BIO

(Straight up, I cannot twist things to make sense in this metaphorical timeline)

Birth Certificate Info

Name: "Y/N" (Your Name) or "Wyenn" (Alias/Preferred Nickname)

Paternal Last Name: Rowe

Maternal Last Name: Walker

Gender: (Reader's choice - female, male, non-binary, or any other identity)

Place of Birth: Seattle, Washington

Date of Birth: (Reader's choice – feel free to use your real birthday or pick one)

Born to:

Delsin Rowe (Father)

Abigail "Fetch" Walker (Mother)

Physical Description

The following are fully customizable to ensure you, the reader, can visualize yourself as you choose:

Height: Ranges between 5'4" and 6'3" (Reader's choice – make yourself taller, shorter, or anywhere in between)

Body Type: Lean, muscular, curvy, stocky, or anywhere along the spectrum (Reader's choice)

Skin Tone: Any – fair, tan, olive, dark, freckled, etc.

Eye Color: Reader's choice – natural or unnatural shades (thanks to Conduit lineage, feel free to choose bright, intense, or even shifting eye colors)

Hair Color: Reader's choice – natural tones or vibrant hues (blame/thank Fetch's Neon Conduit DNA)

Hairstyle & Length: Reader's choice – short, medium, long, braids, undercuts, dyed tips, buzzed, etc.

Distinguishing Features (Optional): Scars, tattoos (tribal, neon-based designs, or personal symbols), piercings, birthmarks, or none at all

Current Info

Age: 20 to 25 (Reader's choice)

Family (Biological)

Father: Delsin Rowe

Mother: Abigail "Fetch" Walker

Uncle (Deceased): Reggie Rowe

Uncle (Deceased): Brent Walker

Family (Non-Blood Related / Found Family)

Aunt: Betty (Deceased, passed peacefully of old age)

Uncle: Eugene Sims

Uncle: Henry "Hank" Daughtry

Hank's Daughter: Close friend, like a cousin

Affiliations

Akomish Tribe

Conduits (Active)

No-Account Video: Employee / Partner

Sex Bob-Omb: Band artist / Visual effects creator

Skills / Talents

Parkour: Taught by Delsin, natural agility enhanced by Conduit genes

Graffiti Art: Inherited from Delsin's rebellious artistic side

Neon Artistry: Mastered from Abigail – combines artistry with light manipulation

MMORPG Proficiency: Taught by Eugene; you're a pro gamer and virtual strategist

Escapism / Stealth: Hank's specialty passed to you, aiding in infiltration and getaway plans

Conduit Abilities

Power Absorption: (Inherited from Delsin) – ability to absorb other Conduits' powers

Neon: (Inherited from Abigail) – speed, precision, light-based attacks

Video: (Absorbed from Eugene) – camouflage, pixelated constructs, summoning video entities

Concrete: (Absorbed from Augustine) – defensive walls, concrete-based offense

Smoke: (Absorbed from Hank) – vapor form, short-range dashing, smoke projectiles

Superhuman Physiology: Enhanced agility, reflexes, durability, and healing

Typical Places of Stay

Akomish Longhouse (Former): Childhood home, still visit occasionally for grounding

Virtual World (Personal Pocket Dimension): Created under Eugene's guidance – your own digital sanctuary for rest, practice, or escape

Wallace's House (Temporary Base): Used mostly as a connection hub to the Virtual World, not really "home"