Meta Powers(part 19 going through the K's L's and the start of the mighty M's)

-->Knowledge Derivation

The power to be the source of all knowledge. Source-power of Knowledge Embodiment. Variation of Derivation, Knowledge Anchoring, Living Database and Omniscience. Not to be confused with just Knowledge Embodiment or Omniscience.

Also Called

Knowledge/Wisdom Force/Source

The Force/Source of All Knowledge and Wisdom

Capabilities

The user is the source of absolute/perfect/primordial knowledge in every living being everywhere, directly to cosmic/universal scales. Users being the binding existence together by the force/energy of knowledge. Giving the users instant and total dominion over all the powers of knowledge and wisdom, as well as intelligence, information, ideas and thoughts. As long as they exist all that is knowledge and everything connected to it does as well.

If the possibility exists that user ever were to die or be killed, then everything about knowledge would cease to exist alongside the user, making everyone incapable of thinking or being able to remember anything they have learned throughout their lives, everywhere.

Applications

Dependable Existence/Concept-Dependent Immortality

Eternal Soul (if the user possess a soul)

Knowledge Embodiment

All Knowledge Powers (their source)

All Philosophy-Based Powers (their source)

History Embodiment

History Reading

History Recording

Idea Embodiment

Absolute Creativity

Clear Mind

Enhanced Inventing/Supernatural Inventing

Inspiration Manipulation

Inspiration Inducement

Visualization

Information Detection

Intelligence Manipulation

Intelligence Transference

Intelligence Enhancement

Intelligence Reduction

Knowledge Ascendancy

Knowledge Manipulation/Living Database

Calculation Transfer

Data Manipulation

Encyclopaedic Knowledge

Enhanced/Supernatural/Absolute Intelligence Inducement

Enhanced Memory/Panmnesia Inducement

Enhanced/Supernatural/Absolute Wisdom Inducement

Enhanced/Supernatural/Absolute Wits Inducement

Existent Information Manipulation

Experience Manipulation

Indexing

Information Transfer

Instant Learning Inducement

Knowledge Absorption

Knowledge Anchoring

Knowledge Erasure

Knowledge Projection

Knowledge Recovery

Knowledge Replication

Mental Manipulation

Meta Memory Manipulation

Mental Reset

Psychometry

Mindshifting

Omniscience/Nigh-omniscience

Absolute Intelligence

Absolute Wisdom

Enlightenment

Absolute Wits

Extrasensory Perception

Accelerated Probability

Instilled Knowledge/Encyclopaedic Knowledge/Neuro-Psychic Knowledge

Answer Intuition/Omni-Intuition

Cosmic Awareness/Hyper-Cosmic Awareness

Cosmic Knowledge

Forbidden Knowledge

Intelligence Infinitum

Intuitive Aptitude

Omnilegence

Panmnesia/Meta Memory

Reading Empowerment and Thought Empowerment

Mental Entity Physiology/Cosmic Entity Physiology or Transcendent-Cosmic Entity Physiology

Associations

Cosmic Entity Physiology

Knowledge Deity Physiology

Knowledge Embodiment

History Embodiment

Memory Deity Physiology

Wisdom Deity Physiology

Mental Entity Physiology

Oracular Deity Physiology

Limitations

Eternal Bond and Power Inheritance The user cannot escape being the source of all knowledge without passing it to another, as their must always be a Knowledge.

If the user were to die or manage to be killed, all knowledge in the cosmos would stop and the user would die/vanish. Mass intelligence and memory loss with rapidly growing stupidity would run through the universe without end.

-->Life and Death Removal

The power to remove the concepts of life and death. Not to be confused with Afterlife Connecting.

Also Called

Life and Death Expulsion/Erasion

Capabilities

User can remove the concepts of life and death from their target, making them neither alive or dead, possibly causing them to simply vanish from existence as a whole. With this ability the user may even be able to counter Life and Death Manipulation and Samsara Manipulation.

