chapter 3 (part 2)

Silence was roaming within the five of them until diego broke it and said

"So ummm, could you please enlighten us on more other illusions sense you were the one who tested it on us whilewe are still on our way to albert, mister Braulio?"

Braulio starred at the side where diego was walking behind him and said

"Have you heard of an illusion called...shout of the fallen?"

"Not much, but all i know is that its one of the deadliest illusions ever constructed"

"Exactly, its one of the deadliest, and it works by taking the target into.. uhh... temporary coma, takes his Consciousness into a small pocket dimension, torture the target or kill it which depends on the illusion in question and cause as much pain to it, however, if the target manages to regain its Consciousness back, all the pain inflicted on the target will be erased and the target wouldn't feel it, but the target will remember the pain and agony, which could cuase minimal brain damage, you could call it a headache if you want to, and this damage is the result of the biological unstable fusion of the element with not just the cells but- huhh never mind you wouldn't understand all of that eitherway, you only wanted to know what the illusion called 'shout of the fallen does right? Put it simply."

"After the illusion takes its target to the pocket dimension, it looks into the past of the victim, it searches for the people that the target sees them as deer to it, when it find these people to copies nearly everything the target knows about them, shape, voice, regrets, feelings, just to reform them into corpses that will hurl on the target and start attacking it, not to mention that if these deer people were element users, they will be stronger faster and more deadly, this also depends on how much element they possessed, as far as the target remembers"

"And in some rare cases the target will be heartless or lonely or just likes isolation, at this moment the illusion will be very weak and will just generate normal walking corpses and pardon my memory but i forgot to say that the amount of corpses generated depends on the amount of people the caster have killed"

"(Well that explains why it was way too easy for me to break free)" Ahab

"Is there any way to break free off of it?" Diego asked

"For you to gain that answer, just figure it out through the books, but make sure to look in between the lines, you never know where the answer that you want is!"

"I also have another question, how vast are these pocket dimensions?" Asked leonaides.

"Tthen again, that depends on the illusion in question, it could be as vast as a farm or an entire island's land area of 40 million square kilometres."

"Hold up, how are illusions even made? Like, its clearly that you didn't invent 'shout of the fallen' nither the 'snake rattling'?" Asked alan

"I was definitely waiting for that question from the one that didn't pay attention in class"

"Techniques are hard to preform out of your mind purely, because, i want you to imagine a man in full details under 10 seconds, see? Its not that easy, techniques have to be perfected, and they need patience, a technique like 'shout of the fallen' got something called adaptability on it, which is the part were it the deer people into corpses depending on the target, that adaptability trait is a very difficult trait, and it takes an imagination thats 10 years old to tap on such brutal trait and bring it to reality, instead, we studied 'shout of the fallen' and we replicated it, maybe its not as efficient as how its original constructor did, but its still quite powerful."

"Does age affect the imaginational characters?" Alan asked.

Braulio stopped walking and slowly turned around and said:

"1-i am not answering any more of your stupid ass questions and 2- how the fuck did you manage to reach grade 12 with that minimal intelligence?"