The storm had passed, but the silence it left behind was unnatural.
No bird called. No wind stirred. Even the earth seemed to hold its breath.
Erynn stood on the cliff's edge overlooking the hollow basin below—the place where the rune had awakened. The lines of light carved into the rock had dimmed, but not vanished. They pulsed faintly, like the final heartbeat of something vast and ancient.
She reached into her satchel and drew out the rune-shard. It still shimmered, though now the glow had shifted—no longer golden, but tinged with violet, like dusk swallowing fire.
Behind her, Kaleid approached, his boots crunching on broken gravel. "It's reacting to something," he said, voice taut. "Something deeper than the ley-lines. Possibly... something beneath them."
Erynn didn't answer. Her eyes were fixed on the basin below.
"There's something under this place," she murmured. "A structure, or maybe a vault. I can feel it. Like it's breathing through the stone."
Kaleid looked uneasy. "We weren't supposed to come this far. The Mapwright's trail ends at the Hollow Crests. This… this isn't charted."
"That's because the people who knew how to read this place are long dead," she said, turning. "Or they're hiding."
He hesitated, then held up a scroll. "I decoded part of the glyph sequence near the ridge. It wasn't a warning."
"No?"
"It was a name. One of the Twelve—Rhaelmir, Keeper of the Hidden Tongue."
The name struck something inside her. Not memory. Not recognition. Just weight—a resonance that made the shard pulse in her hand.
And then, the basin below shuddered.
Not violently. Just once. A long, groaning tremor that came not from the surface, but from within.
Stone split with ancient reluctance. A spiral of black metal emerged from the ground—impossibly smooth, impossibly cold, as if it had not been buried, but forgotten by time itself. Glyphs shimmered down its length in a slow, methodical sequence, shifting between languages.
Erynn and Kaleid descended immediately, blades and focus at the ready.
As they approached the spiral, a sound filled the air—not quite a voice, not quite a hum. It was syllabic, rhythmic, as if a choir of echoes recited a name without lips.
And then—suddenly—it stopped.
Erynn stepped forward. The shard in her hand flared. The spiral responded, sections of it peeling back like a blooming flower, revealing a hollow staircase of floating steps, descending into darkness.
Kaleid cursed. "That's not supposed to be possible. Not by any structure built by man."
"It wasn't," Erynn replied. "This is a Runevault."
Kaleid's eyes widened. "Those are myth."
"So was the Runeborn Oath."
They stepped onto the first stair.
---
The descent was silent.
No echoes returned from their footfalls. The air smelled of memory and iron, and the walls were lined with murals—scenes carved not by hand, but etched by force of will. They moved as they passed, showing visions of a world split apart by flame and script.
Cities made of sound. Skies filled with rings of glowing text. Titans speaking languages that shattered mountains.
Near the lowest chamber, Erynn halted.
A massive door stood before them, circular and seamless. In its center was a socket—the exact shape of the shard she carried.
She didn't hesitate. She stepped forward and placed it in.
The door inhaled.
That was the only way she could describe the sensation—a vast intake of breath, as though the structure had woken up.
And then the door sang. A single note, sustained and eternal, as it peeled open.
Inside was not a chamber. Not a vault.
It was a void.
Blackness rolled outward, swallowing the torchlight. But within that blackness was a throne—and on that throne sat a figure.
Pale skin. No eyes. Runes carved directly into bone. It was not dead. It was waiting.
Erynn stepped in.
The void didn't devour her. It welcomed her. Runes bloomed beneath her feet with every step—matching her heartbeat, responding to her presence.
The figure on the throne lifted its head.
"You carry the Oath," it said.
Erynn felt the words inside her bones.
"I don't know what that means," she said.
The being didn't move. "You were marked at birth. Not chosen. Not blessed. Simply found. The Oath is a burden passed down, from the first voice to the last whisper."
"What is the Runeborn Oath?"
"The promise to remember," it said. "When the world forgets. When the veils fall. When the twelve thrones shatter. The Runeborn must return."
Erynn stepped closer. "Return to what?"
"To war."
There was silence.
Then it raised a hand.
A shard—longer than hers, older—floated toward her. It pulsed in a pattern she couldn't comprehend, yet instinctively recognized.
She reached for it.
And time broke.
---
She stood in a city of spirals, each tower inscribed with living glyphs. The sky was a canvas of swirling blue fire. People of light and shadow knelt around her, chanting words she did not understand, but knew were hers.
"She is the Key. She is the Chorus. She is the Runeborn."
The vision burned away.
She awoke kneeling, her palms pressed against the cold floor of the Runevault. The ancient figure was gone. So was the throne. Only the black shard remained.
Kaleid was beside her, shaken.
"What happened?" he whispered.
"I was shown the First City," she replied, rising slowly. "I think… I think it remembers me."
---
Back on the surface, the skies had changed again.
Three moons now hung above them, their surfaces marked by glowing script.
All around them, the world was beginning to whisper.
Erynn stood still, eyes fixed on the sky.
"We're running out of time," she said.
Kaleid nodded. "And we still don't know who's trying to open the rest of the Runevaults."
Erynn turned toward the east, toward the Shattered Range—where another ruin waited. Where another oath had been broken.
"We will."
The wind had changed.
