This chapter serves as a compendium of knowledge about the world of the novel.
The information is gradually revealed within the story and is duplicated here for ease of access. As such, it may contain minor spoilers.
General Information:
#The Revelation
-Ten years ago, a revelation occurred. Individuals of all statuses came together to turn their visions into reality. The contents? Each varied, shaped by their deepest desires: money, fame, power, and glory. Yet, despite their differences, they shared a vision—a soldier, a knight, a bearer of their desires. A sinner. Each revelation followed the path of the seven sins. And so, those with shared visions united to create their own soldier.
#Sinners
-Sinners are individuals who bear the will and power of their Sin. As they progress through the sequence, they grow increasingly powerful.But this power comes at a cost—their life, emotions, feelings, personality, and even their humanity. They are creations born of the selfish desires of each organization.
#ORGANIZATIONS
The Center – Pride
The Center carries the Sin of Pride, and true to its nature, it leads all others in the fields of science, technology, and discovery. Their pride in intellect and precision shaped an approach that rejected traditional Sinner awakening. Instead of surrendering control to raw Sin, The Center forged a path of surgical enhancements, nanotechnology, and neural implants—methods born from intellect, not instinct. Their soldiers are created, not awakened, perfected through clinical trials and experimental augmentation. Chrome-plated limbs, glowing neural veins, and cybernetic halos mark these artificial warriors. For the Center, power must be pure, rational, and untethered from the chaos of emotion. Pride does not share power—it refines it.
Order of the Hollow Mirror – Envy
Lurking in the shadows, the Order of the Hollow Mirror represents the Sin of Envy. Feared and hated by all other organizations, they are known for their constant raids, thefts, and sabotage—all driven by a desperate desire to possess what others have. Once the weakest of the Sinner factions, they discovered a new path: ritualistic magic known as Heka. Through occult ceremonies, sacrificial mimicry, and blood rites, they steal strength rather than build it. Their soldiers wear mirrored masks, stitched runes across their bodies, and flames of green envy burn in their eyes. The Order doesn't innovate—they imitate, twisting stolen knowledge into power. Envy is a hollow yearning, and they fill that emptiness with what was never theirs.
GOLD (Global Operations for Leverage and Dominion) – Greed
On the surface, GOLD appears to be a global merchant empire—an elite network trading in advanced technologies, rare artifacts, and solutions for every need. But behind the commerce lies the Sin of Greed, and a darker truth. GOLD empowers its soldiers through Cultivation, a method of spiritual theft. Every product sold drains the buyer's life force, feeding it into a hidden reservoir that fuels their Sinners. These cultivated warriors are trained through strict hierarchies, resource hoarding, and Qi-theft doctrines. Their cores resemble dantian chambers overflowing with stolen essence, golden veins glowing with parasitic energy. For GOLD, everything is currency—even souls. Greed never gives. It takes, stores, and consumes, endlessly.
Corpus Alchemica – Gluttony
The last to achieve success in creating viable Sinners, Corpus Alchemica embodies the Sin of Gluttony. A secretive guild once obsessed with forced evolution and biotechnology, they spent years failing to artificially awaken their soldiers. Then they gave up trying to control it—and embraced the hunger. Their Sinners are created through Consumption Binding, fusing with parasites, devouring monsters, and assimilating other Sinners to grow. These grotesque warriors evolve through digestion, mutating with each feast. Their bodies sprout shifting organs, limbs with mouths, and grotesque metabolic mutations. In Corpus Alchemica, hunger is the key to strength, and Gluttony is no longer shame—it is survival and transcendence.
The Stillness Sutra – Sloth
At first glance, The Stillness Sutra appears to be a tranquil spiritual retreat—offering wellness, balance, and bodily discipline. But beneath the calm lies the power of Sloth, redefined not as laziness, but as the still force of unshakable endurance. Their Sinners are forged through Buddhist-style asceticism, where power is cultivated not through action, but through inaction. Long meditation, silence, fasting, and patience become their tools. Their warriors are statuesque, their skin marked with glowing mantras, their strength rising from stillness and spiritual detachment. Sloth, in this form, is resistance to the chaos of the world—a refusal to be moved, and in that stillness lies terrifying resilience.
The Crimson Creed – Lust
The most popular and seductive organization, The Crimson Creed, disguises itself as a radiant religion preaching love, purpose, and salvation. But beneath the divine imagery lies the Sin of Lust—a parasitic craving for worship, obsession, and control. Their power system is based on devotion, where followers and lovers become living batteries for their Sinners. These soldiers are trained through seduction, charisma rituals, and parasitic soul-binding rites. Their bodies glow with sacred sigils, their altars hum with spiritual fervor, and their weapons radiate holy light twisted by desire. The Creed's strength multiplies with every new follower, but each gain erodes the Sinner's own soul. For Lust is not love—it is consumption cloaked in beauty.
The Burning Vain Pact – Wrath
A mercenary company that trades in blood and fire, The Burning Vain Pact channels the Sin of Wrath. Their Sinners are forged in fury, trained in brutal combat pits, and baptized in rituals of emotional volatility. Through the Mana System, they absorb ambient energy and ignite it with rage, turning pain into raw destructive force. Their bodies erupt with crimson mana as anger surges, flames dancing across their skin as they fight. Each blow they take only fuels the next. The more wrath they unleash, the more their power expands. Wrath is fire—it burns without thought, without limit, and without mercy.
