The wind returned, hot and dry like breath from a dying god. It swept across the Graveway, scattering ash and dust into the open sea. The Duskwind, scarred but not broken, now bristled with new purpose. The obsidian blade—dubbed the Shardfang by Lirien—hung at Mara's hip, pulsing softly with some unseen rhythm. Around her, the crew moved in muted urgency, their faces etched with exhaustion and resolve.
Mara stood before the helm, eyes scanning the horizon where steel-gray clouds knotted thick and dark. The tide had stilled, but that calm was an omen — the sea itself holding its breath before another monstrous upheaval. Somewhere beyond that black curtain, the Iron Tide gathered its armada, preparing to crush what little defiance remained.
Darion approached quietly, his steps careful against the creaking deck. His pistol rested at his side, fingers twitching near the grip as if ready for a sudden threat. "We'll need allies. Now more than ever," he said, voice low but firm.
Mara's eyes flickered to him. "We start with Rask's Teeth," she said, tone steely. "The pirate lords. The cutthroats. The ones who've survived by hating everyone — even us."
Abyr groaned behind her, leaning against the railing. "They hate us more than they hate the Tide," he muttered bitterly.
"All the more reason to remind them who their real enemy is," Mara said, her voice sharp like a whip cracking the morning silence.
Rask's Teeth
The cluster of basalt spires known as Rask's Teeth jutted like jagged knives from the restless ocean, wrapped in rusted chain bridges and torn banners that snapped violently in the salty wind. The harbor below was a maze of swaying pirate ships — sloops, brigs, and cutters — each armed to the teeth and bristling with rusted cannons and weathered men.
The Duskwind limped into port like a lone wolf walking among a den of jackals, its sails torn but its spirit unyielding.
Gunports swiveled, tracking the approaching vessel. Crewmen spat curses from dark corners, while others leaned on railings, watching with hollow eyes. News of the Drowned Host and the battle at the Graveway had already spread like a deadly plague.
Mara led the way down the gangplank, her coat ragged and stained, face marked by grime and streaked with saltwater. The Shardfang glowed faintly at her hip — a blade alive with ancient magic and cruel promise. The crew followed, wary and tense, hands twitching at their weapons, eyes scanning every shadow.
At the docks, a warband of corsairs awaited — cutthroats clad in patchwork armor, faces hardened by years of betrayal and bloodshed. Their leader was a woman with hair like quicksilver, her jaw tattooed with the jagged maw of a shark, teeth bared in a permanent snarl.
"Captain Sura," Mara said, voice even but laced with a ghost of old respect.
The woman raised a brow, lips curling into a skeptical smile. "I thought you were dead," she said, voice rough like gravel.
"I was," Mara replied with a hint of steel. "But I got better."
Sura barked a laugh, a sound as sharp as breaking glass. "That's the kind of lie I like. Come. If you want a parley, let's talk over rum — and not the watered kind."
Table of Knives
The meeting hall inside the central spire was a cavernous room lined with relics from long-sunken ships — gilded wheels, broken sabers, and shrunken heads hung as trophies from forgotten wars. A long ironwood table dominated the center, heavy with stains and scars, already set with decanters of blood-rum and ash bread.
Smoke from burning incense wound through the air, thick and pungent, mixing with the briny scent of seaweed and sweat. The atmosphere was tense, electric with unspoken threats.
Seated around the table were five pirate lords — all infamous and feared, with bounties on their heads and fleets at their command. Each bore scars like medals, some etched deep into their gaze rather than their skin.
Mara stood at the head of the table, eyes blazing with determination. "I didn't come for pleasantries," she began, voice ringing through the chamber. "The Iron Tide is moving. You've seen their black ships cutting through the sea like death incarnate. You've felt their spies in every port. You know what's coming."
Lord Jex, a one-eyed brute adorned with shark-tooth earrings, leaned forward, the glint of menace in his eye. "Why should we bleed for your ghosts?" His voice was like gravel rolling down a cliff.
Mara's hand moved slowly to the Shardfang at her side. With a sharp motion, she drew the blade and drove it into the table. The metal hissed as the wood blackened around it, smoke curling like a serpent.
"Because if we don't stand together," she said, voice low and deadly, "we'll all drown alone."
A heavy silence fell. Then, unexpectedly, Sura's voice cut through the quiet.
"You remember the Leviathan Massacre?" she said, eyes narrowing. "Five ships. Two hundred souls. Gone in one night. That was a Tide scout force."
Whispers rippled through the room, faces paling as the memory surged like a wave.
"They're not fighting a war," Sura continued, "they're ending histories. Erasing us all from the sea's memory."
Jex growled, baring yellowed teeth. "You expect us to fall in line?"
"No," Mara said, meeting each gaze with unyielding fire. "I expect you to rise."
The Pact
The hours dragged on, voices clashing like steel on steel. Accusations flew, bottles shattered, and threats came in unfinished sentences. But Mara stood resolute, her presence a tether holding the chaos at bay.
She spoke of the Maw, the Drowned Host, and the cannon that burned the sea itself. She promised no miracles, only survival—and the choice to define the terms of their end.
The pirate lords listened, and slowly, grudgingly, they agreed. Not from trust, but from desperation. They would send ships. Not their best vessels, not their full might, but enough to deal a wound to the Iron Tide.
It was no brotherhood. It was a deal struck at the edge of a knife.
When the others departed, Sura lingered behind. She fixed Mara with a steady gaze. "You've changed. You bleed storm now."
Mara looked out the window, eyes tracing the restless sea. "And the sea remembers."
"Let's hope it forgives too," Sura murmured.
The Message in Flame
Night fell heavy over Rask's Teeth. Mara ascended to the tallest spire, the sea wind tearing at her cloak. Below, a pyre of driftwood and pitch awaited — slick and ready.
Into the pyre she cast a flame-glass vial, a beacon of old magic and desperate hope, a signal used by the Driftborn in ancient wars. The vial shattered in a flash, igniting a brilliant blue flame that flared and flickered against the darkness.
Across the Teeth, ships lit their lanterns in response — hundreds of lights blinking alive on the water like stars born anew.
From the far horizon, a faint glow answered. A ghost-ship, pale and distant, its sails tattered but unmistakable.
Darion joined Mara at the spire's edge. "Do you think they'll come?"
Her eyes never left the horizon's ghostly shimmer.
"They will," she said quietly. "Because this time, the tide doesn't just rise. It remembers who it left behind."
The sea shifted, breathing anew.
And the war, like the tide, crested closer.