Pre-dawn darkness hung heavy over the bandit camp as Lucas and his strike team positioned themselves on a ridge that overlooked the target. Through Bloodroot Stew's enhanced night vision, Lucas could see the camp's layout with supernatural clarity—a makeshift stockade in the center, guards patrolling with lazy confidence, and most importantly, the sleeping forms of 23 civilian prisoners huddled in a crude enclosure.
[Time Remaining: 1 hour, 47 minutes, 23 seconds]
A countdown timer pulsed in Lucas' peripheral vision, each second ticking away like a heartbeat approaching death. Dawn would bring execution, and failure wasn't an option he could accept.
"Target assessment," Lucas whispered to Seraphina, who crouched beside him with a predatory stillness that was both beautiful and terrifying.
"Twelve guards active, approximately forty more sleeping in various shelters. Captain Grimjaw's tent is there," she pointed to a large pavilion with garish banners, "probably with his lieutenants. Standard bandit hierarchy—eliminate leadership, and most followers will scatter."
Lucas nodded, studying tactical situation. Night Thralls had already melted into the shadows, positioning themselves around the camp perimeter. Vex's voice comes through blood bond communication—a feature that was unlocked with the Perfect Synchronization ability.
My Lord, we are in position. Guards at the north gate are... distracted. They appear to be drinking.
Perfect. Drunken guards were much easier to eliminate silently.
"Phase one," Lucas murmured to Seraphina. "Thralls neutralize perimeter guards, open gates for our assault. Phase two, you make direct strikes on Grimjaw while I extract prisoners. Phase three, fighting withdrawal if necessary."
"And if everything goes wrong?" Seraphina asked with a smile that carried hints of anticipation for violence.
"Then we improvise," Lucas replied, checking Fang Dagger and mental inventory of available abilities. Level 8 had brought significant improvements, and blood bond with Seraphina was stronger than ever.
My Lord, Vex's mental voice again, guards eliminated. North gate is open. We await your signal.
Lucas felt a surge of satisfaction. Professional execution, no alarms raised. So far, the plan was working perfectly.
"Go," he whispered.
What happened next was poetry in motion—deadly, beautiful, and absolutely devastating.
Seraphina moved with a speed that was barely visible even for Lucas' enhanced vision. One moment she was beside him, the next moment she was a ghost flowing through the camp, heading directly for Captain Grimjaw's tent with a purpose that was absolute.
Lucas took a different route, circling towards the stockade where the prisoners were held. Through night vision, he can see them more clearly now—men, women, even some children, all showing signs of mistreatment and fear. Anger flared in his chest, cold and focused.
The guard stationed near the prisoner enclosure never saw Lucas coming. Fang Dagger slides between ribs with surgical precision, vampiric drain activating to muffle any sound that might escape dying man's lips.
[Stealth Kill: +15 XP]
[Vampiric Drain: +8 HP]
"Who's there?" weak voice called from among prisoners. Old man with gray beard, eyes alert despite obvious exhaustion.
"Rescue," Lucas whispered back, working on the crude lock secured stockade gate. "Stay quiet, stay together, we're getting you out."
Hope flickered in the eyes of the prisoners as they realized the rescue was real. Children cling to parents, women help elderly stand, men prepare to defend families if necessary. These weren't just statistics in the quest objective—they were real people with real lives that had been destroyed by bandit cruelty.
[Lockpicking successful]
[Stockade gate opened]
"Follow me," Lucas whispered urgently. "Single file, absolute silence until we reach perimeter."
But as the prisoners began filing out of the enclosure, a commotion exploded from the direction of Grimjaw's tent.
Roar of pain and fury shattered night silence—clearly Captain Grimjaw had awakened to find a vampire queen in his bedroom, and the conversation was not going well for him.
"INTRUDERS!" voice bellowed across camp. "WE'RE UNDER ATTACK!"
So much for stealth extraction.
The camp erupted into chaos as bandits scrambled from sleeping positions, grabbing weapons and trying to organize defense. Lucas cursed under breath—they'd been so close to clean extraction.
"Change of plans," he announced to the prisoners. "RUN. Straight north, don't look back, don't stop until you reach the stone walls."