Applications

Death Inducement

Death Removal

Associations

Concept Manipulation

Destruction

Nothingness Manipulation

Nonexistence

Limitations

May not realize they have the power by deleting from their own life and death as well.

Users of Absolute Immortality and Life and Death Transcendence are immune.

-->Light Derivation

The power to be the source of all light. Source-power of Light Embodiment. Variation of Derivation and Light Embodiment. Not to be confused with Light Embodiment. Opposite to Darkness Derivation.

Also Called

Light Force/Source

The Force/Source of All Light

Capabilities

The user is the source of absolute light in every living being everywhere in all its perfect and primordial nature of light in everything living being everywhere directly to cosmic/universal scales.

Users being the very force and catalyst of light they are instant and total dominion over all the powers of light, the dawn and the day in all its benevolent and malevolent aspects of being that can connect to all things related to the light even entities that are apart of the light and balance itself that the light place a huge role in being.

As long as they exist all that is light and everything connected to it does as well, if the possibility exists that user ever were to die or be killed, then everything about the light would cease to exist alongside the user, allowing the darkness to resign supreme, everywhere.

Applications

Cosmic Entity Physiology

Dawn Embodiment

Dawn Manipulation

Day Embodiment

Day Empowerment

Day Manipulation

Day Inducement

Dependable Existence/Concept-Dependent Immortality

Light Embodiment

Absolute Light

All Light-Based Abilities (their source)

Halo Generation

Light Boundary

Light Empowerment

Light Form/Light Mimicry

Light Generation

Esoteric Light Generation

Light Attacks

Light Bolt Projection

Light Manipulation

Esoteric Light Manipulation

Inner Light Externalization

Light Energy Manipulation

Light Healing/Resurrection

Sacred Light, Spiritual Light and Pure Light Manipulation

Purification

Light Negation

Lunar Light Manipulation

Solar Light Manipulation

Lumopresence

Lumoscience

Photoporation

Eternal Soul (if the user possess a soul)

Associations

Abrahamic Deity Physiology

Cosmic Entity Physiology

Light Deity Physiology Dawn Deity Physiology

Divinity

Solar Deity Physiology

Light Embodiment

Limitations

Eternal Bond and Power Inheritance The user cannot escape being the source of all light without passing it to another, as their must always be a Light.

Natural Order. The user must obey the rules of the natural order of the cosmos and is rarely able to bend the rules outside of their power, unless under certain circumstances.

-->Logic Adaptation

The power to adapt to logic/reason. Sub-power of Logic Manipulation.

Also Called

Reality Adaptation

Reason Adaptation

Capabilities

User can adapt to the laws of logic/reason in other dimensions/realities as well as logic being altered in their own reality as if they did not hinder or have any effect on the user. This makes it so that the user does not suffer from even being unfamiliar with the different laws of logic of whatever reality they go into or whatever logic is altered in their reality.

in: Powers, Supernatural Powers, Infinite Powers, and 6 more

Logic Adaptation

VIEW SOURCE

Logic Adaptation

Goliath and Dingo (Gargoyles) were able to adapt to the uniquely twisted logic of the Dreamtime to successfully confront the Matrix.

Power/Ability to:

Adapt to logic/reason.

The power to adapt to logic/reason. Sub-power of Logic Manipulation.

Contents

1 Also Called

2 Capabilities

3 Applications

4 Associations

5 Limitations

6 Known Users

Also Called

Reality Adaptation

Reason Adaptation

Capabilities

User can adapt to the laws of logic/reason in other dimensions/realities as well as logic being altered in their own reality as if they did not hinder or have any effect on the user. This makes it so that the user does not suffer from even being unfamiliar with the different laws of logic of whatever reality they go into or whatever logic is altered in their reality.

