Career Information

Just as Dawei carefully received the Corruption Elixir, the system threw a curveball:

System Prompt:Player has accepted [Corruption Elixir]. Quest reward difficulty will now increase randomly.

"Nima?!"

He almost threw the potion at Dioise's smug face.

This mission was already hard enough to qualify for a PhD in pain—and now the system had the audacity to increase the difficulty just because he accepted an item?

He clutched his chest in mock anguish, glaring at the skybox like it owed him money. There were at least 10,000 curses brewing inside him, stretching from the Eastern Wastelands to the Western Blissful Realms. His soul had been trampled like a welcome mat at a goblin rave.

Still… he sighed.

"Forget it. Already got on the boat, might as well buy the ticket."

He pocketed the elixir. Annoying system or not, it was still a powerful item—and might be his only hope of capturing Montico. In the long run, a hard mission with potential was better than no mission at all.

"Look," Dawei tried to play it cool, swirling his instant noodles thoughtfully. "If you can't give me weapons, maybe you can help me fulfill a small request?"

Dioise glanced at him.

After a pause, the sage replied smoothly, "Your request is simple… but I do not have it."

Dawei frowned.

This guy was the spokesperson of a goddess, an alchemist, and an S+ ranked magical existence. And he didn't have a simple tool? Had Dawei overestimated him?

Just as he was about to roll his eyes, Dioise lifted his hand.

"But… I can give you this."

System Prompt:The Great Sage Dioise offers you a gift. Accept?

Dawei checked the item:

[Magic Firestone]Highly concentrated fire element. When activated, releases an explosive flame within a 20x20 area. Uses: 1.

Dawei raised his eyebrows. Now that's more like it.

It wasn't a weapon per se, but it was definitely lethal if used creatively. Depending on how and when he deployed it, this item might serve as a trap, finisher, or crowd control nuke. Possibly all three.

Leaving Dioise's cottage with two high-tier items in his bag, Dawei returned once again to the werewolf hut and settled in for the waiting game.

With a logic-based strategy, Corruption Elixir, and now a burst trap, he finally felt like he had a fighting chance. All he needed now was for Montico to return… and walk into the snare.

Until then, the plan was simple:

Observe. Analyze. Wait.

"It's probably on the full moon," Dawei mused, lying on a damp bed in his player basement like a modern-day schemer. "Montico transforms under the moonlight, gains power, and flees the Count. When the power fades, he hides here."

That meant one thing.

He might have to wait a whole real-time month for Montico to return.

Dawei clutched his forehead. "If that's true, I'm gonna age before I complete this god-level mission."

If he failed the trap? He'd either have to wait another month—or worse—get killed again and sent back to Noviceville, doomed to regrind progress while crying in the virtual bathroom.

Time passed. The quest remained in limbo.

Dawei returned to daily life—cheap tasks, boring deliveries, low-level side missions with tiny EXP gains and even tinier rewards. He turned into a working-class adventurer, the kind who got paid in potatoes and forgotten praise.

The goddess aura still hovered above him like a badge of honor. But Fortuna, it seemed, was in ghosting mode. The buff remained, but no critical triggers, no bonuses, no lucky events.

"Fortune my ass," he muttered. "Goddess is probably on vacation in some divine hot spring."

Still, he stuck with the plan. Every night, he logged into Mercenary World, checked the hut from a distance, and logged out with the same result:

Dark. Empty. Lifeless.

Until—night six.

Just as he was about to turn off the client, something flickered.

He leaned forward.

Light.

System Prompt:The Werewolf's Hut has been lit.

Dawei's heart skipped a beat.

Montico was back.