. NPC Reactions – Equally Furious
Unlike other MMORPGs where NPCs cower in fear when bandits threaten their town, the people of Greenhaven had a completely different reaction. They weren't scared—they were pissed off.
For them, this wasn't some exciting player event or a high-stakes battle. This was just another headache caused by reckless adventurers.
. Town Guards – Fed Up and Complaining
At the town gates, the Greenhaven Guards stood with their spears, looking over the fields with annoyed expressions. They weren't tense or preparing for war. No, they were complaining like overworked employees forced to work overtime.
"Again? Bandits? AGAIN?" one of them groaned, rubbing his temples.
"Didn't we JUST clean them out last week?" another grumbled.
"I swear, if I miss my lunch break because of this, someone's getting stabbed."
"You know who caused this, right? Adventurers. Every single time, it's adventurers."
One of the new recruits, still eager and fresh-faced, actually looked worried.
"S-Shouldn't we be preparing for battle?" he asked nervously.
The veteran guard next to him let out a loud sigh. "Kid, listen. We're guards. We stay inside the walls. If those idiots wanna die outside, that's on them."
Another veteran nodded. "The only time we care is if the bandits are dumb enough to come inside. Otherwise? Not our problem."
Then, a player ran up to the guards, looking desperate.
"Hey! You guys are strong, right? Can't you just go out there and wipe them out?"
The guard didn't even look at him. "Nope."
"What?! Why not?!"
"Because," the guard said, yawning, "I like being alive."
"What kind of town guard doesn't protect the people?!"
"The kind that isn't stupid enough to chase bandits into the woods."
The other players overheard this and started yelling.
"So what, you're just gonna let us die?!"
"Yep," the guard said, adjusting his helmet.
"YOU'RE USELESS!"
"Yep," the guard repeated, yawning again.
. The Blacksmith – Ready to Kill Someone (Not the Bandits)
Over at the forge, the town's blacksmith, a muscular man covered in soot, was slamming his hammer down with more force than necessary. Sparks flew as he angrily pounded a red-hot piece of metal, muttering curses under his breath.
"Damn bandits… damn adventurers… always making trouble…"
A player cautiously approached. "Uh, sir, shouldn't you be worried?"
The blacksmith glared at him. "Worried? Nah. ANGRY? Hell yeah."
"Why?"
The blacksmith threw his hammer down, leaving a deep dent in the anvil. "Because EVERY TIME you idiots go stirring up trouble, I lose money!"
"How?"
"Because when the bandits attack, no one buys weapons! They all run and hide like COWARDS instead of fighting!"
Then, he turned and pointed his soot-covered finger at the player.
"YOU. You wanna fight bandits?"
"Uh, yeah?"
"Then BUY A DAMN SWORD."
"I don't have money…"
"Then GET OUT OF MY SHOP!"
The player left, thoroughly traumatized.
. The Tavern Keeper – Tired of Adventurers' Stupidity
Inside The Rusty Mug Tavern, the tavern keeper, a middle-aged woman with a permanent scowl, was already preparing for a long night of listening to complaints.
She leaned on the counter, staring at a group of panicking players. "Let me guess. You all just found out about the bandits?"
"Y-Yeah! Isn't this bad?!"
She rolled her eyes. "For you? Yeah. For me? It's just another day."
One player, looking hopeful, asked, "So… do you have any tips on how we can fight them?"
She snorted. "Yeah. Don't."
The players blinked.
"You're saying we should just do nothing?"
"No, I'm saying you're all weak as hell, and going outside is suicide. So unless you want me to have extra work cleaning up your corpses, stay inside and drink."
One player hesitated before asking, "Is there a… discount?"
She laughed in his face. "Discount?! HAH! You think bandits attacking means I should LOWER my prices? If anything, I'm RAISING them."
"THAT'S ROBBERY!"
"No, that's BUSINESS."
The players groaned as they realized they were getting scammed during a crisis.
. The Temple Priest – Done With Everyone's Nonsense
At the temple, the priest, a bald old man in white robes, sat in front of the resurrection altar, massaging his forehead as he listened to player after player complain.
"Father, please! We need divine protection!"
"Father, can't you bless us?"
"Father, do you have any healing potions?"
The priest slowly looked up, eyes bloodshot.
"Do you know how many people I revived yesterday?"
The players hesitated. "Uh… no?"
The priest slammed his staff on the ground, making the room shake. "THREE. HUNDRED. AND THAT WAS JUST FROM WOLF ATTACKS."
The players gulped.
"Do you know how many idiots are going to die when the bandits arrive?" the priest continued, voice filled with rage.
"A-A lot?"
"YES. AND GUESS WHO HAS TO REVIVE THEM? ME!"
One player tried to bribe him. "I-I have five copper coins, maybe you could prioritize reviving me?"
The priest stared at him. "GET. OUT."
. Merchants – More Concerned About Money Than Danger
Meanwhile, the marketplace was filled with merchants arguing—not about how to protect the town, but about how to take advantage of the situation.
"Okay, hear me out—double potion prices."
"Too low. Triple."
"What about weapons?"
"We sell them at a 'Bandit Raid Special Price'—twice as expensive as yesterday."
"Brilliant!"
A player overheard and rushed up to them.
"You can't seriously be RAISING prices now! We need these items to survive!"
The merchant smirked. "And that's exactly why we're raising them."
"THAT'S INSANE!"
"That's capitalism, kid."
. Conclusion – Greenhaven NPCs Are the Worst
Unlike the players, who were terrified, the NPCs were just angry, annoyed, and greedy.
Guards? "Not our problem."
Blacksmith? "Buy my weapons or shut up."
Tavern Keeper? "Pay up or get out."
Priest? "I'm not reviving you idiots for free."
Merchants? "Let's profit off this crisis!"
And so, as the bandits prepared their ambush, Greenhaven's NPCs and players were left in a state of absolute chaos, frustration, and betrayal.
Note : how are npc in Eldoria i showed human greed and emotions in this story i hope you like it.
Comments i will improve