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Applications

Absolute Will

Causality Immunity

Conceptual Anchoring

Environmental Adaptation

Erasure Immunity

Existence Declaration

Indeterminacy

Paradox Defiance

Physical Law Immunity

Physics Distortion

Reality Anchoring

Reality Immunity

Self-Exertion

Supernatural Defiance

Unpredictability

Unrestricted Movement

Logic Defiance

Associations

Cartoon Physics

Event Denial

Fate Denial

Freedom

Logic Defiance

Logic Manipulation

Normalcy Manipulation

Paradox Defiance

Paradox Inducement

Physical Law Adaptation

Reactive Adaptation

Reality Warping

Limitations

May be weak against Logic Mandate.

May only work on the logic of certain dimensions.

Does not work against Omnipotence.

-->Logic Defiance

The power to ignore logic/reason. Sub-power of Logic Manipulation. Variation of Freedom.

Also Called

Logic Ignoring/Rejection

Logic Independence

Logic Transcendence

Reason Defiance/Ignoring/Rejection

Capabilities

Users exist beyond and completely independent of logic itself, ignoring logic/reason as if it didn't exist, allowing them to do things without any justification or reason behind them and defining what's normal and what's not, this lets them easily do things that are not only impossible in reality but in fiction as well, including defeating infinitely powerful beings with relative ease.

Unlike manipulation, the user isn't manipulating logic to achieve these feats, rather they are just simply ignoring internal/in-universe logic/reason and doing them anyway.

Applications

4th Wall Breaching

4th Wall Interaction

Absolute Access

Absolute Invincibility

Causality Immunity

Causality Negation

Causality Reversal

Completeness Manipulation

Erasure Immunity

Exaggeration

Existence Recovery

Fictional Transcendence

Gravity Defiance

Hyper Evasion

Indeterminacy

Omni-Negation

Paradox Defiance

Perspective Manipulation

Physics Defiance

Physics Distortion

Plot Control

Self-Exertion

Self-Sufficiency

Status Manipulation

Totality Manipulation

Unpredictability

Unrestricted Movement

Weirdness Inducement

Associations

Author Authority

Boundary Manipulation

Cartoon Physics

Complete Arsenal

Defiance Inducement

Event Denial

Fate Denial

Freedom

Ignorant Limitation Transcendence

Living Anomaly

Logic Adaptation

Logic Distortion

Logic Manipulation

Metapotence

Nigh-Omnipotence/Omnipotence

Normalcy Manipulation

Paradox Inducement

Physical Law Immunity

Reality Defiance

Reality Rejection

Reality Warping

Rule Transcendence

Subjective Reality

Limitations

Users can be overpowered by Metapotent beings.

-->Logic Infringement

The power to infringe logic/reason. Sub-power of Logic Manipulation.

Also Called

Logic Breaking

Reason Infringement

Capabilities

User can infringe the laws of logic/reason as if they didn't exist, allowing them to do anything they may want to do without any justification or reason behind them. The user is able to do the impossible, infringing all kinds of logic in any place, time, even other dimensions with different laws of logic.

Applications

Absolute Access

Absolute Evasion

Absolute Will

Causality Immunity

Causality Infringement

Conceptual Infringement

Erasure Immunity

Exaggeration

Gravity Infringement

Indeterminacy

Omni-Negation

Paradox Infringement

Physics Distortion

Physics Infringement

Self-Exertion

Ultimate Invincibility

Unpredictability

Unrestricted Movement

Associations

Cartoon Physics

Defiance Inducement

Event Denial

Fate Denial

Freedom

Ignorant Limitation Transcendence

Living Anomaly

Logic Defiance

Logic Manipulation

Newtonian Motion Infringement

Normalcy Manipulation

Paradox Defiance

Paradox Inducement

Physical Law Immunity

Reality Defiance

Reality Rejection

Rule Transcendence

Limitations

May be weak against Logic Mandate.

Users of Logic Immunity are immune.

May be limited to infringing logic within a certain area.

Does not work against Omnipotence.

-->MacGuffin Creation

The power to create MacGuffins. Sub-power of MacGuffin Manipulation.

Also Called

MacGuffin Generation

Plot Coupon Creation/Generation

Capabilities

The user can create/generate MacGuffins, either from nothing or by using existing matter or energy, or through other immaterial sources.

