Smoke and Static

Two days into his new rank as Sector Enforcer, Elias Kane had already learned one truth: power didn't make things quieter—it made the noise more dangerous.

The drug lab now hummed with low, cautious activity. Dizzy had found a handful of runners and cooks willing to work cheap under protection. No branding yet. No flags. Elias wasn't building a gang—he was building control.

But Blackridge didn't give power without testing it.

******

**[System Notification: Passive Income – +2 Crime Points Received]**

**Current CP: 18**

******

A flickering icon pulsed on his map overlay—**"Surveillance Disruption Detected"**—near the edge of Vire Alley.

Elias was there in minutes.

Smoke curled from the alley behind a shuttered pawn shop. One of the cameras he'd rigged—a hacked civvie-grade wall-mount—lay smashed on the ground. Bullet holes in the brick. Boot prints leading into a maintenance tunnel.

He crouched low, scanned the scene, then tapped his HUD.

******

**[New Objective: Investigate Tunnel Ambush Site]**

**Possible Threat Detected – Unknown Tier**

**Optional Reward: +4 Crime Points | Intel Cache (Locked)**

******

He didn't call Dizzy. This smelled like a probe, not a war.

The tunnel was dark, lined with dripping pipes and peeling insulation. At the far end, two bodies slumped in the corner—ragged teens, unarmed, shot twice each. Not Scavengers. Not Harrows.

New players.

He searched them.

**Loot: Civ ID cards | burner phone (locked) | 20 credits | unknown encrypted chip**

The burner pulsed the moment he picked it up.

A message blinked on the screen:

> "Too slow, 'Enforcer.' You patch holes—we cut arteries. Enjoy the static. —H"

Elias stared at the signature.

Just **H**. No emblem. No gang tags.

Just challenge.

Back at the safehouse, Dizzy leaned over the encrypted chip. "This ain't Red Harrow work. This is cleaner. Smarter. You piss off someone higher?"

"I don't even know who I'm pissing off anymore," Elias said. He pulled up his system menu, pushing CP into something he'd been saving for.

******

**[Crime Shop – Tier II Access Unlocked]**

– Tactical Scanner (Passive Enemy Ping) – 10 CP

– Signal Scrambler (Anti-surveillance field) – 6 CP

– Urban Camouflage Gear – 12 CP

– Trap Kit (Tier I) – 5 CP

******

He picked **Signal Scrambler (6 CP)** and **Trap Kit (5 CP)**.

**Remaining CP: 7**

The Signal Scrambler activated silently, forming a small dead zone around the safehouse's command room. The Trap Kit manifested as a pack of tripwire, shrapnel charges, and motion alarms.

Insurance.

"Start backgrounding this 'H' character," Elias told Dizzy. "Ask Monk, if you have to."

Dizzy blinked. "You trust that cryptic bastard now?"

"I don't trust anyone. I just owe him a question."

That night, Elias installed motion sensors in the drug lab, bracing for retaliation. It never came.

Instead, he got another message—this time through the burner he'd taken:

> "Static doesn't knock. It devours."

It came with a location ping—an address in the South Stack.

Gang-neutral territory.

A meeting? A trap?

Elias looked out at the glow of the city beyond the boarded windows.

He smiled.

"Let's see who wants to play god in my sandbox."

******

**[New Subplot Activated: The Static Syndicate]**

– Investigate the South Stack Signal

– Identity of "H" Unknown

– Threat Tier: Moderate–High

– Potential Reward: Intel Cache | Advanced Skill Unlock | Syndicate Location Data

******

He holstered his Glock, slid the knife up his sleeve, and walked into the dark.

Not as prey.

But as the new storm rolling in.