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Character

"Ahhh finally! Our practice is over!" Danny said with relief. After practicing for 5 hours after school ended, Ellie concluded their very first training session. "Good job Danny and Luna ." She said to the both of them. She glanced over to the duo who were still fully engrossed in practicing at the opposite corner. Mona focused eyes emitting determination and her everlasting concentration made it hard for anyone to interrupt her. Joseph accompanied her as he carefully guided her throughout this whole time, Ellie intended to step in and stop their practice but she could not bring herself to do so after witnessing this scene. Ellie paused momentarily and decided to buy drinks for everyone. She stepped out of the room stealthily so as to not disturb the duo and closed the door carefully. Danny stretched his arms and relaxed on his seat leaning back. Luna who was concerned for her sister stood up and went to her at the far corner.

Joseph was the first to snap out of their crazed immersion in their training and realized both of their exhaustion. "Alright I think its time to stop Mona." Mona finally relaxed after hearing Joseph and began to stretch herself. Luna came by just as she stopped and tickled her beloved sister's shoulders as she said : "You did great today Mona, you should rest now." Mona turned to look at her sister with a smile. She responded back with an enthusiastic "Yup."

Ellie came back with drinks and shared it with them as she summarised today's session. "Today we all did great, Danny, Luna and I now have a basic level of understanding of each other. Joseph also trained Mona really intensely today, we will continue this tomorrow." Luna and Mona exchanged farewells with the trio and left shortly after, leaving behind the three of them to clean up the school.

Today, they were assigned to clean the classrooms that were on the second floor. They started to clean their first classroom together as they each handled different areas. Danny asked Joseph as he was cleaning near his area : "For tomorrow, your going to teach her about movement?" Joseph who was mopping the floor responded : "Yes, I need to also learn the movement techniques myself." Danny offered to help but was rejected by Joseph as he wanted to learn by himself. Danny returned to cleaning the tables with a wet cloth and eventually he enquired Joseph as he was getting bored : "Hey, you have never told us about what the Iron Queen did to you." Ellie heard what Danny said and leaned closer to the both of them while cleaning the windows. Joseph took a moment before responding : "I haven't told about my experiences to anyone and I intend to never reveal it to anyone." Danny appeared disappointed, however he understood that the matter between the Dark Knight and Iron Queen was sensitive to him and took a mental note to never ask Joseph about it again.

The trio took about an hour before they finished cleaning and went back to the clubroom to pick up their belongings and left together. Lily picked up Ellie from the school gates and offered to fetch Danny and Joseph back but they denied the offer and went back on their own.

When Joseph went back to his room, he settled himself down and changed his clothes before steeling his resolve. Joseph went to a corner of his room where the cupboard was located, his breathing hastened as he approached the cupboard. He reached out to the cupboard's door and hesitated. "Calm down Joseph, I'm not using all these again for them." he thought as he dispelled his fears. Joseph opened the cupboard and was slightly surprised by the clean state of the cupboard. "Did my parents take good care of this?" Joseph questioned to himself as he looked at the contents inside. The cupboard had multiple drawers and they were wide enough to store gaming peripherals. He would describe the peripherals he had as ancient but all of them were what he used to use, he handpicked a couple of gaming mouses and gaming keyboards. He placed them all on his table, he examined their conditions one by one before deciding on a set to be used. After doing so, he headed to his house's storage room. Joseph found his dusty PC that had acceptable components for 'All Fight' and a monitor in similar condition. He then proceeded to carry it both back to his room, his table was large enough for his PC and thus he began to setup his PC.

Finally, he turned on his PC and went to install 'All Fight'. Joseph did not want to waste his day just training Mona and wanted to seriously learn more about the movement techniques in 'All Fight'. Joseph went online and diligently learned how to execute movement techniques. His face was glued to the screen for a few hours past midnight before he decided to go to sleep.

The very next day, school went on as usual except that Joseph was unusually tired and he struggled to keep himself awake throughout the day. His classmates were not used to seeing this sight of Joseph. The club days for the 'All Fight' club are on Mondays and Fridays every week, since the five of them decided to commit themselves to the tournament ahead, they decided to train everyday. Luna and Mona who are from different classes than the three of them were already present in the clubroom when they arrived, they were already on their PCs playing 'All Fight'.

Mona was practicing her aim as Ellie and Joseph went up to her, Danny went to his PC and started 'All Fight' while talking with Luna about the game. Ellie took control of Mona's PC and clicked on the 'Create Character' button in game. Ellie began to introduce an overlooked aspect of the game that new players would choose to pay minimal attention to. On the top left of the character page lies a window where players can preview their character appearance. Moving downwards to the bottom left, a title 'Base Stats' in bold was on top of 3 rows. The rows are "Strength, Agility and Intelligence." respectively, to the right of each row is a value indicating the points allocated to each stat.

Ellie opened her mouth to explain : "The base stats have a total of 10 points to be allocated between the three of them." She used Mona's PC and opened up a website that summarises the effects pertaining to these stats.

