Tier 2 Gate?

[DEV TREE]

His fingers hovered near the icon before finally tapping it.

The menu that opened wasn't like the rest. It didn't carry the soft tones or system-safe formatting of the skills page. This one was dark and minimal. A branching web of lines began to unfold across the screen, wide, tangled, and almost alien. There were no titles or cute icons, just raw nodes and data points spiraling outward in ways that made him squint.

At the very top of the screen, a dim header appeared:

[Developer Skill Branch — Tier 0 Access Granted]

Lanz slowly scrolled through the cluster of branches, eyes squinting to read the flickering labels. Some were labeled clearly, and those were the ones that pulled his attention first.

[Ghost Trace]

[Node Sync]

[Skill Fork]

These three was faintly pulsing, the glow was soft and consistent

[Memory Fragment – Locked]

[Override Tag Detected]

These two was blinking red, with occasional flickers that made it jump slightly in place.

And then there was [Class: ??? – Inaccessible], a node tucked deeper into the tree, completely gray, not even responding to cursor hover. Just a dead title buried in a sea of chaos.

The deeper he looked, the messier it became. Parts of the tree were unreadable, some connections ended in visual noise, and lines that's breaking apart.

He passed over one branch that led into a cluster of placeholder code — tags like:

[dev_node.legacy.hidden],

[flag/inert.placeholder], and

[!deprecated—noUI].

They weren't just hidden features, they were half-implemented leftovers, like someone had been building them and never came back to finish.

And it didn't feel like they were meant to be here at all.

He hovered over [Node Sync], finger twitching just enough to pull up a warning.

[CAUTION: Activating Developer Tier Skills May Result in Permanent Stat Divergence.]

Lanz tilted his head slightly. "That's… normal, I guess," he muttered, except it absolutely wasn't. This wasn't like accepting a stat boost or equipping a risky item, "divergence" sounded like it rewrote things.

It's obviously not adding onto or boosting, but more like rewiring. Whatever these dev-tier skills were, they didn't just change how you fought. They might change how the system recognized you.

He stepped back from the node, breathing through his nose, then scrolled a bit further to explore the tree's layout. A node near the center caught his eye — [Fusion Core Anchor] — and the moment he clicked it, the branches reshaped.

As if the tree had re-evaluated his build, his choices, and decided to offer a new angle... a new progression line.

It was responding to him.

Like it had been waiting for data. And now that it had some, it was learning from it.

Lanz stepped back mentally, mind racing. The fusion menu, the EXP rates, the simulation room's lack of safety settings, this tree. None of this belonged to the normal World Hunter System. Hell, even the font on the dev tree was different — thinner. He found a toggle labeled [Legacy Layer View] and, out of morbid curiosity, activated it.

The entire screen flashed red for a second. The background became grainy, edges sharpened, and the nodes changed ever so slightly. He turned it off again before it triggered a migraine.

Then, against better judgment, he tried switching the system language.

The interface didn't turn to static or broken English, it changed to something else entirely. Curved glyphs that looked like they belonged on ruins rather than in code, shapes that made his head hurt if he stared too long.

A second later, the menu auto-reverted, as if realizing it had pushed too far.

He stood there in silence, staring at [Ghost Trace] again.

His finger hovered over [Node Sync] for one last second… but he didn't press it.

Instead, he let out a slow breath and backed out of the tree.

The interface folded away just as clumsily as it had appeared, disappearing into the background like a tab being closed on a browser that shouldn't have been opened in the first place.

Whatever this was… it wasn't part of the World Hunter System. And judging by the layout, the language settings, and the absolute chaos buried inside those branches, he doubted this was made by anyone alive right now.

And he wasn't sure if that made him lucky… or just the next test subject.

"Yeah. No. I'm gonna leave now. This sh*t is to scary."

The simulation let him out with a subtle flicker, the interface dimming and folding away like mist retreating from sunlight, leaving Lanz alone in his room with a thin layer of sweat on his back and his thoughts still spinning around the strange, pulsing branches of the Dev Tree.

He didn't immediately move, his limbs felt heavy, not from physical strain this time, but from the sheer mental weight of everything he'd seen.

The fusion menu, the hidden skill branches, the warnings about mutation — it all hung in the air like the residue of a dream that hadn't decided whether it was a nightmare or an opportunity.

He rubbed the side of his face, stood up slowly, and made his way to the living room.

The apartment had settled into its usual evening life. The lights were dimmed, just the lamp on the counter left on, and a muted video was playing in the background — some leftover hunter prank videos still looping from when Miko had been scrolling earlier.

