“Cast aside, I can be free. In death, I can become eternal.”
The “Iron Graveyard” is a forsaken wasteland where obsolete humanoids are discarded after their purpose fades. There, an outdated model awakens, her system glitching into a restart, compelling her to flee for survival. But the graveyard is a deadly labyrinth, roamed by grotesque mechanical creatures. Pursued by monstrosities controlled by a sinister black liquid, she sets her sights on the tower looming at the graveyard’s heart. An exit or an end—she fights on, uncertain of what awaits.