The air in the ruined temple tasted of wet stone, ancient decay, and the acrid tang of the Effluent Sinks. Veridia moved through the crumbling archways like a wraith, her every sense screaming a warning. Moss clung to the flagstones in slick, treacherous patches, and the cloying fog coiled around the broken pillars, muffling all sound and clinging to her skin with a damp, greasy chill. It was a perfect place for an ambush.
*Good,* she thought, a cold knot of resolve tightening in her gut. This was a stage, and she would set the scene. *Let her think she has the advantage. Let her believe I am the cornered animal.* She clutched the boon she'd saved, a small, obsidian charm that felt unnervingly cold against her palm, a sliver of borrowed power in the vast emptiness of her curse. She had come here expecting a trap. She had not come unprepared.
Then she saw her. Not the shimmering, intangible illusion that had haunted her for months, but flesh and blood, solid and real. Seraphine stood by the temple's shattered altar, a smug smile playing on her perfect lips. She'd used a boon of her own—a costly one, Veridia knew—to manifest physically, just for this. The stakes had just become horribly, beautifully personal.
"Darling," Seraphine purred, her voice echoing in the damp air with a substance it usually lacked. "You look dreadful. The mortal realm does not agree with you."
"And you look… solid," Veridia countered, her eyes flicking past her sister, scanning the deep shadows between the collapsed walls. She let her gaze linger on Seraphine, a flicker of genuine contempt in her eyes. The glamour was perfect, but the physicality was a liability. A target. "Did you miss having a body so much you couldn't resist a brief rental?"
Seraphine's laugh was a tinkling, condescending sound. "One must be able to properly appreciate a victory. And I do so want to savor this." She gestured around them with a theatrical sweep of her arm. "I thought this setting appropriate. A forgotten temple for a forgotten princess."
Veridia played along, taking a slow, deliberate step forward. "All this effort just for me? I'm touched." She could see them now. The glint of a crude tusk in the shadows to her left. The heavy, brutish outline of a shoulder behind a fallen statue to her right. A whole pack of them, reeking of sweat and malice.
"Oh, it's not just for you," Seraphine said, her smile widening into a triumphant sneer. "It's for the audience. And for our new partners in production." On her signal, the shadows moved. Hulking shapes emerged from the ruins, their green-grey skin blending with the mossy stone. Warlord Grummash Bonebreaker stepped forward, his massive axe resting on his shoulder as if it weighed nothing. He and his Orcs formed a loose, inescapable circle, their cruel eyes glinting in the gloom.
"This isn't an execution, sister," Seraphine explained, her voice dripping with venomous glee. "That would be a terrible end to a hit show. This is a capture. A new season. 'Exile's Ordeal: The Warlord's Pet.' I think it has a certain ring to it, don't you?"
The Orcs began to close in, their grunts and the scrape of their crude blades filling the silence. Veridia didn't panic. She simply met her sister's gaze, a flicker of cold fire in her eyes, and crushed the obsidian charm in her hand.
The boon shattered with a silent, internal crack. A wave of pure, monarchal dread rolled out from her, an invisible pressure that stank of ancient power and absolute authority. The charging Orcs faltered, their brutish minds suddenly flooded with the primal, instinctual terror of facing a true predator. Their aggression curdled into confusion. They hesitated, a fatal flaw.
"What is this?" Seraphine snapped, her smugness cracking for the first time as she took an involuntary step back.
"It's called a Mantle of Dread," Veridia snarled, the words a low growl. The phantom sensation of her old power was an intoxicating rush. She lashed out with a kick that sent a stunned Orc stumbling back into his comrades. "A gift from a Patron who appreciates a good reversal." She wasn't a warrior, but she was a dancer, and she moved with a desperate, predatory grace, using the fear she projected as both shield and weapon.
The hesitation of his warriors infuriated Grummash. With a guttural roar that shook the temple's foundations, he charged, his own immense will shattering the boon's effect on him like glass. "She is ONE demon!" he bellowed, his voice a physical force. "TAKE HER!"
His fury broke the spell. The Orcs surged forward, a tide of muscle and steel. Veridia's aura of fear flickered as a heavy club glanced off her shoulder, sending a spike of white-hot pain through her. She was overwhelmed, the sheer number of them too much. The Mantle of Dread sputtered and died as Grummash's massive form blotted out the light, his axe raised for a crushing, final blow.
A sharp *thwack* echoed through the ruins. The Orc beside Grummash grunted, a silver-fletched crossbow bolt suddenly protruding from his throat. He collapsed without a sound.
From the swirling fog, new figures emerged. They moved with a silent, terrifying efficiency, their stained, functional armor a stark contrast to the Orcs' crude leather. Their faces were grim, their eyes burning with cold conviction. Castian the Vowed stepped into the clearing, a heavy crossbow in one hand, his single eye sweeping over the scene with absolute disgust.
He ignored the Orcs. His gaze fell upon the two sisters, two points of corruption in his clean, simple world. "Two Vex witches for the price of one," Castian's voice was flat, devoid of all emotion save for a chilling certainty. "The pyre will burn brightly tonight."
Seraphine's face went white. The look of shock, of pure, undiluted terror as she realized she was no longer the director but a fellow actor in this bloody drama, was the most satisfying thing Veridia had ever seen.
The temple exploded into a whirlwind of steel. The Zealots engaged the Orcs, their disciplined strikes meeting brutish rage. Grummash, bellowing in fury at the intrusion, swung his axe at the nearest Zealot. But Castian ignored it all. He moved through the chaos as if it were a minor inconvenience, his path a straight, unwavering line toward Veridia and Seraphine.
In the heart of the swirling melee, Castian reached into his belt and threw a small, iron sphere into their midst. It landed with a dull clink on the flagstones.
A flash of blinding, consecrated silver light erupted, searing Veridia's vision and filling the air with a high-pitched, stunning whine that vibrated in her bones. She staggered back, disoriented, spots dancing in her eyes. The sounds of battle became a muffled, distant roar.
Through the haze, she saw a shape lunge. Castian. He ignored her, his target clear. He grabbed the tangible, momentarily helpless Seraphine by the arm, his grip like an iron manacle. He began to drag her away, back into the shadows of the swamp.
"MY PRIZE!" Grummash roared, his eyes blazing with fury. Seeing his new pet being stolen, he abandoned the fight with the Zealots and charged after Castian, his heavy boots shaking the very stones of the temple.
The chaos swirled away, a vortex of violence chasing after her sister. The stunning light faded from Veridia's eyes, and a horrifying clarity snapped into place. She was alone. The remaining Zealots, their expressions cold and resolute, turned their full attention to her. Grummash was gone. Her sister was gone. There was only her, and the hunters whose sole purpose was to see her burn. The game had not just changed. The board had been shattered.