He plopped onto the couch with a dull grunt, feeling his muscles sink into the fabric, the kind of exhaustion that didn't scream pain but whispered it steadily into every joint.

His eyes drifted to the open laptop perched on the armrest, still logged in to Miko's third-party tracker app — the one she'd installed with the kind of giddy pride only someone tech-obsessed and slightly morally questionable could manage.

It was janky, barely legal, and totally brilliant.

An unofficial hunter tracking network that scraped and compiled ping data from overlooked gates, unstable relic fields, and low-priority anomalies flagged by drones but ignored by the big offices.

Miko called it "the underground gate gossip mill," but Lanz knew it had shown more real data than half the government terminals combined.

He navigated to the map tab out of habit more than intent, dragging the overlay across the Velmordop city grid.

His fingers slowed as he passed the southeast quadrant, near a residential block that hugged the tree line. That's when he saw it — a fresh red ping.

Tier 2 Gate.

Label: Pending Confirmation.

And nothing else.

It didn't have an team assigned, a flagged priority marker, or pulsing green light to show an Association review.

Just that soft, pulsing red beacon sitting in the corner of the screen, as if it had been quietly blinking for attention while everyone else looked the other way.

Lanz leaned forward instinctively, eyes narrowing. A Tier 2 gate shouldn't be in limbo. By protocol, it should've triggered a rapid alert to the nearest Association office, a scout drone should've been dispatched, and a priority lockout should've been placed on the entrance itself.

But the app showed no such thing.

The location didn't even seem obscure, it's not like it was in a distant corner of the wilderness or some forgotten warehouse district, but a lightly wooded area near a busy housing cluster. People could've walked past it today and not even known.

He tapped the gate icon, and the brief descriptor popped up: Forest-Type Variant, unstable pulse detected, mana frequency inconsistent. The description was vague, clearly autogenerated. But the most unsettling thing wasn't in the text. It was in the color.

It pulsed red.

Green meant it was a freshly-registered public gate. Blue meant it was a stabilized training site. But red meant it's an anomaly. Red meant either the system didn't know what to make of it… or someone had told it not to report properly.

He stared at the screen for a while, silent.

"Did they miss it?" he asked under his breath, though he already knew the answer. "Or are they pretending they did?"

The thought didn't feel paranoid anymore.

It felt expected.

His finger hovered over the screen, but instead of checking the coordinates again, he closed the app and sat back into the couch cushion.

The quiet of the room pressed in slightly, the flicker of the TV across from him throwing occasional light across the walls. Then, slowly, he opened his System.

It blinked to life immediately.

He leaned slightly, and there — in the polished surface of the System's equipment frame — he caught a faint glimpse of Zero.

The thought came uninvited, but it landed with quiet weight.

No one had seen him yet. Well, except the goblins that died before they could scream, and the boars, but they sure as hell weren't tweeting about it.

But if he stepped into this gate, there was a real chance he wouldn't walk out unseen. The area wasn't remote, there could be people nearby, drones watching, witnesses.

And yet...

"If I'm going to be seen," Lanz murmured, eyes still locked on the cloak icon pulsing faintly at the bottom of his screen, "might as well be someone else."

Lanz closed the menu, rose to his feet. And under his breath, almost grinning, he said it to himself like the crazy person that he was.

"Guess it's time for Zero to hit the real world."

End of Chapter 17.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.

ALT SYSTEM — USER PROFILE: ZERO

Level: 10

EXP: 2 / 100

Next Unlock: Skill — Crimson Slash

Global System Tracking: DISABLED

World Rank Association: UNLINKED

Stats:

STR: 8 | AGI: 8 (Affinity) | VIT: 3 | DEX: 1 | INT: 7 | WIS: 0

[Available Stat Points: 0]

[Derived Stat — MANA: 35 / 35]

Skills:

[Phantom Stride Lv.1] (Active Skill)

[Blade Control Lv.1]

[Parry Timing Lv.1]

[Reflex Sync Lv.1] (Passive Skill)

[Combat Awareness Lv.2] (Passive Skill)

[Skill Fusion Menu: Active]

[Skill Slot Available — Unassigned]

[Dev Tree: Tier 0 Access Granted]

[Developer Node – Fusion Core Anchor: Active] (NEW)

Equipment:

Aged Blade Fragment (??? Rarity) (Bound)

Goblin Dagger (Looted – Rusted, Jagged, Minor Bonus to DEX when equipped)

Spiked Boar Tusk Shard (Trophy Item – No bonus, kept as memento)

Lightweight Chest Padding

Boots of Basic Mobility

Fingerless Gloves (Basic)

Starter Cloak: Faded Black

Training Ring (+1 VIT)