The Dinner Incident 2

"Nice place," Aldrich commented. Even on the mansion's rooftop, it was easy to tell how impressive it was.

Six stories tall, judging by how far up they were, with the mansion grounds decorated with a pristinely well-maintained green lawn peppered with elaborate fountain statues that housed hidden sentry turrets.

'Yeah, that's Springvale for you,' said V. "Insane what they can do. They're basically a biocorp, warcorp, and rentcorp packed all in one."

Springvale was an elite company meant for the elites, focusing on developing select real estate to create playgrounds for the ultra-wealthy.

Where the vast majority of people nowadays lived packed in mega-apartments or, if they were lucky, corporate sponsored housing, the ultra-wealthy could afford to separate themselves from the air of the poor and the bustle of walled cities.

Springvale mansions were created in key areas outside of walled cities where variant activity was relatively low.