“To survive in this city, you need one of four things: a fractured mind, blood on your hands, a mountain of cash, or a name no one remembers. But there's one thing everyone needs, no matter what: luck."
Those who live in the City must navigate between fearful survival methods and organised societal structure after global collapse. The city maintains its borders as a walled metropolis with sectors subdivided by perils originating from mist-enveloped plains in the east and north, as well as deep waters that crash against the western walls and a supernatural forest encroaching in from the south.
Inside the city limits, Aberrations — monstrous birth products of extreme human feeling — occasionally emerge, wreaking havoc through the City before the Department of Aberration Control is capable of slaying or capturing them
The power that sustains monstrous entities allows Aberrants to access it, standing between superstition and dread in the general society. Despite drawing from the powers that destroyed the world, they might hold the solution to save what remains of it.
-Keen, a rookie in ARC, faces a deadly threat that challenges everything he thought he knew about survival in the city.