"What about you?" old man asked with a surprising concern—showing care for the rescuer he'd just met.
"I'll be right behind you," Lucas lied smoothly. Truth was, he needed to ensure Seraphina wasn't overwhelmed by numbers, and the prisoners needed a head start to escape.
Sound of combat intensified from Grimjaw's tent area—clashing metal, inhuman snarls, and the occasional scream from an unlucky bandit who got too close to the vampire queen in fighting frenzy.
Lucas began moving towards the sound, but was intercepted by three bandits who had organized faster than expected.
"Lord of Darkness!" one shouted, pointing at Lucas with an expression of recognition and fear. "He's got undead with him!"
Apparently reputation was spreading.
First bandit rushed with crude sword raised high—telegraphed attack which was easy for Lucas to sidestep. Fang Dagger found throat with a precision that was becoming second nature.
[Critical Hit: Throat strike]
[Vampiric Drain activated: +12 HP]
[Enemy eliminated]
The second bandit, smarter than the first, tried to circle for a flanking attack. But Lucas had learned from experience with dire wolves—spatial awareness and tactical positioning were crucial in multi-opponent combat.
Blood bond with Seraphina pulsed with shared combat instincts, enhancing reflexes in a way that felt almost supernatural. Lucas ducked under wild swing, rolled to optimal position, and drove dagger into kidney area with force that dropped bandit immediately.
[Sneak Attack bonus applied]
[Vampiric Drain: +10 HP]
The third bandit, seeing companions eliminated with terrifying ease, tried to run. Lucas let him go—unnecessary killing wasn't part of the mission parameters.
Moving toward Grimjaw's tent, Lucas found a scene that was both impressive and disturbing. Seraphina stood in the center of what had been luxurious bandit leader's quarters, surrounded by the bodies of five lieutenants. Captain Grimjaw himself was pinned against tent pole with Blood Lash, struggling uselessly against the supernatural strength that held him.
"My Lord," Seraphina called without taking eyes off captured bandit leader, "perfect timing. Our friend here was just about to explain his operation in this region."
Captain Grimjaw was an impressive specimen—tall, heavily muscled, with scars that spoke of many battles survived. But in the grip of the vampire queen, he looked small and helpless.
"I ain't telling you nothing, demon!" Grimjaw snarled with a defiance that was admirable if stupid.
"Actually," Lucas said conversationally, studying the bandit leader with an interest that was clinical, "you are. Because the alternative is much worse than just answering questions."
"You think you scare me, boy? I've been raiding these plains for fifteen years! I've killed lords before!"
Lucas exchanged glances with Seraphina. This bandit has valuable intelligence about the regional situation—information that could be crucial for survival in the weeks ahead.
"Fifteen years," Lucas repeated thoughtfully. "So you know about other territory lords, trade routes, resource locations..."
"I know everything about these lands!" Grimjaw boasted with pride that sealed his fate. "Every village, every lord, every weakness!"
[Interrogation Opportunity Detected]
[Seraphina's enhanced persuasion methods available]
[Warning: Information extraction may be... unpleasant for subject]
"My Lord," Seraphina said in a voice that carried undertones of anticipation, "shall I begin extraction?"
What followed was efficient if not pleasant for Captain Grimjaw. Vampire queen had methods for gathering information that were both supernatural and effective. Within minutes, Lucas had detailed intelligence about regional power structures, trade routes, and most importantly, resource locations that could solve current blood essence shortages.
"Iron mine," Grimjaw gasped between episodes of Seraphina's enhanced interrogation,
"abandoned iron mine to the east... used to be profitable until kobolds moved into the area..."
"Location?" Lucas pressed.
"Two days ride... mountain pass... old dwarf workings..."
[Intelligence Acquired: Abandoned Iron Mine Location]
[Potential resource value: High]
[Risk assessment: Moderate - Kobold presence]
Dawn was breaking over the horizon, painting the sky with colors that would have been beautiful under different circumstances. Around bandit camp, surviving bandits were either fleeing or surrendering—leaderless and demoralized, they posed no further immediate threat.
