Burnt Crisp

The first thing to catch on fire was the grass. The second thing to happen was the tendril of the creature attacking Anna also burning. A wail that shook the earth underfoot as the tendril thrashed through the air. Then one after another tendrils burst from the ground but like the first one they were set aflame. Anna couldn't move her body feeling fear and pain her adrenaline barely allowing her to be able to move.

"I got you." (Greyson)

Greyson lifted Anna off the ground carrying her to his chest as he dodged each swing of the burning tendrils.

"Okay so we now know fire can hurt it does anyone have any other way to burn that other than the flare gun." (Justin)

Anna was blanking out she was in so much pain she can feel her bones resetting her wounds healing as snapping and popping sounds eminated from her body. Her ability quick heal doing the job. Although She was clenching her teeth in pain and was struggling to focus Greyson held her close.

"I have a lighter." (Kyle)

Anna held out her unbroken hand a pressurized hair spray bottle appearing in her hand.

"That will work." (Justin)

"What are you going to do with a hair spray bottle? I thought they updated it so that it isn't flamable." (Mark)

"They did update some of them but..." (Justin)

Spinning it around he tapped the small fire hazzard symbol.

"It seems like Anna looked for one with the symbol." (Justin)

"Give me I've always wanted to do this." (Kyle)

"Burn a monster?" (Mark)

Kyle paused before speaking and taking the hair spray.

"Well not this exactly. But having a back yard version of a flame thrower then that would be a yes." (Kyle)

[Congratulations you and your party have successfully vanquished the dungeon boss]

[Although the results of your group turning the monster into a living torch is indeed entertaining and very concerning with the blatant joy of committing arson. You are seemingly blessed to not have burned alive as well.]

[Since you have defeated this dungeon you will be granted options with the dungeon core to do what you wish.]

[Would you like to know your options to use the dungeion core.]

They were standing back in the real world the sun having already set and the sky long dark Anna was sat down on a broken tree trunk staring into space. Her mind full of flahses of fire and pain. She didn't think through the fact that having her arm and ankle broken. Kyle acted like a kid in a candy store. Well a candy store that he hates because he set everything on fire while laughing gleefully. The situation itself may have sent Anna into a tramatic spiral. Everytime she blinked she could see those flames whitch caused her to shudder. The others had left her alone letting her cope and come to as they discussed the options available for what to use to dungeion core on.

[Dungeon core options]

[Safe haven: You can use the dungeon core to form a barrier around a set area to prevent monster attacks. This barrier can block monster attacks from levels 1 - 25. Any Higher and the barier will shatter. This barrier will last from being placed 30 years unless said barrer is shattered then the dungeon core will become inert and shatter as it will permenently be distroyed. This bairrer diamiter is approximately 360 feet.]

[Gamble of Growth: You an your group will be granted one item per dungeon participant at random. If it is an item it will be a growth item that will level with you as you get stronger. The items offered range from Equpent, Spells, Potions, Potion recipies, Crafting equipment, and weapons. The roll out will be random so the items may or may not be suitible for you or your group. Once each item is summoned into being the dungeion core will shatter.]

[Foundation of multiple: each member of your group will be granted a single skill at random. Please know that if you already have the skill they will fuse together to upgrade them to the next level. When your group members gets granted a skill the core will shatter.]

[Elixer of temperance: Your group currently does not have the level nor attributed skill to have access to this option.]

[The invisible master: Each member of your party will be granted a growth skill that turns you invisible. More information will become available after still is granted. Core will shatter after use.]

[Hit of power: This skill will be granted at random to a member of the party. This skill is the boss monster ability that allows a hit to break through any an all defenses of an enemy that will shatter bones or cause instant death to those hit in vital spots. This skill will be granted at the max level of the boss slain. Core will shatter after use]

[Can always find you: This skill will be granted to a chosen party memeber granting them an ability to sense and locate of any common class level 1 - 10 rift dungeon. Will shatter after use.]