*Nightmareric Entity (Nent) Power System*
- *Nent Acquisition*: When a person experiences a intense nightmare, they can gain a Nent, which is a manifestation of their darkest fears.
- *Nent Types*: Each Nent is based on a specific nightmare theme, such as:
- Fall: grants the ability to manipulate gravity or create illusions of falling.
- Cage: grants the ability to create barriers or traps, or manipulate confinement.
- Chase: grants enhanced speed or agility.
- *Nent Connection to Life*: The Nent's power is influenced by the person's past experiences and emotions. For example, someone who was trapped in their home as a child may gain a Cage Nent that allows them to create powerful barriers.
- *Nent Intensity*: The intensity of the nightmare determines the power of the Nent. More intense nightmares result in more powerful Nents.
- *Nent Summoning*: When a person gains a Nent, they can summon an entity that represents their nightmare. This entity can aid them in various ways, such as enhancing their abilities or providing insight.
- *Dream Connection*: The Nent's power can bleed into the person's waking life, influencing their thoughts and actions. For example, someone with a Fall Nent may experience vertigo or balance issues in their waking life.
- *Nent Evolution*: As the person faces their fears and overcomes challenges, their Nent can evolve and become more powerfu