The stream was still going strong. Over 150,000 viewers now, the chat racing past faster than I could read—but I was used to it at this point. This wasn't just a launch stream anymore; it had become a developer Q&A, a celebration, and an evolving design conversation all in one.
I leaned forward, scanning the ocean of chat messages, when one caught my eye.
[Chat]
"Ken how do you even beat this game???"
I chuckled. "How do you beat Lethal Company?"
I paused for a second, seriously considering it. Then I nodded.
"I think… the best way is to study the monsters. That's honestly the most effective strategy. Every creature has patterns. Weaknesses. Tells. This isn't just a run-and-scream game—you've gotta watch them. Learn. React."
That's when it hit me.
Like a flash in my brain, I remembered something I had only briefly seen earlier that day while scrolling on my phone. "Wait—there was this Reddit post…"
I snapped my fingers and looked up at the camera. "I saw a guide earlier today. Someone on Reddit… Konoki Twins! That was the username. They made this incredible guide, full of research on the monsters."
I quickly tapped into another monitor, pulled up the post just to confirm, then turned it toward the camera.
"Yeah! This one! It was buried in r/LethalCompany. Super detailed. Like—pages of monster behavior, tactics, counter methods. If you're struggling to survive, check this out."
[Chat]
"KONOKI TWINS WE LOVE YOU"
"RED DIT INVESTIGATORS WIN AGAIN"
"KEN IS LITERALLY USING FAN GUIDES 😭"
"Link it bro I'm dying to the Loot Bugs every run"
I nodded, already scrolling through some of what they had written.
"They figured out how to counter Loot Bugs, right? Apparently, they're only aggressive when cornered or surrounded—and if you move slowly and back away without direct confrontation, they won't engage."
"Bruh I kept smacking them with the shovel 💀"
"I THOUGHT THEY WERE FRIENDLY"
I laughed. "Exactly. That's the thing. They seem harmless, but they're territorial. Konoki Twins even suggested putting down scrap as a distraction. That's clever stuff."
I scrolled further. "And the Snar Flies… that was a big one. The face-huggers. They jump when you breathe too hard. They recommended using sound-based decoys or just crouching in total silence until they flutter past."
[Chat]
"This is some PhD-level breakdown"
"Konoki Twins is the real dev now"
"Yo Ken hire them tbh"
I pointed to the screen again. "So yeah—if y'all want a real strategy to beat the game, check out Konoki Twins' Reddit guide. I was blown away by how in-depth it was. Honestly, I might pin this somewhere officially. Huge respect."
The chat exploded with appreciation toward the mysterious user.
"Reddit actually W for once"
"Game's been out a week and people already mastered the ecosystem 💀"
"Hire them as your research department fr"
Then, as I leaned back in my chair, another thought formed.
"You know… I've been thinking about something else too."
I sat upright again, staring directly into the camera. "I'm gonna release the full monster lore soon. Like, real lore. Origins. Biologies. Internal systems. How they exist in the world."
[Chat]
"YES LORE DROP PLEASE"
"Give us the WIKIPEDIA ENTRIES"
"How did Coil Head get made??"
"I want to know where Bracken came from 😭"
"It's all in my docs," I said, smiling. "Coil Head, Bracken, Loot Bugs, Snar Flies… even monsters y'all haven't seen yet. Every one of them has a backstory. Some of them even used to be human, if that gives you a hint."
The chat stopped for a second—then flared up even harder.
[Chat]
"EXCUSE ME???"
"USED TO BE WHAT NOW??"
"NAH DROP THE FILES DROP THE FILES"
I laughed again. "Not yet. I'll roll it out in pieces. Maybe as part of a Lore Terminal in the game. Something players can unlock over time."
As I watched the chat go wild, I realized how alive the game had become in people's minds. Lethal Company wasn't just mechanics and jump scares anymore—it was a living ecosystem, an evolving mystery.
And the players were becoming the experts.