V — Kingdoms of Velmoria

𝐯: Velmoria's empires and monarchs

𝐕elmoria, the continental territory of the humans, steeped in magic, history, and political intrigue, is home to seven prominent empires.

Each possesses unique cultures, geographies, and legacies that have shaped the course of history.

✦ ˒ EMPIRE OF CAELONDRIA (North-Eastern Velmoria)

Royal House: Aerelion

Capital: Caelora

Known For: Healing magic, mountaintop libraries, ancient alliances with the Fae.

Overview:

Nestled amidst the towering peaks of the Elarian Mountains, Caelondria is a realm of serenity and scholarship.

Its cities are carved into mountainsides, with structures that blend seamlessly into the rocky terrain.

The empire's scholars are renowned for their mastery of healing magic, often sought after by neighboring realms.

Cultural Notes:

Caelondrians value knowledge and introspection.

Their society is structured around monastic orders and academic institutions.

The ancient alliance with the Fae has imbued the Aerelion bloodline with latent magical abilities, though many remain unaware of this heritage.

✦ ˒ THE SERAVELLEIAN EMPIRE (South-Eastern Velmoria)

Royal House: Seravelle

Capital: Rosaire

Known For: Diplomacy, white stone architecture, flourishing arts.

Overview:

The Seravellan Empire is a testament to beauty and diplomacy.

Its cities, constructed from gleaming white stone, are adorned with blooming roses and rare mosaics.

The empire's commitment to peace has made it a hub for cultural exchange and artistic expression.

Cultural Notes:

Seravellans are pacifists at heart, often mediating disputes between other nations.

Their society celebrates art in all forms, from music and dance to sculpture and poetry. Festivals are frequent, drawing visitors from across Velmoria.

✦ ˒ ELARION DOMINION (Fallen Empire)

Capital: Elaris

Known For: Twilight magic, ancient relics, graceful decline.

Overview:

Once guardians of ancient relics and wielders of twilight magic, the Elarion Dominion's high towers now stand in silent desolation.

Their fall was not marked by war but by a gradual fading, as if the very essence of their magic dissipated over time.

Cultural Notes:

The Thalvaran lineage was deeply connected to the arcane, with rituals conducted during twilight hours to harness the day's transitional energies.

Their decline remains a subject of scholarly debate, with theories ranging from magical overreach to divine retribution.

✦ ˒ KINGDOM OF VIREMONTHE (Northern Velmoria)

Royal House: Viremonthe

Capital: Stonehearth

Known For: Mountainous terrain, warrior culture, stonemasonry.

Overview:

Perched amidst rugged mountains, Viremonthe is a realm forged by resilience.

Its people are hardy warriors and master stonemasons, building fortresses that have withstood both time and siege.

Cultural Notes:

Viremonthians value strength and honor. Their society is clan-based, with each clan boasting its own traditions and battle songs.

Despite their size, they command respect, often serving as elite mercenaries or steadfast allies.

✦ ˒ Ashcourne Vale (Lost Empire)

Royal House: Ashcourne

Capital: Mistveil

Known For: Wyvern taming, ancient forests, enigmatic disappearance.

Overview:

Shrouded in perpetual mist, the Ashcourne Vale was a realm of mystery and magic. Its inhabitants were known for taming wyverns and safeguarding primordial forests.

One day, they vanished without a trace, leaving behind only legends and a large terrain.

Cultural Notes:

Ashcournians were deeply attuned to nature, often communicating with forest spirits and creatures.

Their sudden disappearance is a tale told around campfires, with theories ranging from magical transcendence to self-imposed exile.

✦ ˒ THE DUSKMERE CONFEDERACY (South-Western Velmoria)

Royal House: Duskmere

Capital: Shadowreach

Known For: Political intrigue, unification of fragmented states, subtle magic.

Overview:

Once a collection of warring states, the Duskmere Confederacy unified under a single banner through cunning diplomacy and strategic marriages.

Its history is veiled in shadows, much like its dense forests and fog-laden valleys.

Cultural Notes:

Duskmerians are masters of subtlety. Their magic is understated, often involving illusions and mind arts.

Politics is a game played with finesse, and secrets are the most valuable currency.

✦ ˒ SOLTERRA EMPIRE (Central Velmoria; Capital Region)

Imperial House: Liorvain

Capital: Solaria

Known For: Radiant courts, sun temples, prosperity hiding dark secrets.

Overview:

At the heart of Velmoria lies the Solterra Empire, a beacon of light and power. Its golden temples and radiant courts exude opulence.

However, beneath this splendor lies a web of secrets, with whispers of forbidden magic and political machinations.

Cultural Notes:

Solterrans are proud and fiercely loyal. Their society revolves around sun worship, with rituals conducted at dawn and dusk.

While they project an image of unity and prosperity, internal power struggles are common, often concealed behind grand festivities.

[Map of Velmoria]