Veyne Terms

This Chapter will contain spoilers and general ideas too, which will be gradually revealed in the novel. This chapter will be updated time to time:

The World Terms:

Veyne: 

A realm or hollow looking portals where Ashens go in and fight the entities and creatures residing in. The staying period inside a Veyne can range differently based on the performance of Ashens as well as the creatures' power range. Veyne Rank Hierarchy (Top to Bottom):

1. Varn

2. Drex

3. Morl

4. Sith

5. Master

6. Grak

7. Throl

8. Bryn

9. Kesh

10. Lumn

11. Pith

Ashen:

Ashens are the awakened persons with powers and stamina more than any average human or an unawakened person. Young people within the age of 15 get awakened and go through test and selection process to continue their journey. There are ranks of Ashen. Ashen Rank Hierarchy (Top to Bottom):

1. Gravemarch

2. General

3. Skarnveil

4. Braylock

5. Inronwake

6. Cintarox 

7. Hollowrend 

8. Drathborn 

9. Flintshade

Creatures and Entities Rank: 

The ranks of the creatures depended on the creatures' skill and their dominance power. Creatures and Entities Hierarchy (Top to Bottom):

1. Fury

2. Void

3. Storm

4. Blaze

5. Scorch

6. Rage

7. Glare

8. Horn

9. Spike

10. Stone

11. Claw

12. Dust

Invocations

1. Boons: 

The power designed for the ashen. It can be related to fire, cold, water, flying, or anything that the person is meant for.

2. Bearings:

One of the stats related to the traits of the ashen, bonding with the boon and useful for making strategy.

3. Skills:

These are influenced and nourished by the bearings of the ashen.

4. Vitality:

One of the stats showing energy obtained/left to fight during a veyne fight.

5. Bequest:

Kind of a rare trait or gift rewarded. Not many young ashen has received this kind of gift at earlier stage. Those who received it early are seen as noble.

6. Fate Seal:

A rare identity given to ashen who proved themselves specials, regardless of their ranks.