First decision

The armored girl stared at me terrified. I tried to move closer but every advanced made her even more

Skill Terrorizer lvl 1 has been activated.

Trait Language of the people lvl 1 has been triggered.

The fear in her eyes spread as she dropped the sword. Falling on her ass, she backed away almost forgetting about the girl behind her.

"I don't wanna hurt you." I repeated hands raised. I moved a crept a little closer trying to do my best friendly impression. The girl behind her rushed infront of the armored girl looking ready to defend her if necessary.

"We are sorry we disturbed you oh powerful one. We humble peasants wish that you let us through your passage peacefully and we will never trouble you again. Please allow us to keep our lives for they mean nothing to anyone," She begged as she throw herself on her hands and knees as if bowing to me. I move to say something but hesitant due to the fact that she showed no sign of hearing me. She also showed no sign of listening to what I said. It then became abundantly clear that they do not understand me. How does one make them see that I am not a threat I wondered.

New objective: Escort or kill the Girls.

Reward for alive: Ally lvl 2, Voice of the old ones lvl 1

Reward for dead: Traitor lvl 5

Option choose: 1 / 2

I'll escort them. I need the allies if I'm to find out how to survive in this world. Plus I need to know more about this voice of the old ones reward. What does it do? I thought curiosly. Only one way to find out I guess. Not knowing how to communicate with the girls, I steadily and slowly walked my way towards them. As I did, the girls shaking became visible as they were more worried for their lives than they were about showing to fear. When I arrived to them, I noticed that the armored girl was even more injured than I thought.

Bloodhound lvl 1 has been activated.

I smelt her blood leaking from her body. I smelt the irony smell as the wound bleeds.

Side objective: Due to you choosing to escort the girls, you need to keep them both alive. Heal the armored girl.

Loaned skill: My servants never die lvl 3 ( The ability to heal your underlings)

Reward: My sevants never die lvl 3, Till death do us part lvl 1

"D d d don't come any closer." The armored girl struggled. She gripped her wound and groaned in pain. As if there was an invisible force guiding me, I placed my hands unto hers and begin to transfer my powers to heal her. How am I doing this? I thought dumbfounded. The armored girl screams in pain for a while until all her wounds closed, leading her to pass out.

"At least she's stable now I think," I say as I brush myself off.

Unkillable has triggered. Physical conditions changed: Darkness condenser and counter attacker.

Unkillable? Isn't that the skill that-

Before I finish that though a blade ran itself through my chest. I look down fully expecting to feel the pain of the sword sticking out of my chest but to my surprise nothing came. I grab the sword by the handle and pull it out of my chest. As I did, I notice that the dark solid black that had replaced my body had started to stitch itself back together. I turn around to see the second girl, who was now scared shitless, backing away with a look of absolute terror on her face.

You have terrorized enough people to level up the ability Terrorizer. Would you like to upgrade terrorizer to lvl 2?

Y/N

of course. I thought thinking of new ways that I'm going to torture this girl for trying to kill me. I'm going to enjoy this.