
Chaos Energy (Pure destruction and rebirth, unpredictable and unstable)
Abyssal Energy (From the depths of the unknown worlds, grants forbidden powers)
Power and Cultivation Paths
Body Cultivation (Enhancing physical strength and durability) Sub-Paths: Titan Body, Dragon Bloodline, Celestial PhysiqueTiers: Mortal, Spirit, Saint, Divine, Primordial
Soul Cultivation (Focusing on spiritual growth and willpower) Sub-Paths: Divine Soul, Phantom Spirit, Reincarnation EssenceTiers: Mortal, Spirit, Saint, Divine, Primordial
Energy Cultivation (Harnessing and refining energy sources) Sub-Paths: Elemental Mastery, Divine Energy, Chaos ControlTiers: Mortal, Spirit, Saint, Divine, Primordial
Weapon Cultivation (Becoming one with a weapon, forging a path of destruction) Sub-Paths: Sword Saint, Spear God, Arcane ArcherTiers: Mortal, Spirit, Saint, Divine, Primordial
Void Cultivation (Exclusive to MC, taps into the void's mysteries, granting untold power) No known sub-paths, as it is uniqueTiers: Awakening, Void Disciple, Void Lord, Void Sovereign, Void Emperor
Forbidden Paths (Techniques that defy the natural order, require high risk and sacrifice) Sub-Paths: Blood Reaper, Soul Devourer, Reality ShattererNo fixed tiers, as they evolve unpredictably
Weapon Tiers
Mortal Tier (Basic weapons found in low-level worlds) Sub-Tiers: F, E, D, C, B, A
Spirit Tier (Infused with energy, slightly sentient weapons) Sub-Tiers: F, E, D, C, B, A
Saint Tier (Used by advanced cultivators, can alter battles) Sub-Tiers: F, E, D, C, B, A
Divine Tier (Forged using celestial materials, wielded by demigods and legendary beings) Sub-Tiers: F, E, D, C, B, A
Primordial Tier (Reality-defying weapons, each has its own will and consciousness) Sub-Tiers: F, E, D, C, B, A
Void-Tier (Exclusive to MC, surpasses all known classifications, can rewrite existence itself)
Professions and Subclasses(other than combat)
Alchemists (Potion-making, elixir crafting, legendary pill refiners)
Blacksmiths (Weapon forging, legendary armor creators)
Formation Masters (Array creators, war strategists, spatial manipulators)
Beast Tamers (Control and evolve beasts, some can merge with them)
Rune Masters (Ancient script wielders, imbuing artifacts with runic power)
Soul Binders (Control spirits, resurrect beings, exclusive to high-tier worlds)
Chrono Sages (Time-affiliated beings who manipulate past, present, and future)
Reality Weavers (Extremely rare, can manipulate laws of existence on a fundamental level)
1️⃣ Power Cultivation Ranks (Core System)
Every cultivator follows a structured tier-based progression across multiple realms, ensuring Leon's journey remains gradual but impactful.
🌀 Mortal Realms (Basic combatants, weak cultivators, first step in power evolution.)
1️⃣ Foundation Stage (Introduction to Energy Control—novice cultivators, no refined techniques.)2️⃣ Spirit Awakening (Unlocks unique affinity with one energy source—basic abilities.)3️⃣ Soul Manifestation (Energy techniques form real impact, allowing minor domain creation.)4️⃣ Ascendant Path (Peak of mortal-level growth, minor reality warping possible.)
🔥 True Cultivation Ranks (Where power truly begins.)
5️⃣ Master Realm (First true step into powerful cultivation—officially beyond mortals.)6️⃣ Warlord Realm (Can command forces with sheer power—dominates lower-ranked warriors.)7️⃣ Sovereign Realm (Energy-based rule—a step into shaping realms and absolute law control.)8️⃣ Emperor Realm (Those who reach here can claim territories, create dimensions, and control powerful forces.)
👑 Supreme Realms (Peak Multiversal Cultivators)
9️⃣ Celestial Monarch Realm (Begins to transcend conventional realms—divine influence, law bending.)🔟 Abyssal Tyrant Realm (Possesses destructive abilities capable of shattering space and time.)1️⃣1️⃣ Primordial Deity Realm (Near the peak of cultivation—exists outside normal laws, can create realms.)1️⃣2️⃣ Eternal Supreme Realm (Final known level before reaching the realm of the True Supreme Path.)
Systems in the Multiverse
Only MC is system-bound. Systems are not common and cannot be easily created. Other powerful beings rely on their own cultivation rather than external assistance.
The system is a sentient void entity that has existed since the dawn of time, choosing MC due to his unique nature.
Let me know if you'd like any refinements!