System and Vocabulary

The Path of the Soul

This chapter compiles key information about the story and its extensive vocabulary to make it easier to understand. It may contain spoilers, so read it at your own risk.

General Information

Path of the Soul

The Path of the Soul is a system in which people, between the ages of 16 and 18, can manifest their powers. To achieve this, they must overcome a series of extremely dangerous trials.

When someone is about to awaken their powers, their soul is transported to another world, where they must face a unique challenge. Only those who manage to overcome it will be able to manifest their special ability and take the first step in their evolution. This event is known as the Souls Trial.

Being selected for this challenge is completely random, although there are certain methods to force entry into it.

Souls Trial

The Souls Trials are tests created by the Path of the Soul. These trials can involve battles against monsters or humans, as well as mental or strategic challenges.

Each trial has a background linked to the past, meaning that those who overcome it can obtain key information about past events related to their unique aspect.

You can achieve different results in these trials:

Bronze, Silver, Gold, Platinum, Diamond, Epic, Legendary, Mythical.

Awakened

Individuals who successfully overcome the first Souls Trial and awaken their powers are called Awakened. Each of them possesses a unique ability that cannot be replicated.

Once someone becomes an Awakened, they gain the ability to travel freely between Earth and SoulRealm.

Portals

Portals are manifestations that appear randomly in the real world. Through them, monsters can cross into the human world, making them an extremely dangerous threat.

Strongholds

Strongholds are human cities within SoulRealm. They function as refuges and power centers for the Awakened, where communities are organized, and research on the soul system is conducted.

Items

Objects obtained by defeating monsters or overcoming a Souls Trial. These items can be traded and, in many cases, contain information about their creation or the world they originate from.

Rarity Levels:

Common, Uncommon, Rare, Epic, Legendary, Mythic

Familiars

Summoned creatures that can be obtained as rewards by defeating other creatures or individuals. They are intelligent beings with their own attributes, abilities, and personalities, capable of growing and evolving alongside their summoner.

Titles

Titles are granted for completing a Souls Trial or achieving a historical milestone in SoulRealm. They are directly connected to an individual's unique aspect.

Soul Core

Soul Cores are spheres that manifest within an Awakened's body at the moment of their awakening. Each individual can possess up to 10 cores, which represent the standard limit of human power.

However, reaching the tenth core does not mark the end of evolution, as it is possible to continue strengthening the power of each core beyond its apparent limit.

Soul Shards

Soul Shards are fragments of souls left behind by humans and monsters upon death. These shards can be absorbed to strengthen the user's core and increase their rank.

Aspect

The Aspect is each individual's unique power. It cannot be copied or replicated by any other being in either world.

Every person obtains their Aspect after overcoming their Souls Trial.

Abilities

Abilities are secondary powers or techniques that a person develops based on their Aspect.

Some Aspects can grant support, offensive, or defensive abilities, depending on the user. As Soul Cores evolve, abilities become more powerful and can even mutate into more advanced versions.