Darkfall Cave

A couple days after Michael had blown Serana's mind with meta knowledge, he took her and Saeko to the entrance of the Forgotten Vale, yeah, things were easy when you'd already done them before... Even if it was virtually.

"So, we meet the Snow Elf, complete the trials, then kill the vampire Snow Elf...?" Serana asks while letting out a huff as she follows along, her hair looking harried under her hood due to all the 'excitement' she'd been experiencing under Ennura and the other Eredar's care. Without the threat Serana's race usually presented, they were all eager to get to know her, constantly asking questions on various subjects.

Her long lifespan made it easy to get to know them, an Eredar's potential age spanned into the tens of thousands of years. Their similar 'plights' made it easy for them to get along with one another, Serana's stories of the 2nd Era attracting many to come and listen...

Of course, they hadn't let her go until now... They'd taken advantage of Serana's ability to forgo sleep, 'encouraging' her to tell stories for a couple days straight, it was only when Michael called upon her to embark on their quest that she was freed.

Michael shakes his head, "We'll ignore the trials if we can... I'm pretty sure we can just force open the doors instead of doing the whole water ritual thing. If that doesn't work we can always just climb atop the temple, it's falling apart from what the game showed."

"Is there a reason it's just us? I would have thought you'd bring your whole harem with us." Serana drawls, pulling her hood tighter to block the sun.

"First, not a harem. Second, it was us three who started this quest, it's only right we finish it... Though, we might need help dealing with the two dragons..." he shakes his head and accesses his Status to double-check things.

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Name : Michael Tahlin

Rank : Demigod

Stats :

Strength : 190 > 204.2

Agility : 365.4 > 379.7

Intelligence : 257.3 > 276.4

Birthsign : The Mage

Bloodline : Human/Winter Wyvern Hybrid

Familiar : Darth, Dark Monolith Parasite

Abilities :

[Dead God...?] (142) : Allows user to Respawn when killed, suppresses emotions based on number of deaths, makes dead things more receptive to user. Grants more powers and abilities the more deaths the user experiences.

[Spirit Summoner] (Rank 1) : User is able to summon his Spirits, number and duration of summons is determined by Intelligence, Death Affinity, and strength of the summoned Spirit. Can only Summon Spirits a Rank lower than the user.

[Spark of Divinity] (Rank 0.0008 > 0.0007) : On the cusp of greatness.

[The Mage] : Enables user to learn all magic-based skills 20% faster.

[Gandalfr] : Enables user to utilise any weapon at two ranks above their current proficiency while granting them the knowledge necessary to use them. While wielding a weapon, temporarily gain +100% in all stats.

[Vanntalfdir] : Enables user to walk on liquids as if they were solid surfaces, can be activated at will but continuously drains mana to function.

[Wynningbaldr] : Allows user to detect break-points and use mana to exploit them.

[Gift-Blood of Auroth] : The Life-Blood of Auroth the Winter Wyvern inhabits the user granting them the abilities she possessed. Massively increased Ice Affinity, increased Strength and Durability, improved Eye-sight, Ice Breath Attack, and the Will of Auroth.

[Language Comprehension] : Enables user to understand all spoken tongues, and increase the rate of which they learn reading and writing.

[Expert Mana Manipulation] : Allows user more control over his magic, spells, and some abilities. Mana efficiency and control of power is increased.

[Pain Immunity] : Allows user to shut off or mute his sense of pain at will.

[Expert basic Swordsmanship(Two handed swords/One handed swords)] : Determines how skilful the user is when handling swords.

[Adept basic Dagger techniques(Single edge, curved, straight, double edge.)] > [Expert basic Dagger techniques(Single edge, curved, straight, double edge.)] : Determines how skilful the user is when handling daggers.

[Desensitized] : Things of a violent or shocking nature fail to draw a reaction like they used to. Emotions are dulled somewhat and user is more easily able to think and rationalize in high stress situations.

Affinities :

[Death Affinity], [Water Affinity], [Fire Affinity], [Lesser Space Affinity], [Lesser Darkness Affinity], [Supreme Ice Affinity]

Spirits :

Commoner Tier :

Shadow Shaman : Lvl MAX

Slark : Lvl MAX

Riki : Lvl MAX

Hero Tier :

Anti-Mage : Lvl MAX

Lina : Lvl MAX

Winter Wyvern : Lvl MAX

Legend Tier :

Rubick : Lvl MAX

Silencer : Lvl MAX

Kunkka : Lvl MAX

Demigod Tier :

Shadow Fiend : Lvl 14 > MAX

Spectre : Lvl 2

Magic :

Tamrielic

School of Aghanim

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Spirit : Spectre

Level : 2

Abilities :

Spectral Form : User's form is part-ephemeral, allowing the reconnection and even the regrowth of severed limbs or destroyed organs. Passive healing rate is increased but this does not affect healing magic of any sort, positively or negatively.

Spectral Dagger (Rank 1) : Throws a spectral dagger that can track a target while piercing everything between them. Leaves a shadowy trail that allows user to walk through solid surfaces for the duration, while also increasing user's movement speed, anyone hit also leaves a trail for the duration.

Desolate (Rank 0) : Attacks deal bonus damage to any target not in the immediate vicinity of an ally. Damage generated through this ability bypass all armour.

Dispersion (Rank 1) : Part of user's body becomes spectral when struck causing a percentage of the damage done to user to be nullified and reflected at enemies in the vicinity, distance reduces damage dealt.

Spatial Grip (Rank 0) : Magically binds an enemy in shadow chains that lock their body in place for the duration.

Haunt (Rank 0) : Summons spectral ghosts of user to haunt and or attack designated enemies for a limited time. Valid enemies are those user has met before and seen first-hand. User can see what each ghost sees, this can overload user's senses should too many be summoned without preparation. User can swap places with any ghost at any time for the duration.

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He'd managed to max out his Shadow Fiend spirit not long after freeing Serana, the Vampire army had put him on the cusp of completing it, so he'd just cleared a couple bandit camps to reach the endpoint.

Obviously, he'd picked Spectre as his next spirit, mostly due to her skill [Dispersion] which, when combined with [Auroth's Scales] and all his other defensive abilities basically made him unkillable, while also putting his enemies at risk for even daring to attack in the first place.

Haunt was also incredibly overpowered, and while he hadn't known how it would be before he'd chosen the spirit, it certainly met his expectations... In the original game it'd summon an illusion to attack the enemy heroes on a global scale, no matter where they were... Obviously, this would be stupidly broken in reality as he could just summons illusions to kill everyone known and unknown enemy...

He was pretty sure a quarter of Nirn would die as a result but meh, it wasn't like he got that version of the ability anyway. Still, the version he got was good despite the few glaring limitations... He wasn't quite sure how bad the multiple perspective thing would be, but it was bound to be a headache when he got to it.

He'd also rolled for some items too, but the results were so crap it wasn't even worth mentioning... But he will anyway just to complain about it. Two GODDAMN Ironwood Branches, and some Boots of Speed, all almost worthless items compared to what he should've got.

Other than that he hadn't dared try to speak with Shadow Fiend either considering the likely outcome of it... He'd try it after this quest, but he was pretty sure he'd instantly die for his trouble. He just hoped that the demon couldn't steal his soul in the sub-realm or whatever the spirit's worlds were.

He shakes his head and refocuses back on the conversation with the girls, "I'll summon us some help if it looks bad for us, but I think we'll manage on our own."

"Summon some help? I thought Conjuration was impossible now?" Serana asks with a hint of a grudge in her voice. Conjuration had been one of her best schools so it was obvious why she would be upset about it.

He grins, "You'll have to wait and see then."