Chapter 13: so many skills with special effects

Chapter 13: so many skills with special effects

All in all this is a rich area.

That in a sense it was an area that is full of opportunities to earn chaos points left and right.

After finding the data she wanted Mohini looked at her status panel to understand what her skills are.

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Status

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Name: Mohini, innocent bitch

Age: 28

Race: human

Titles: none

Job: none

Affiliation: none

Military rank: none (Testing required)

Civilian rank: none (Testing required)

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Vitality: 10

Stamina: 10

Strength: 10

Agility: 10

Intelligence: 10

Sense: 10

Charm: 10

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Evolution chaos genetic points: none

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Health points: 100/100

Stamina points: 100/100

Magic points: 100/100

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Free attribute points: 0

Chaos points: 0

Skill points: 0

Lust points: 110 (1 lust point = 100 chaos points)

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Innate skills:

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Fucking steal: tier 0 (0/1000)

Endurance: tier 0 (0/1000)

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Acquired skills:

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Thought inception: tier 0 (0/1000)

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Body status: poisoned into infertility

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Based on her requirement and thoughts the information related to the skills appeared in front of her eyes.

Skill name: Fucking steal

Current level: tier 0 (30/ 1000)

Description: fucking steal skill is formed by the nature of the player.

Whenever player fucks someone she has the habit of stealing something from the people that are fucking the player.

Originally in the sanctuary world the stolen things are limited to physical objects of the people's bodies.

Now the player has awakened the magic of the real world the skill has changed to stealing many things both physical and non physical.

Player can steal the equipment of the people fucking her which includes equipment equipped by those people but not limited to the things hidden in their storage spaces or other storages.

Other than that player can also steal life span, stats, skills........

The stolen things are at random and player will not get the chance to choose at the lower levels of the skill.

Stealing from the people whose, sense and intelligence stats are lower than that of the player has greater chance of success.

If the sense and intelligence stats are higher than there is a possibility that that steal will fail or only get some junk from the target.

.......

Skill name: Endurance

Current level: tier 0 (0/ 1000)

Description: player has faced many ups and downs in her life where the situations became far worse than dying in many cases.

Player has endured them all over time and it became an innate skill of the player.

This is a passive skill of the player.

Skill effects: all the damage below or equal to 100 points of damage will turn into 1 point of damage to health points.

Any damage over 100 points will subtract 100 points of damage impact on health points.

For example if the damage is 120 damage points then after the endurance the damage is reduced to 20 points of damage to health points

........

After finding the details of the innate skills Mohini took a breath of cold air and feeling her pain throughout the years.

She never thought that her habits and self preservation tactics would turn into such a powerful innate skill to support her.

"That is why the ancient people say that the secrets of the world are always hidden in plain sight.

The simply things I have done to preserve my life, after doing them for hundreds of times has became a habit and a skill.

Such great treasures that can make people jealous can be obtained through hardships I have endured...…"

Then she looked at her acquired skill.

Skill name: Thought inception

Current level: tier 0 (0/ 1000)

Description: player when in intimate or close contact with other people or hunters or players can plant certain thoughts in them that player wanted.

They will think that these thoughts are their own and act according to them dancing in the tune of the player.

Skill effects: it is an active skill that can be used based on the thoughts of the player.

It can act on any being that can read a thought.

Restrictions: the player should be in close contact with the target either touching their body, connected by mind or soul.

Player will only have the corresponding probability of planting the thoughts in the mind of the target if their intelligence and sense stats are higher than that of the player.

It will take many attempts to plant the thought and grow them.

If the stats of intelligence and sense of the target are lower, then player can plant the thoughts in a single attempt.

Planting the thoughts consumes magical points and if they are not sufficient then the thoughts cannot be planted.

The planted thoughts or the progress on the thoughts will fade away over time if player did not help them maintain.

The planted thoughts that reached 100 percent completion in taking root then they will not fade away until the target dies or they are influenced by an even stronger skill or damage to memory.

........

Mohini looked at the skills and nodded her head in satisfaction.

Then Mohini started to look through the options for a side character that was not mentioned in the story with status.

Finally she found an ideal person for her task.

It was the favorite concubine Mary (Mohini) of lord Trelawney.

Lord Trelawney is very important to the story and is of high status that can call other lords for a party to implement the plan of Mohini.

Mohini looked through the list carefully again and finally chose to take the character of Mary (Mohini).

Her compatibility with Mary (Mohini) is over 90 percent in appearance and beauty.

Mary (Mohini) was originally not mentioned in the story or anywhere.

So taking over her character is just like directly entering the world like any other player.

The only difference is that the other player will be given a random character of the people within the story plot.

While, Mohini will gain a new character with some status that, she can use and hide from the radar of the other people...…

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