Applications

Object Creation - MacGuffins often take the form of Powerful Objects.

Story Creation - MacGuffins are necessary for the story to happen.

Associations

MacGuffin Manipulation

Unobtainium Generation

Limitations

Cannot control generated MacGuffins.

-->MacGuffin Manipulation

The power to manipulate MacGuffins. Sub-power of Plot Device Techniques.

Also Called

Plot Coupon Manipulation

Capabilities

The user can create, shape, and manipulate MacGuffins, objects or events that, while insignificant, unimportant, or irrelevant in itself, are essential to initiate and advance the plot of a story.

Applications

MacGuffin Creation

Object Manipulation - MacGuffins often take the form of Powerful Objects.

Story Manipulation - MacGuffins are necessary to advance the story and its plot.

Associations

Plot Device Techniques

Unobtainium Manipulation

Limitations

May be unable to create MacGuffins, being limited to manipulating only from already existing sources.

Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.

-->Meme Generation

The power to create/generate memes. Sub-power of Meme Manipulation.

Capabilities

The user can create/generate memes.

Applications

Data Generation

Phenomenon Inducement

Associations

Meme Manipulation

Limitations

Cannot control generated memes.

-->Meme Manipulation

The power to manipulate memes. Sub-power of Society Manipulation.

Also Called

Internet Meme Manipulation

Memetic Manipulation

Capabilities

The user can create, shape, and manipulate memes, ideas, behaviors, or styles that spread by means of imitation from person to person within a culture and often carry symbolic meaning representing a particular phenomenon or theme. A meme acts as a unit for carrying cultural ideas, symbols, or practices, that can be transmitted from one mind to another through writing, speech, gestures, rituals, or other imitable phenomena with a mimicked theme. Supporters of the concept regard memes as cultural analogues to genes in that they self-replicate, mutate, and respond to selective pressures.

The most common form of meme are Internet memes, spread via the Internet, often through social media platforms and especially for humorous purposes.

Applications

Behaviour Manipulation

Data Manipulation

Laughter Inducement

Meme Generation

Memory Manipulation

Phenomenon Manipulation

Ritual Manipulation

Symbol Manipulation

Techniques

Memetic Aura

Memetic Physiology

Associations

Internet Manipulation

Meta Manipulation

Mind Manipulation

Society Manipulation

Limitations

May not be able to create memes, limited to manipulating already existing sources.

-->Mentifery

The power to turn thoughts and imagination into reality. The original and purest form of Reality Warping.

Also Called

Imaginafery

Imaginary Essokinesis/Ontokinesis

Imaginary Reality Manipulation/Warping

Imaginative Warping

Mental Essokinesis/Ontokinesis

Mental/Psychological Reality Control/Manipulation

Capabilities

The user can bend reality according to their own or another person's imagination and thoughts. One may change aspects of reality, allowing them to achieve nearly anything by simply conceiving it.

Mentifery is both the purest expression and mighty form of reality warping, allowing the user to achieve any desired change directly, both rational and irrational, unhindered by the need for any template, material, or proxy to work.

Applications (General)

Mentifery Tools:

(The myriad of methods of how the users would apply their thoughts and whims into reality, or the fashions of how a general user is capable in doing so).

Art Manipulation

Creative Force Manipulation

Creative Energy Manipulation

Esoteric Force Manipulation

Magical/Scientific Force Manipulation

Fact Manipulation

Real World Enforcement

Fictional Force Manipulation

Fantasy World Enforcement

Fiction Manipulation

Fantasy/Scifi Manipulation

Science Fantasy Manipulation

Fictional Energy/Fictional Material Manipulation

Gesturify

Imagination Manipulation

Imagination Manifestation

Narration

Nigh-Omnipotence

Psycho Warping

Choicifery

Faithifery

Oneirifery

Pathifery

Vocifery

Reality Warping

Reality Inducement

Vocifery

Applications (Examples)