"Allocating 1 point to Strength equates to a 0.5% increase in total health, 0.25% decrease in movement speed, 0.5% increase in armor resistance, 1.5% increase in buff effects relating to health(health buff , regeneration buff , heal buff ) , 1% increase in buff effects relating to armor, 0.5% increase in throw range for grenades / throwable weapons, 1.5% increase in damage for melee weapons, decreased agility for movement tools / techniques (Jetpack flies faster 0.1% decrease, Grappling hook swing arc 0.1% decrease )"

"Allocating 1 point to Agility equates to a 0.5% increase in movement speed, increased agility for movement tools (Jetpack flies faster 0.25% increase, Grappling hook swing arc 0.25% increase , Double Jump 0.25% increase in height for second jump, Bunny Hop Booster 0.25% increase in maximum speed achievable, Slide 0.25% increase in slide time , Climbing and Wall Running 0.25% increase in speed) , 1.5% increase in buff relating to speed , every action affected by speed (I.E Reloading, Aim - down - sights time, time to switch weapons) speed increase by 0.1% "

"Allocating 1 point to Intelligence equates to a 0.1% decrease in total health, 1% increase in buff effects when giving or receiving buffs, 0.5% increase in information gathering from information tools (Tripwire detection range extension by 0.5% , Stationary Camera FOV increased by 0.5%, Drone speed increased by 0.5%, Proximity alert range extension 0.5%, Scatterfinder increased 0.5% scatter range, World Memory time before lost information increase by 0.5%) ."

Ellie explained further : "For me as a Sentinel I would allocate 6 points to Intelligence , 3 points to Agility and 1 point to Strength." She paused to look at both Joseph's and Mona's expressions, Joseph seemed to be overwhelmed by all this information while in contrast, Mona seemed to have absorbed all of the information. "You can continue." Joseph told Ellie. Ellie nodded and continued : "At the start of every round, players have the opportunity to change their characters' stats and proficiencies, this means that depending on the situation I can switch up to a faster character by allocating 5 points to Intelligence and 5 points to Agility."

"On the right side, there is a top bar to switch between 'Appearances' and 'Proficiency' tabs, in the 'Proficiency' tab, the window on the right below the top bar shows :

Pistol Mastery : 0

SMG Mastery : 0

LMG Mastery : 0

Assault Rifles Mastery : 5

Sniper Rifles Mastery : 0

Sword Mastery : 0

Spears Mastery : 0

Knifes Mastery : 0

Shield Mastery : 3

(

For every point allocated

X refers to the individual weapon type or shield for that specific mastery.

Reduced switching time for X ,

Reduced reload time (excluding melee & shields),

Reduced aim down sights time (excluding melee & shields),

Reduced movement speed slow down from carrying X ,

Reduced recoil for weapons ,

Reduced wind-up timing for melee weapons before the swing / stab / when throwing ,

Shield Mastery -> Reduced activated shield movement slow down by 0.5% , Increased shield health by 0.1%

All Guns(Pistol,SMG,LMG,Assault,Sniper) Mastery -> Increased scope zoom by 1%

)

Buff Mastery : 0

Information Tools Mastery : 0

Potion Mastery : 0

Movement Mastery : 8

Grenade Mastery : 1

Armor Mastery : 3

(

For every point allocated

Buff Mastery -> Increased buff effects when giving or receiving by 0.25%

Information Tools Mastery -> Tripwire detection range extension by 0.1% , Stationary Camera FOV increased by 0.1%, Drone speed increased by 0.1%, Proximity alert range extension 0.1%, Scatterfinder increased 0.1% scatter range, World Memory time before lost information increase by 0.1%

Potion Mastery -> Potion effects increase by 0.1%

Movement Mastery -> Jetpack flies faster 0.1% increase, Grappling hook swing arc 0.1% increase , Double Jump 0.1% increase in height for second jump, Bunny Hop Booster 0.1% increase in maximum speed achievable, Slide 0.15% increase in slide time , Climbing and Wall Running 0.15% increase in speed

Grenade Mastery -> 0.15% increase in throw range for grenades

Armor Mastery -> 0.1% increase in armor resistance against damage

)

"

Joseph was baffled by the details and realized why 'All Fight' is the best FPS game currently. Ellie continued explaining :

"For the proficiency tab, there is a total possible of 20 points to be added and can be changed at the start of every round. This is Mona's character currently, it should be the same as yours Joseph as these are the standard values for a DPS."

Joseph opened up his character creation window and acknowledged that it was roughly the same, this was the preset that Danny found online when he first started. He clarified with Ellie afterwards : "There are points allocated to shield mastery, seems like it is for in the event that I need to become the tank." Ellie answered Joseph : "Just remove it and allocate it elsewhere, for you, convert all your Assault rifle mastery points to Sniper rifle mastery points."

Joseph did as told while Ellie helped Mona setup her character as well.