6 v 1 Part 1

Fluffs flicker a distance behind us through Thunder Flash, holding his sister in hand. Resting her down, he flickered beside me.

The enemy forces came charging towards us causing me to sweat involuntarily.

That's way too much, but through Snow and Skyla we can quickly cut down their numbers.

"Subduesss," Medusa murmurs.

A powerful pressure spread out, almost all the Pokemons that got hit by the attack had fainted.

"Sh*t! That's unfair!" I shouted.

That's f*cking Conqueror Haki!

[Incorrect]

[Subdue is a fusion of Intimidate and Pressure. All Pokemons 5 levels below her would instantly faint]

Dammit! Nobody said one can fuse abilities.

[Abilities can only fuss if they are compatible]

"No kidding," Skyla said, flying above me.

Rude.

There are now only 15 Pokemon left, do note there were A LOT of Pokemons here. 80 from the Jumpluff family and 15 other Pokemons.

Still, 15 Pokemons in between level 35 to 40 with a Jumpluff being at 45.

"I will take the strongest..."

"Mine," Fluffs spoke coldly, using Thunder Step to quickly arrive over to attack him.

Medusa has already slithered over and was intercepted by 6 Pokemons, meaning only 8 more are left.

Graveler threw a rock at Skyla, so there's now 7 that's moving towards me and Snow...

*pew* *pew*

I quickly started attacking as I flew towards them, 6 Jumpluffs and a Machoke. Machoke and 2 Jumpluffs are at Junior Elite.

"There's no point in is fighting!" One of the Jumpluff shouts, his Bullet Seed countering mines.

"Experience," I shot a Seed Bomb at him and boosted by Quick Attack dodges an Acrobatics from another.

Seeing snow starting to fall, I turned back to Snow and saw how she was forced to use Protect to block Machoke's attack.

Diving towards her with Brave Bird, I saw them trap Machoke and Snow in a Cotton Dome.

"Crap,"

*pew*

Seed Bomb was unable to pierce through Cotton Dome infuriating me.

"F*ckers!" I shouted.

I will have to defeat them quickly.

Two was moving towards me with Acrobatics from my sides, while my health was slowly getting sapped away, and I still have to watch out for Bullet Seeds.

Then I still have to worry about Snow's life.

So annoying, so frustrating.

Putting on Amnesia to block Giga Drain, I dived down using Take Down.

What was I doing?

*pew*

"F*cker!"

After hitting Advance stage I can barely keep my thoughts running.

While having on Synthesis, I used Cotton Spore and added Tailwind to keep it midair.

Arriving on the ground I used Dig... and it failed. F*ck!

[Most likely due to Host losing his front legs he's unable to use Dig]

Looking up, I noticed how the only things that came towards me were Bullet Seeds and they kept a distance away from the Cotton Spore in the air.

Creating a cotton shield above my head I use my Bullet Seed to prevent those that slip past the shield while focusing on them.

They lack range attacks, but their regenerative and defensive ability is equal to mine... Wait no, they lack Protect, and using cotton as a shield can't block a strong enough penetrative attack.

When it comes to close combat they would also lose. So far the only close combat attack used was Acrobatics, while I got Brave Bird.

The best method to win is to take advantage of the fact that... The sunlight feels nice.

[Amnesia is affecting Host]

Bullsh*t, an ability can't control me.

Based on my memories, I was going to wipe them out through Hidden Power Ice.

As long as I get a hit on them they should get one shot. Otherwise, with it currently being sunny they quickly start to recover from the damage.

As for the issue of Bullet Seeds? Tank it, the damage dealt won't kill me instantly and I can recover.

Regardless, I still coated my body with cotton and thicken it.

Leather-like Cotton Armor.

It covered most of my body, leaving my eyes and... wings? What should I call these balls of fluff? Cotton Balls?

Well, I think you all know what I meant so far.

Boost!

Soaring towards them with Quick Attack, I ignored the shots that hit me and pushed forward.

The Cotton Spore I had floating in the air I redirected them towards the Jumpluffs. Watching as they 4 split up to avoid it and another 2 moved towards me using Acrobatics I grin.

Canceling Amnesia to prevent any mess-ups, I gathered 16 Hidden Power Ice and merged them to form 4.

Sage of the Ice Path.

Tossing a ball at each one of the two Junpluffs, I turned around while recreating two balls to replace the thrown ones and breath out a Gust at a group of Bullet Seeds.

Throwing out a Razor Leaf as well I turned back around and threw 2 balls at each Jumpluff.

The first ball thrown was to cancel the Acrobatics. These two are used to defeat them.

Using Screech to break their concentration from the soon-to-be-developed Cotton Shield, they both got hit Hidden Power Ice.

[Host has defeated two Jumpluffs]

Sadly, that's not enough to level up.

About to use Mega Drain, I quickly used Hidden Power Ice, shooting 8 small balls at the Jumpluff moving towards me.

With the Cotton Shield formed, he managed to block the attacks while the shield froze and shatter.

#DANGER#

Bullet Seeds are coming towards me and this Jumpluff was moving to use Acrobatics.

Their strategy changed.

***

Amnesia.

Amnesia cloaks the user on Psychic energy, protecting them from moves range attacks non-contact moves, for example, Psychic and Giga Drain.

Although, the name implied the user would lose their memories that is not the case.

'The user temporarily empties its mind to forget its concerns

This move while not in the Advance stage is usually canceled soon after getting its effect. One can't lose sight of their goal in battle.

Once the move enters the Advance stage, Amnesia makes it easy for the user to lose track of thoughts. They could be deep in thought and then notice the place is cold.

However, one can at least think for a short time in this state compared to before.

This is one of the few moves where its side effects are fully eliminated only when it advanced to Expert stage.

Written by Kanto's Psychic Elite Four, Orenda Farid.