The Iron Wind Pavilion wasn't what I expected.
There were no golden towers. No dragon-carved gates. No warm welcomes.
The sect was carved directly into the bones of the mountain—its buildings clinging to the stone like scars etched into flesh. Wind howled through the narrow passes, sharp and constant, like a predator never sleeping.
When we finally crossed the threshold of the outer disciple gate, an elder handed us rough gray robes and pointed without ceremony.
"No talking. No questions. Third courtyard is for new initiates. Go."
The stone beneath our feet was cracked and pitted—every mark a reminder that this place wasn't built for comfort. It was built for survival.
As we walked through the lower levels of the sect, I began to take it all in.
Above us, cliffside staircases stretched for miles, winding like veins up the mountain's ribs. Iron wind formations spun endlessly in the sky, their pressure so intense I could feel it even from a distance.
Massive stone rings hovered midair—training platforms where disciples sparred beneath brutal gusts, their robes flapping wildly as they struck and dodged in deadly rhythm.
I saw a man meditating under a cascade of falling stone debris, his skin marked by countless bruises—but he didn't move. Another ran barefoot across a wind-swept path lined with jagged spikes, blood trailing behind him like a red ribbon.
Disciples here weren't pampered. They were forged.
We passed through the lower outer disciple district—rows of stone houses built into the rock, each identical, each cold and uninviting. A bell tower stood at the center, its cracked iron bell stained dark by time and rust. It rang every morning at dawn—and if you weren't already training when it rang, you were punished.
Finally, we reached the Third Courtyard.
It was a square stone yard enclosed by towering cliffs. A worn training ground sat at the center, surrounded by rusted weapon racks and battered stone dummies.
A grizzled instructor stood waiting, arms crossed, his face a permanent scowl.
He barked, "This is your kennel now. Eat here. Sleep here. Break here. If you're lucky, you might crawl out one day as a disciple worth naming."
One of the others opened his mouth to speak, but the instructor's glare shut him up instantly.
"First rule of Iron Wind: speak only when ordered. Second rule: no one will help you. Strength is the only currency here—and you don't have any."
He turned and pointed toward a narrow path behind the courtyard. "That way leads to the Bone Yard. That's where we toss failures."
Silence.
Then he looked at me.
"You. You're the one who carried the stone through the crucible?"
I nodded.
His gaze narrowed.
"You won't last long if that's all you've got. This place eats fire and spits out ash. Let's see how long you burn."
He walked off without another word.
The others dispersed, claiming bunks carved directly into the stone walls. I found a small corner in the far back—out of sight, but quiet.
I sat down, back against cold rock, and stared at the cracked training ground.
No soft beds. No praise. No second chances.
This was where the weak were broken and the strong were bled dry to grow sharper.
And somewhere in this place… I would rise.