Aim & Ignite

(A/n: This is also not my creation, it belongs to its original owner @observer213. Gave him permission and hope you enjoy)

Stand name: Aim & Ignite

Ability Type: Long-range Stand

Form Type: Artificial Non-humanoid

Special Type: Bound Stand

Appearance: Resembles a WW1 Era Rifle. Appears to be wooden with a peacock feather patterned painted on.

Cry: N/A

•Stats:

Power: B

Speed: C

Range: A

Durability: C

Precision: C

Potential: C

•Abilities:

Rifle: Aim & Ignite acts as an actual rifle, being able to shoot bullets that could harm other Stands.

Drawbacks: Aim & Ignite can fire 13 bullets before reloaded. This reload time can leave the user vulnerable.

Be Calm: Whoever is directly in the rifle sight as long as they stay in it, loses the ability to sense danger. Even if someone sees the gun aim at them, they will not panic. They can still feel pain, but still remain calm.

Drawbacks: The Be Calm ability can only effect one person at a time.

Not as Sad: The user will teleport to where the shot is fired. For example if the user fires a shot at a wall 100 meter away, they would teleported next to it. When "Not as Sad" ability is activated, the bullet's flight path would leave colorful(Cyan, Green, Pink, Yellow) smoke trail.

Drawbacks: It only works if the bullet hits a solid matter/person. The smoke trail left by "Not as Sad" can be used to predict the users next move, if fighting a observant or fast enemy.

•Profile:

Stand User: Sat Stroheim

Age: Probably Early to Mid 20's

Gender: Female

Height: ???(No Info)

Weight: ???(No Info)

Nationality: ???(No Info)

Hair color: Yellow/Brown/Silver

Eye color: Green

Occupation: ???(No Info)

Allies/Enemies: ???

Story: ???(No Info)