Lucas made an executive decision about Captain Grimjaw. Information extraction was complete, and keeping dangerous bandit leader alive served no purpose.
"Seraphina."
Vampire queen understood immediately. Blood Lash tightened, and Captain Grimjaw's career in terrorizing innocent civilians came to an abrupt end.
[Major Enemy Eliminated: Captain Grimjaw]
[Experience gained: 2,847 XP]
[Blood Essence acquired: 156]
[Reputation change: +100 with "People of the Plains"]
[Level Up!]
[Level 8 → Level 9]
[New abilities available]
Notification about reputation gain was particularly interesting. Apparently rescuing civilians had broader implications than just immediate moral satisfaction.
"My Lord," Vex materialized from shadows with a report, "prisoners have safely reached your territory. All 23 accounted for, no casualties during extraction."
Relief flooded through Lucas. Mission successful, civilians saved, and valuable intelligence gained. For once, the plan had worked exactly as intended.
Walking back to the territory with Seraphina and Night Thralls, Lucas felt a sense of accomplishment that was deeply satisfying. Not just because the mission had succeeded, but because he had chosen to risk everything to save innocent lives—and the choice had proven right.
"My Lord," one of the rescued prisoners approached as they neared a wooden shelter. It was the old man with the gray beard who had spoken earlier. "I... we wanted to thank you. What did you do... risking your life for strangers..."
"It wasn't a risk," Lucas replied with a honesty that surprised him. "It's responsibility."
Old man smiled with an expression that carried the weight of long life and hard-earned wisdom.
"Perhaps," he said, reaching into his tattered clothing, "this will help with that responsibility."
What he pulled out was a piece of parchment—old, worn, but clearly valuable.
"Map," the old man explained. "Detailed survey of an abandoned iron mine complex in the mountains. I was mining foreman there, before kobolds drove us out. If you're planning to rebuild in these lands... you're going to need resources."
[Rare Item Acquired: Detailed Mining Survey Map]
[Quality: Exceptional]
[Information: Complete layout of abandoned dwarf iron mine]
[Special: Shows secret passages and hidden resource veins]
Lucas stared at the map with growing excitement. This wasn't just location intelligence—this was a comprehensive guide to a potentially massive resource extraction operation.
"This is..." he began.
"Valuable, yes," the old man continued. "Mine complex is extensive, goes deep into the mountains. Dwarfs built it were thorough—multiple levels, sophisticated ventilation, and..." he paused with an expression that carried hint of mystery, "according to legend, they never finished exploring deepest levels."
"Why not?"
"Found something down there. Something that made them abandon entire operation overnight." Old man's eyes carried shadows of old fears. "Course, that was generations ago. Probably just superstition."
[Additional Information Unlocked: Deep Level Mysteries]
[Warning: Unknown dangers in lower mine levels]
[Potential reward: Ancient dwarf artifacts, rare minerals]
Lucas felt familiar thrill of discovery mixed with apprehension. Abandoned mine represented solution for resource problems, but clearly carried risks that went beyond simple kobold presence.
"Thank you," Lucas said sincerely to the old man. "This... this changes everything."
"Just remember us little people if you become great lord," the old man replied with a smile that was equal parts hope and resignation.
As rescued civilians dispersed to begin rebuilding lives that had been shattered, Lucas stood with Seraphina in the courtyard of their growing settlement. Dawn light painted everything with golden hues that made even Crypt look less ominous.
"Successful mission," Seraphina observed with satisfaction. "Civilians rescued, enemy leaders eliminated, valuable intelligence acquired, and reputation significantly enhanced."
"And now we have direction for the next phase," Lucas added, studying mining survey map with growing anticipation. "Resource extraction operation that could solve all our current problems."
"If we can deal with whatever drove dwarfs away from deepest levels," Seraphina pointed out with practical concern.
Lucas nodded, folded map carefully. Whatever mysteries lay within abandoned mine would have to wait—immediate priorities were consolidating current gains and preparing for the kobold army that was still approaching, albeit delayed.
But for the first time since arriving in this dangerous world, Lucas felt like they were building something substantial. Something that could last.
Territory was growing, reputation was established, and resources for major expansion were within reach.