As Erynn and Kaleid stood beneath the wide sky once more, the land itself felt different—like it was listening. Clouds shifted in unnatural patterns, forming sigils for brief moments before dissolving again. The air tasted faintly metallic, laced with something old. Something waking.
The Runevault behind them had sealed shut, vanishing into the earth as though it had never opened.
Erynn fingered the dark shard now strapped to her belt. Unlike the first, it felt heavier—anchored not to the material world, but to meaning. Each pulse from it was a message in a language she hadn't learned, but was beginning to understand.
Kaleid sat by a jagged boulder, scribbling hurried notes into his field ledger, eyes wide and wild. "This is too fast. We're only scratching the surface and already the laws are unraveling. Do you see that?" He gestured upward. "The third moon wasn't there this morning."
Erynn looked to the horizon, her jaw tightening. The third moon was real—and it was watching.
"Maybe it never left," she said.
He froze. "You think this is... restoration? Not creation?"
"I think this world was sealed, Kaleid. Like the throne-being said. These vaults weren't meant to be found. They were buried because they remember."
He slowly shut his book. "And we've just disturbed one of them."
"No," Erynn replied. "We've answered it."
A low rumble sounded in the distance. At first she mistook it for thunder, but the sky was clear—eerily so. Then came the shockwave: a brief but potent tremor that rolled beneath their feet.
From the east, a column of red light shot skyward, piercing through the clouds and splitting into fractal patterns.
A second Runevault had opened.
Erynn cursed. "We're not the only ones."
Kaleid stared at the light, pale. "But who else would—?"
A sound cut him off. A rhythmic hum, almost melodic, drifting from the north. It was followed by a sharp, tearing shriek like steel being ripped apart. Birds burst from the treeline. Shadows flickered at the edge of the woods.
Then came the footsteps.
They were slow. Heavy. Intentional.
From the shadows emerged three figures cloaked in silver-gray robes, faces concealed behind ornate masks of jet and gold. Their garments bore runes not of light, but of void—patterns that twisted even as the eye tried to focus.
The lead figure lifted a hand. "You bear the shard," the voice said. It was layered—man and woman, youth and age—all in one breath. "You stand on forbidden stone."
Erynn narrowed her eyes. "And you are trespassing in a dead vault."
The lead figure chuckled. "It's not dead. Not anymore. You unsealed it."
Kaleid stepped forward, cautious. "Are you with the Synod? Or one of the old sects?"
"Neither," the figure replied. "We are what comes after the Oath."
A silence stretched, thick and heavy.
"You're... Runeborn?" Erynn asked.
"No," the figure said. "We are Runeforsaken."
Without further word, they struck.
The world blinked—and then erupted in movement.
The two cloaked followers unfurled weapons that looked like chains forged from starlight, flinging them toward Erynn and Kaleid. She dodged left, sliding under one arc and driving her rune-shard forward like a dagger. It collided with the chain—and sparked violently, causing a resonance in the air that made the sky ripple.
Kaleid threw a glyph-stone that burst into a dome of reactive shields, forcing one assailant back. But the other hurled a shard of black rune-glass that fractured the barrier like it was made of sand.
Erynn met the lead attacker directly. The masked figure moved fluidly, not with martial grace, but with predetermined inevitability, like the fight had been written before it began. Blades clashed—hers physical, theirs conceptual. Every parry sent words screaming through the air, like forgotten truths trying to escape.
And then Erynn's shard flared.
She saw not the masked figure—but what lay beneath.
A face that flickered like a candle behind glass. A being who once bore the same mark on their wrist as her.
"You were Runeborn," she said, stepping back.
The figure tilted its head. "We all were. Until we refused the choice."
"Why?"
"Because remembering hurts more than forgetting."
They moved again.
This time, Erynn didn't dodge. She stepped into the strike and drove her shard upward, catching the attacker under the ribs. Instead of blood, a burst of symbols exploded from the wound, swirling briefly before disintegrating.
The figure stumbled.
She tore off the mask.
Underneath was a face etched with sorrow. Runes burned in the eyes like embers fading.
"You've reawakened the First Vault," they whispered. "You've doomed us all."
And then they dissolved into script—letters unraveling into the wind, as though they had only ever been memory.
The other two, seeing this, vanished—one in smoke, the other in light.
Kaleid stood, panting. "They weren't physical."
"No," Erynn said. "They were concepts. Echoes of what we could become."
She looked again to the red pillar of light rising in the east. A storm was forming around it now—lightning spiraling in reverse, striking upward into the sky.
She spoke quietly. "This isn't just a chain reaction."
Kaleid nodded. "It's a countdown."
---
That night, under the triple moons, they camped at the edge of a broken ridge. The ground was unstable—fragments of stone shifting like tectonic puzzle pieces, aligning to some forgotten geometric order.
Erynn sat apart from the fire, staring at her hand.
The mark on her wrist—the original rune that awakened when she first fell into the cavern weeks ago—had changed.
New lines had appeared, forming a circle around the center. A sigil she didn't recognize, but which made her soul ache.
Kaleid approached with caution. "You saw more than just battle today, didn't you?"
She nodded. "The Vault showed me... endings."
"Of the world?"
"Of us." She looked up. "Every Runeborn has a choice—to remember, or to become memory. Those who refused became Runeforsaken. Bound to the dead concepts of the world."
"And those who choose to remember?"
She looked back at the sky.
"They become weapons."