Genuine Incarnations.
A Master could create Perfect Aura, which boosted their abilities and stats, on a higher level than Full Body Aura. However, to truly be considered accomplished as a Master Stage combatant, one had to have the ability to shape the Perfect Aura into a Genuine Incarnation, which extended a Master's arsenal of utilities, and made way for said combatant to reach the 1,000% ability boost they could achieve when they were at the Peak of the Stage.
Incarnations had two types. Living, and non-living types, or object types.
Living type Incarnations could boost the offensive abilities of the user; the user's technique, attack power, and so on. Object types could boost defensive properties; durability, toughness, resistance, among other similar traits.