Unavoidable Past

Rhode remained calm even though he had mix feelings. Although, in the game, there were several missions when ordinary NPCs would suddenly emerge and confess — "Haha, I'm actually a spy", "Haha, I'm actually a Demon Lord", and "Haha, I'm actually…" — those were only plots and players weren't too into them. At most they only felt like "Damn, this is over exaggerating!"

However, when you were in the situation yourself and the person was your companion for a long time, even if you were an experienced player who couldn't get more familiar with game plots, you would still have unexplainable feelings deep inside your heart. In other words, you couldn't differentiate if it was good or bad. Games were games and players knew that.

This was an indescribable feeling.

Rhode was dubious.