Magic

Magic lies in the elements of the world; dark, light, wind, fire, earth and water. Anyone is capable of using magic, some are just better at it than others. Everyone has an element that they have an affinity with and will be able to use stronger spells with.

Yisa and it's demons are the only ones who use dark magic. There have been a few humans who have tried to use dark energies, unfortunately the country with which they lived in quickly discovered them and executed them. Since the persecution of demons over a thousand years ago it has become ingrained in everyone on the surface that dark magic is bad.

Dark magic is simply another form of magic and is complimentary to light magic, as well as it's opposite. All of the elements have a similar relationship, but light and dark are held in a different sphere from the other four elements. This means that even a basic spell with the light or dark element will be able to defeat a spell from someone who has mastered one of the other four elements.

Edicia and Firlamos has a strong push for the use of light magic. Those in Fegosk leans more towards fire and wind, they practice a form of dark magic that allows them to use illusions. The elves prefer earth and wind. Dwarves primarily practice fire magic that they use in their forges. Beastkin's try to have a balance of all five, even they stay away from dark magic.

The foundation of magic begins with meditation. Most start at a young age, officially being allowed to practice magic at thirteen when they are considered adults. Before then they are only allowed to meditate with no more than two elements and use a basic light spell. This way they won't overload their young bodies.

Even though magic is so prevalent, only about one in fifty actually seek to become a mage. Mages are sought after and can easily earn a good living by selling their services. Those that use light magic can learn healing spells, those with an affinity for light magic can come close enough to bringing a recently dead person back to life.

The only exception to the one to fifty rule is Fegosk and Galarede. The people of Fegosk are, at minimum, mages with basic magic use. Because of the environment in which they live in most of the populace has a higher than basic magic ability. Beastkins all have at least one element that they have basic knowledge in. Anyone that is involved in the Kings Challenge that happens every ten years has at least one element that they have master knowledge in.

There are basic spells with every element. Most mages create their own spells as they move beyond a basic understanding of the element they are working with.

Basic knowledge has a minimum of three spells that they know, usually one in defence, one in offence, and one for every day use.

Advanced knowledge has a minimum of ten spells that they know.

Master knowledge may only have fifteen spells that they know, but at least one of those spells is their own creation.

Having an affinity with an element boosts the strength that the mage has for each spell.