
Ray died on a rooftop at twenty, a hitman with a perfect record and terrible timing.
He woke in Verfall, a world of swords and sorcery, facing a winged goddess with a very dangerous job offer. Kill Demon King Dante, the patient monster planting siphons in the land, slowly draining every single town and river dry.
“Before we talk about saving the world, does this gig actually pay?”
Ray carries the one weapon Verfall has never seen, a gun nobody here knows how to stop.
Through a private System only he can see, he designs gear that turns every fight into his kind of fight. His bullets curve around shields, hang frozen in midair on command, while he skates across swamps where armored knights sink.
Every guild hall laughs at the new F-Rank, right up until the bodies start piling up.
Each contract pushes him higher, every impossible kill earning brand new ranks, sharper skills, plus blueprints for even nastier inventions. But the Demon King is no villain waiting quietly to be shot, since he grows stronger with every passing year.
Far to the north, he has already noticed the man who keeps cutting his roots.
‘A goddess is still just another client. Clients always pay.’