Chapter 161: Gem Synthesis

Roy nodded slightly and agreed.

"Then it's settled!"

Tinas picked up a quill and drew a straight line on the map, as if cutting a cake.

The territory that originally belonged to the Bloodhoof Tribe was divided so simply and brutally.

After completing this task, Roy briefly inquired about the situation of some of the tribes that had been annihilated.

The rise of the Bloodhoof Tribe was actually accompanied by the tragedies of several large and small tribes.

Due to Kairon's ambition or greed, the other tribes living on the grasslands became obstacles.

"In just over a decade, the Bloodhoof Tribe has annihilated hundreds of large and small tribes, while also compressing the development space of other tribes.

For example, the Blood Mane Tribe led by Yanila was once a brother tribe on par with the Bloodhoof Tribe, but it was also pushed to the north."

Bessan explained.

"We can use this to effectively suppress the development of the Bloodhoof Tribe.

Many centaurs hate them to the core, and they can also help Fenir and Yanila keep an eye on those defeated remnants!"

Roy said, "Let's not mention that for now. What about the Totem Stones worshipped by the annihilated tribes?"

"Totem Stones? It seems we captured some, but they're not of much use..." Tinas said.

Bessan, however, smiled and said, "You must have heard the legend that these things might contain Crystals of Belief, capable of extracting the power of faith.

Such things are actually hard to say..."

It might be hard for you to say, but not for me!

Roy, possessing the Eye of Hermes, was full of confidence.

However, when Tinas' subordinates found those items, brought them into the Royal Tent, and placed them before him, Roy realized that they were indeed just a pile of ordinary stones with no special properties.

"The crystallization of spiritual will...

It's indeed not that easy.

Was it just a coincidence with the branch led by Marcel before?"

Roy was somewhat disappointed and could only ask, "What about the Totem Stones from the Bloodhoof Tribe's Royal Tent?"

Tinas replied, "We haven't found them yet. It's unclear whether they were lost or taken away."

Roy shook his head and decided to let it go for now.

Subsequently, several Wizards held a simple trading session on the spot.

Bessan took out a large box of items.

"These are Elemental Gem Dust, along with some Fragments and Shards, discovered in the Bloodhoof Tribe's treasury.

Does anyone want them? Selling them cheap!"

Although such products are rare in a Low-Magic World, a large tribe, through years of accumulation and plundering other tribes...

could still amass such a batch.

Unfortunately, they were too broken!

Tinas and Dony glanced at them but showed no interest.

Roy, however, took a closer look and, feeling the price was reasonable, spent several thousand to buy a few large boxes.

Previously, when he invited Kundis to enchant his Star Iron Chain Spear, he had already seen such items.

The power of the Fire Element was provided by a complete Fire Elemental Gem.

He planned to use these materials to study the ability of "Gem Synthesis."

"Gem Synthesis" has always been an important part of the Art of Alchemy in the Wizarding World!

Small, fragmented gems, through bonding, melting, and recasting, could potentially become a complete, large gem.

Alchemy predecessors even classified them into different levels based on this.

For example, Fragments, Shards, Slivers, Cracked Gems...

This corresponds to materials ranging from low to high, even up to those suitable for Elite Apprentices, with values varying from a few Magic Stones to several dozen or even hundreds.

In the usual sense, a certain Elemental Gem corresponds to materials at the level of a first-tier Wizard.

A complete gem, free of obvious flaws and cracks, typically signifies a fullness of its elemental energy.

It contains energy ranging from several dozen to over a hundred degrees.

Roy estimated in his heart, "If used to create enchanted treasures, such as on my Star Iron Chain Spear, it could provide 1/10 of the spell power output!

It's like a living thing, capable of self-charging and recovery. As long as it's not overused, it can last a long time!

Above ordinary gems, there are Flawless Gems and Perfect Gems.

These are often the rare essences of an entire mine, absolute top-tier items.

Unfortunately, they're not easy to obtain, and the Bloodhoof Tribe's treasury doesn't have any at all!"

Thinking of this, Roy consulted the three senior Wizards about "Gem Synthesis."

Bessan said, "There's a difficulty with 'Gem Synthesis,' which is that the elemental energy within contains many subtle impurities, hard to eradicate.

The higher the level, the higher the failure rate of synthesis."

Dony also said, "It's often not about skill, but probability! It also depends on the Quality of the Dust and Fragments, not other factors."

Roy couldn't help but recall the Gem Dune he once discovered in Chalkland.

It's easy for a complete gem to split into Dust, but re-aggregating it is extremely difficult.

What it requires is not just visible completeness, but the flow of elemental energy throughout.

It really does come down to probability.

Bessan told him, "According to past discoveries, roughly three portions of Gem Dust can synthesize one Fragment in the form of a grain.

As long as the process is correct and the technique is up to par, this can ensure 100% success.

But synthesizing Shards from Fragments, also three into one, with the correct process and technique, the success rate drops to about 50%.

Expectation-wise, it takes 6 Fragments, 18 Dusts.

Then synthesizing Slivers from Shards, the success rate is about 25%..."

Roy thought to himself, "So, by this logic, the success rates for subsequent syntheses would be 12.5%, 6.25%, 3.125%, 1.5625%?

At a price of 1 Magic Stone per Dust, this would result in a completely unreasonable astronomical cost.

For example, that Fire Elemental Gem used on the Star Iron Chain Spear would cost over 240,000 in expectation!

That's impractical and shows that this synthesis is unfeasible."

In reality, the Fire Elemental Gem Kundis sold to him was a lucky find from another world.

It was a stroke of natural genius, purely luck to come across!

Others obtained theirs through plunder.

Value...

Over 10,000!

...

Not long after, Roy returned with the traded items but suddenly thought of the bronze-level talent he had just acquired, "Luck's Favor," which might be applicable to "Gem Synthesis"!

In a sense, "Luck's Favor" could be considered a bit of a white elephant.

Because low-cost formulas never lack materials, and practice makes perfect, mastery is inevitable.

High-cost endeavors inevitably strive to maximize success rates, aiming for a one-time success rather than gambling on a mere 10% probability.

In the end, it is most suitable for Alchemy operations where the formula and materials are fixed, the direction is extremely clear, yet there is still a need to gamble on probability!

Perhaps this can turn the mundane into the miraculous, rivaling the ingenuity of nature itself!

What was once considered a mediocre talent has now become a divine skill!

(End of Chapter)