The Lands of the Elves
A Guide to the Realms of the Reforged Elves
The Second Age of Eldoria dawned with the rise of the New Elven Kingdoms, but their survival was not merely a matter of unity—it was shaped by the lands they claimed, the cities they built, and the trials they endured.
From the floating citadels of the Skyborn to the shadowed spires of the Dark Elves, from the mystic groves of the Wild Elves to the marbled halls of Vael'tharion, the reborn elven civilization stood upon a foundation of ancient legacies and newfound ambition.
This is the tale of their lands.
The Heart of the Elven Realm – The Kingdom of Vael'tharion
Vael'tharion – The City of Twilight (Capital of the Elven Realms)
Once, the elves ruled from Iltharis, a floating kingdom that soared above Eldoria—until it fell in fire and ruin. In its wake, Vael'tharion was built, not in the skies, but upon the sacred land itself, forged as a symbol of unity, survival, and rebirth.
Notable Features of Vael'tharion:
Built upon Ancient Ley Lines: The city hums with arcane energy, a nexus of magical power stronger than any other elven city before it.Marble and Moonstone Architecture: Unlike the golden towers of the High Elves or the dark fortresses of their fallen kin, Vael'tharion's walls shimmer with a silver-blue glow, reflecting the balance of light and shadow.The Spire of the Eclipse: A grand tower where Vaelenor the Forsaken rules, it is said to merge both celestial and umbral magic, a symbol of the elves' reforged destiny.The Everdusk Gardens: Lush groves of enchanted flora, where Wild Elves and scholars work together to preserve eldritch plants and ancient fey magic.The Hall of the Five: A grand council chamber where the leaders of the new elven factions meet to govern their people.
The Lands of Vael'tharion
Surrounding the capital are the vast Twilight Marches, a region where forests, rivers, and rolling hills blend into one another, untouched by the corruption of the old age. It is a land of beauty, guarded by warding spells and enchanted sentinels to ensure that no empire, human or beast, can ever bring ruin to the elves again.
The Skyborn Domains – The Floating Cities of the Starborn
The Skyhold Reborn – City of the Starborn
High above the land, suspended by forgotten magics, float the Skyborn Citadels—the last remnants of the elves' mastery over the heavens. Led by Lyra Starborn, these bastions of knowledge and exploration stand as the keepers of lost magic and celestial secrets.
The Astral Academy: The greatest center of arcane learning among elves, where scholars study ancient texts retrieved from the ruins of Iltharis.The Skyforges: An airborne forge where weapons and armor are imbued with starlit enchantments, some said to be relics of the first age.The Starfall Arena: A proving ground for aerial warriors, where griffon riders and windborn duelists train in both skyborne combat and celestial magic.
Notable Skyhold Regions:
The Cloudspire Peaks: A range of mountains where ancient elven ruins remain hidden, containing vaults of forgotten magic.The Shattered Isles: Floating remnants of Iltharis, broken apart yet still suspended in the sky, haunted by echoes of the past.
III. The Shadowed Dominion – The Underground Spires of Nyx'varin
Nyx'varin – The City Beneath the Veil
Where once the Dark Elves had sought conquest through sorcery and war, those who followed Maedhiel Nightshade chose a different path. Deep beneath the earth, within the vast caverns of Nyx'varin, they forged a kingdom of silent guardians, dedicated to protecting the Elven Realms from unseen threats.
The Veilspire Keep: The seat of Nyx'varin's power, where shadow magic is refined and tempered into a tool of protection rather than destruction.The Whispering Halls: A network of passageways that lead to secret entrances across Eldoria, used by the Shadow Sentinels—elite scouts who watch over the land.The Obsidian Gardens: Fields of glowing fungi and bioluminescent plants, cultivated by the Dark Elves to sustain their hidden society.
Notable Regions of Nyx'varin:
The Hollow Depths: An abyss said to lead to forgotten ruins of the First Age, filled with nameless horrors sealed away by ancient magic.The Phantom Bridges: A series of glowing crystal walkways that weave through the underground caverns, where one wrong step can lead to eternal darkness. The Sylvan Sanctuaries – The Wild Elves' Sacred Lands
Elderglen – The Hidden Grove
Unlike the great cities of the other factions, the Wild Elves of Eldoria have no need for walls of stone. They dwell in living sanctuaries woven from the trees and vines themselves, bound to nature's will.
The Eldertree: A colossal ancient tree, said to be older than any kingdom, at whose roots Eldrin Leafsong forged the first sanctuary of the Wild Elves.The Glade of Spirits: A sacred clearing where Fey creatures and elven druids commune, maintaining the balance between the mortal world and the spirits.The Grove of Trials: A natural labyrinth where those seeking wisdom must walk blindfolded, guided only by their instincts and the whispers of the forest.
Notable Wild Elf Regions:
The Moonlit Glades: A vast untouched woodland, patrolled by beastmasters and druids, where the old ways are still preserved.The Thundering Falls: A waterfall so powerful that the air itself hums with magic, believed to be a gateway to the Feywild. The Borders of the Elven Realms
Though the elves have reclaimed their place in Eldoria, their lands are far from safe.
To the North: The Wraithbound Wastes, cursed lands where the ghosts of the First Age still roam, whispering of vengeance.To the West: The Ironfang Dominion, where orc warbands and human conquerors seek to test the elves' newfound strength.To the South: The Stormveil Sea, home to ancient leviathans and hidden islands said to contain remnants of Iltharis.To the East: The Ebonspire Mountains, a range of towering peaks where a forgotten evil stirs once more.
The Future of the Elven Kingdoms
The Second Age is young, and though the elves have risen from exile, their story is far from over.
Vael'tharion stands as their heart, but its walls will one day be tested. The Skyhold soars once more, but the skies hold dangers unknown. Nyx'varin watches from the shadows, but not all threats can be seen. The Wild Elves protect the land, but nature itself is ever-changing.
The Elven Realms are reforged, yet their greatest trials are still to come.
The Second Age has only just begun.