#Power Systems
1. Organizational Power
This is the refined, systematized power source each organization has developed to avoid the volatile consequences of raw Sin. These powers are controllable, replicable, and shaped by the group's beliefs, knowledge, and resources. They serve as the foundation of each faction's military strength and culture.
The Center (Pride):Science & Technology – Surgical enhancements, neural implants, nanotech augmentations.Built on intellectual supremacy and scientific mastery.
Order of the Hollow Mirror (Envy):Ritualistic Magic (Heka) – Blood rites, sacrificial mimicry, stolen arcane practices.Fueled by obsession with what others possess.
GOLD (Greed):Cultivation System – Life essence extraction, Qi hoarding, spiritual energy theft.Power is grown through parasitic accumulation.
Corpus Alchemica (Gluttony):(None) – No structured system. Power is gained through consumption, evolution, and assimilation.Chaos and hunger are their doctrines.
The Stillness Sutra (Sloth):Buddhist-style Asceticism / Body Cultivation – Meditative stillness, physical resistance, spiritual training.Strength born from discipline and detachment.
The Crimson Creed (Lust):Religious Devotion / False Divinity – Worship-fueled power, soul-binding, charismatic seduction.Influence and obsession transformed into divine force.
The Burning Vain Pact (Wrath):Mana System – Rage-powered mana, emotional volatility, combat rituals.Fury turned into explosive, destructive energy.
2. Sin Awakening Power
Beyond the structured systems lies a deeper, far more dangerous layer: the raw, unfiltered power of Sin itself. When a soldier undergoes Awakening, they form a direct link to their associated Sin. This transformation grants massive power increases—but at a terrible price. The Sin eats away at the user's mind, body, and soul. Madness, degeneration, loss of control, and early death are common outcomes.
For years, Sin Awakening was a fatal last resort. But with recent advancements in Organizational Power systems, some factions have managed to extend the lifespan and mental stability of their Sinners. By reinforcing the body and spirit through science, cultivation, devotion, or ritual, organizations can now mitigate the corruption—though never fully eliminate it.
Even now, true Sinners remain rare, and every use of Sin brings the soldier one step closer to annihilation. Yet in that danger lies unmatched power, and for some... it's a risk worth taking.
#Why the Organizations Fight
-The root of the conflict lies in The Revelation—the original vision that birthed the Sinners. It foretold a singular truth: only one Sin shall prevail above all others. This prophecy shattered unity before it ever began. Each organization, believing their Sin to be the rightful path to ascension, now vies to fulfill the Revelation and claim dominance. But as one faction rises, the others respond with swift, coordinated aggression, dragging them back down before they can reach the summit. No alliance lasts. No trust survives. The balance is kept only through rivalry, sabotage, and war. In a world where power is drawn from Sin itself, cooperation is weakness—and supremacy is a threat that must be crushed.
#The Chosen Ones
The Chosen Ones are beings unlike any other—individuals handpicked by a force known only as GOD to embody the purest essence of their respective Sin. They are not born of this world. Each Chosen One originates from a different reality, pulled across dimensions by unknown means. The method of their arrival varies—some fell from the sky in bursts of light, others woke up in unfamiliar lands, while a few were reborn entirely, with fragmented memories of who they once were.
Their purpose is singular and divine: to represent their Sin in its truest form. They are not merely empowered by their Sins—they are the Sin given flesh. Unlike artificial Sinners created by the organizations, Chosen Ones are natural vessels, capable of wielding Sin without immediate collapse. Their presence is both a blessing and a warning, for wherever a Chosen One walks, the Sin they carry begins to reshape the world around them.
Though each is aligned with a different organization (either by fate or by force), their loyalty lies not with factions—but with the sequence, the path to ascension.
#The Sequence
Every Sin follows a strict Sequence, a progression from Rank 7 (lowest) to Rank 1 (highest)—a system that governs power, awakening, and purpose. It is believed that only one individual per Sin can occupy a Sequence rank at any given time, and ascending the Sequence is tied directly to spiritual growth, alignment with one's Sin, and proximity to divine will.
For example, Whisper, the First Sequence of Pride, is said to wield a voice that can reshape matter through command alone. Each Sequence rank unlocks new abilities, greater influence over the Sin, and brings the bearer closer to the ultimate truth behind the Revelation.
Those who reach the First Sequence are considered living embodiments of their Sin—just one step below GOD itself.
#The Counterparts (Spoiler)
Shortly after the Chosen Ones awakened and fully embraced their Sins, an event occurred that shook the world: the emergence of the Counterparts.
These monstrous entities are beasts of unknown origin, seemingly drawn into existence as a reaction to the presence of the Chosen Ones. Each Counterpart mirrors the essence of a specific Sin but twists it into a feral, uncontrolled force. Unlike the Chosen, they are not chosen—they are echoes, wild reflections of divine imbalance.
Where the Chosen represent will and purpose, Counterparts represent chaos and backlash—a cosmic correction, or perhaps a test.
It is whispered that each Chosen One has a Counterpart made specifically for them—a creature they must face to fully claim their role in the Sequence. Whether these creatures are enemies, trials, or parts of themselves remains uncertain. What is known is this: when a Counterpart appears, devastation follows.