"Besides creating special effects and logos for some film companies, we also have a relatively small gaming department that outsources work for some game companies. However, the most important thing is the animation we're producing for Disney. Back in '91, we signed a contract with them for three 3D animations, and we're currently working on the first one, but we've run into some problems," Camor explained to Adrian one by one, handing various documents over to him.
"What kind of problems?" Although Adrian already had a good idea, he still asked calmly.
"Disney's CEO, Michael Eisner, isn't optimistic about computer animation, so he's contemplating canceling the project. The executive working with us, Cowles, is trying to find ways to persuade him," Camor said, glancing at Adrian. "I think, you have a good relationship with Disney, maybe you could try to convince Eisner."
"What's your opinion?" Adrian pondered for a moment, turning to look at Rast, Stanton, and the others.