The Plague Prince: Magic System Explaination

MAGIC SYSTEM OVERVIEW

Magic in this world is ancient, deeply tied to bloodlines, celestial alignments, and forgotten laws of nature. It manifests in various Types, Classes, Subcategories, and Forbidden/Mutated forms, with users progressing through structured Ranks.

🧭 MAGIC TYPES (Core Categories)

Each mage is born with an Affinity, but some exceptional individuals (like Kaelen) may develop Dual or Hybrid affinities.

1. Elemental Magic

The most common foundation of magic. Infact....The simplest.

Subtypes:

Fire(Pyral)

Water(Aqua)

Earth(Terran)

Air(Tempest)

Lightning(Lio)

Ice(Glacia)

Magma(Lavi)

Sand/Dust(Sixa)

Metal(Meta)

Light(Lumen)

Blood(Myrr)

Advanced Forms:

Combos like Steam (Fire + Water), Plasma (Lightning + Fire), Crystal (Earth + Water).

2. Arcane Magic

Drawn from raw mana and astral energies.

Subtypes:

Mana Manipulation

Runecraft

Teleportation

Time Dilation (extremely rare)

Mana Constructs

3. Necrotic Magic (Dark)

Manipulates life, death, and decay.

Subtypes:

Necromancy

Curse Weaving

Plaguecraft

Soulbinding

Kaelen's Affinity falls here with Plaguecraft + Curse Weaving.

4. Celestial Magic

Divine or cosmic energy manipulation.

Subtypes:

Light Magic

Stellar/Comet Magic

Void Magic (forbidden)

Fateweaving (extremely rare)

5. Bloodline Magic

Passed down genetically. Often unique to royal families or noble clans.

Often manifests as a mutation of core types.

6. Beastkin or Shifter Magic

Tied to primal or bestial forms.

Subtypes:

Lycanthropy

Dragonblood

Chimeric Forms

7. Mental & Illusion Magic

Influences thoughts, dreams, perceptions.

Subtypes:

Illusioncraft

Mind Control

Dreamwalking

8. Nature Magic

Tied to flora, fauna, and spirit realms.

Subtypes:

Druidry

Spiritbonding

Plant Manipulation

Gravity

🧪 HYBRID / MUTATED MAGIC TYPES

Unique to prodigies or freak occurrences, these arise from forbidden fusion, curses, or rituals:

Plague Magic (Kaelen) – A twisted hybrid of Necrotic + Nature magic; generates disease, decay, and sentient spores.

Glassfire – A fusion of Fire + Sand + Lightning; produces hyper-compressed plasma shards.

Chrono-Necromancy – Time + Death magic (mythical level).

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🛡 MAGIC CLASSES (Combat/Application Styles)

How magic is used practically:

Mage: Standard Casters, Long-range elementals or arcane specialist.

Warlock: Dark, Curse bearing casters; Often bonded with spirits or forbidden magic.

Battle Mage: Combines Physical Combat With Magic!!!

Summoners: Calls forth spirits, beasts or the undead!

Healer: Light, water or nature aligned

Illusionist: Mind and Dream Manipulatiors

Enchanters: Imbues Objects with magical properties

Arcainst: Scholars of arcane theory and ancient constructs

Witch/Hexer: Focus on Manipulations, Rituals and poison magic.

HexBlade: Combination of warrior and curse-weaver; Rare but feared.

Warden: Focus on defence, healing and barrier/ protective magic

🔺 MAGICAL RANKS

Rank determines how much mana a person can wield, how complex their spells are, and their place in society:

Ranks/Title/Description:

E(Initiate): Basic Control Over Mana

D(Apprentice): Novice Spell. Entry-level education

C(Adept): Foundation Mastery, Academy Common-Tier!

B(Expert): Refined Control. Access to immediate-level spells.

A(Master): Highly respected. May lead platoons, or noble houses

Top-Tier Ranks

S(Arcanist): The first rank to achieving greatest, usually achieved my warlocks faster

S+(Grand-Arcanist): An Advanced Rank of Arcanist!

SS(Archmage): Legendary Spell Caster. Vast Political Influence.

SSS(Mythic): Borderline Define, few in the world. Often hidden.

SSSS( Abyssal/Divine): Gods, Cursed Immortals, world breakers. Almost never seen.

Forbidden Ranks:

Shadow: User of secret banned arts

Scourge: Masters of Forbidden Arts

Heir of Ruin: A legendary Title said to exist once every 1000 years. (Maybe it's Kaelan's next trajectory!

Now to the good stuff.....

🧬 RARE MAGICAL CONDITIONS

Cursed Core: A broken or corrected mana core. Often fatal—Kaelen's is stabilized by plaguecraft.

Dual core: Born with two mana centers, Dangerous but Powerful.

Aetherborn: Born from raw mana storms, naturally Overpowered.

Revenant soul: User has died before and has returned, unlocks SOUL MAGIC.

These is all about the magic involved in the Plague Prince!