Basic-level

Ability Creation

Dream Manipulation

Dream Materialization

Death Inducement

Event Negation

Mental Projection

Rule Bending

Shapeshifting

Teleportation/Time Travel

Advanced-Level

Altered Physics

Body Manipulation

Cartoon Physics

Creation

Customization

Destruction

Dimensional Manipulation

Duration Manipulation

Fictional Physics

Illusion Manipulation

True Illusion

Lie Manipulation

Mental Manipulation

Nature Manipulation

Reality Rejection

Master-Level

Cosmic Manipulation

Cosmic Creation

Cosmic Destruction

Energy Manipulation

Event Manipulation

Existence Declaration

Immortality

Invulnerability

Magic Manipulation

Meta Magic

Matter Manipulation

Nothingness Manipulation

Physical Nonexistence

Possibility Manipulation

Impossibility Inducement

Possibility Inducement

Probability Manipulation

Reality Condition

Science Manipulation

Physics Manipulation

Space-Time Manipulation

Spatial Manipulation

Time Manipulation

Variable Manipulation

Ultimate-Level

Belief Dependent Capability

Belief Dependent Physiology

Desire Manifestation

Dual WarpingSubjective RealityFairytale Warping

Virtual WarpingNumerical Reality

Imagination Manifestation

Logic Manipulation

Miracle Performing

Nigh-Omnipotence

Absolute Condition

Existence Manipulation

Superpower Manipulation

Universal Manipulation

Oneiric Reality Manipulation

Paradox Manipulation

Perspective Manipulation

Physical Godhood

Possibility Reconstruction

Psionic Godhood

Absolute Psionics

Omni-Psionics

Omni Empathy

Omni-Manipulation

Omni-Absorption

Omni-Element Manipulation

Omni-Energy Manipulation

Omni-Magic

Omni-Physics Manipulation

Omni-Power Replication

Omni-Telepathy

Reality Modding

Reconfiguration

Recreation

Remaking

Absolute-Level

Potentially all Almighty Abilities including, but not limited to:

Absolute Change

Absolute Erasure

Omnificence

Absolute Will

Absolute Wish

Almighty Absorbing Replication

Almighty Magic

Almighty Mind

Almighty Science

Aspect Manipulation

Author Authority

Autopotence

Absolute Condition

Boundary Manipulation

Causality Manipulation

Complete Arsenal

Meta Ability Creation

Meta Art Manipulation

Meta Banishment/Summoning

Meta-Concept Manipulation

Meta Perspective Manipulation

Metapotence

Ultipotence

Meta Power Manipulation

Meta Probability Manipulation

Meta Space-Time Manipulation

Meta Variable Manipulation

Various Omni-Level Physiologies

Reality Dreaming/Reality Mind

Unimind

Variations

Xenopsychic Reality Warping

Associations

Almighty Mind

Alpha Reality

Author Authority

Meta Jinx/Jinxed

Meta Luck/Luck

Metapotence

Omega Reality

Psionic Godhood

Reality Warping

Unreality Manipulation

Limitations

Can be outdone by users of Alpha Reality and Omega Reality, which are two of the highest forms of reality warping.

Users of Reality Anchoring and Reality Separation are immune.

Can be overpowered by Omnipotence, Omnilock, Omni-Negation and other Omnipotent Powers.

Users of Reality Restoration can simply restore everything.

Basic knowledge of things, creativity, and desire for things to happen are needed for the user to warp reality effectively, specifically at lower levels of ability. May not fool users of Reality Perception.

This ability can be negated by users of Reality Alteration Negation.

May require the user to be within a reality to bend it.

If the user is placed in a realm wherein its reality has been destroyed, they may be powerless.

Unless they have, or grant themselves, Reality Awareness or Reality Perception, the user may be susceptible to users of Illusion Manipulation.

The user cannot form or create what they are incapable of imagining.

May be less effective if the user is not at their peak mental state; i.e. fatigued or getting sick.