Death Knight Instructor

As the last Boss in the Abomination zone, there wasn't any need to talk about its power. In the blink of an eye, the team was wiped, but his skills and methods weren't complex. As long as players of different polarities stood apart, it would all be fine.

If they wanted to reach the goal, then they'd have to change their positions during the Boss battle.

The first time they changed positions they took 3 seconds. After 1 or 2 months, this Boss would be weakened a little. If one person didn't switch positions, then they would just lose one person. It was only if two people didn't, then the team was done for. However, at this point in time, the First Clear stage, the Boss was incredibly powerful. Even if a single player didn't switch or went to the wrong place, they would have no choice but to start again.