Klein and I jumped to our feet, startled by a sudden ringing
sound, blaring like an alarm at full volume.
"Wha…?"
"What's that?"
We shouted simultaneously, then noticed each other's bodies,
our eyes wide.
Both Klein and I were enveloped in pillars of brilliant blue
light. The scenery of the fields faded out behind the colored film.
I'd experienced this phenomenon multiple times during the
beta test. It was the teleport effect that took place when you used
an item to travel instantaneously across the game. But I didn't
have the right item, nor had I given the system any such command. If it was a system-side forced teleportation, why was it
happening without any announcement?
As my mind raced, the light surrounding me pulsed stronger,
blocking my vision.
The blue light faded, and the environment returned but was
no longer the evening field in which we had been standing. I was
greeted by wide paving stones, trees lining the street, and a
cleanly elegant medieval town. In the far distance straight ahead,
a massive palace gleamed darkly.
I recognized it instantly as the central square of the Town of
Beginnings, the game's starting point. I turned to face Klein next
to me, his mouth agape. We stared out at the sea of humanity
pressed in around us.
It was a teeming mass of beautiful men and women, a clash of
bristling equipment and hair in every color of the rainbow. These
were all fellow SAO players. There had to be several thousand
people here—nearly ten thousand, in fact. It seemed likely that
every single player who was logged in to the game had been
forcibly teleported to this square.
For a few seconds, there was a tense silence as everyone took
in their surroundings. Mutters and murmurs broke out everywhere, steadily rising in volume. Shards of conversation could be
made out above the din.
"What's going on?"
"Can we log out now?"
"Hurry it up!"
The murmuring took on a distinct tone of anger and frustration, raised voices demanding the GMs come out to explain themselves.
Abruptly, someone screamed, cutting through the noise.
"Hey…look up!!"
Klein and I instinctively raised our eyes, which were met with
an unnatural sight.
The bottom of the second floor hanging a hundred yards above
us was bathed in a red checkerboard pattern. Looking closer, I
could see that the pattern was made of two pieces of English text.
I could make out WARNING and SYSTEM ANNOUNCEMENT in the red
font.
After my fleeting initial shock, the tension in my shoulders re-
laxed. Finally, the developers were going to give us an explanation. The roar in the square died down as the crowd strained its
ears.
But what happened next was nothing like what I expected.
The center of the crimson pattern that covered the entire sky
above suddenly sagged in the middle, pooling like an enormous
drop of blood. The viscous drop slowly extended downward, but
rather than breaking off and falling, it abruptly changed shape in
midair.
What emerged was the form of a giant person at least sixty feet
tall, clad in a robe with a crimson hood.
But this wasn't quite correct. We were staring up at it from the
ground, at an angle that should have given us a glimpse underneath the hood—but there was no face. It was an empty space, the
underside of the hood and the stitching of the seam clearly visible. The long, dangling sleeves also contained nothing but a faint
darkness.
I recognized the shape of that robe. It was the signature outfit
of official Argus GMs during the beta test. But at the time, the
male GMs were depicted as elderly magicians with long white
beards, and female GMs were bespectacled young women. Perhaps some technical issue had prevented them from creating an
avatar, with the robe being the best that could be managed, but
the sight of that empty void beneath the hood filled me with a
wordless dread.
The mass of players around me must have shared that apprehension. Mutters of confusion arose in waves: "Is that a GM?
Why doesn't he have a face?"
As if to quiet the murmuring, the right arm of the enormous
robe suddenly shifted. A white glove peeked out of the pendulous
sleeve, but once again, there was a stark separation between robe
and glove with no flesh to be seen connecting them.
Now the other sleeve rose in turn. The empty white gloves
spread apart, looming over ten thousand heads, and the faceless
being opened an invisible mouth—or so it seemed. From above
the crowd, a man's calm, deep voice cut through the din.
"Welcome to my world, dear players."
I didn't immediately register his meaning.
My world? The red GM robe meant that he possessed the ability to manipulate the world as he saw fit. If he was already a god,
why the need to announce it to everyone?
As Klein and I stared at each other in disbelief, the robed figure lowered its arms and continued speaking.
"My name is Akihiko Kayaba. As of this moment, I am the only
human being alive with control over this world."
"Wha…?" I was so shocked that not only did my avatar's breath
catch in its throat, the same likely happened to my real body.
Akihiko Kayaba!!
I knew that name. I couldn't not know it.
He was the brilliant young game designer and quantum physicist who transformed niche game studio Argus into one of the
foremost developers in the business. Not only was he the executive director of SAO, he also designed the basic foundation of the
NerveGear unit itself.
Like most other hardcore gamers, I held a deep reverence for
Kayaba. I bought every magazine profile and reread his precious
few interviews until I could practically quote them from memory.
Just the brief sound of that voice conjured my mental image of
Kayaba, looking smart in his ever-present white lab coat.
But he'd always preferred to stay out of the spotlight, avoiding
media attention wherever possible, and he'd certainly never
stepped into an active GM role within a game like this—so why
now?
I stood stock-still, urging my mind back into motion, trying to
grasp the situation. But try as I might, the words that followed
from the empty hood mocked my feeble attempts at comprehension.
"You have likely noticed by now that the log-out button has
disappeared from the main menu. This is not a bug. I repeat, this
is not a bug—it is a feature of Sword Art Online."
"F-feature…?" Klein muttered, his voice cracking.
The smooth baritone continued, overlapping the end of his
question.
"From this point onward, you will be unable to freely log out of
the game until the summit of this castle is conquered."
The word castle snagged on the inside of my brain. Where was
there a castle in the Town of Beginnings? But my momentary
confusion was instantly wiped away by his next statement.
"Furthermore, the NerveGear cannot be removed or shut
down via external means. If forceful means of exit are attempted…"
A pause.
A palpably heavy silence filled the air, ten thousand breaths
held in apprehension. The next words came with a slow, awful finality.
"…the high-powered microwaves emitted by the NerveGear
will scramble your brain and shut down your vital processes."
Klein and I stared at each other for several seconds, our faces
blank masks. It was as though our brains themselves refused to
process the words. But Kayaba's simple ultimatum shot through
my body from head to toe with a palpable impact.
Scramble our brains.
In other words, it would kill us. Turning off the NerveGear's
power or attempting to remove it from the user's head would
prove fatal, according to Kayaba.
Murmurs rippled through the crowd, but no one screamed or
raged. Everyone present, including me, either couldn't or
wouldn't process the implications of his declaration.
Klein's hand slowly rose to his head, attempting to grasp the
NerveGear that existed only in the outside world. He let out a dry,
quick laugh.
"Ha-ha…what's he talking about? Is he crazy? That's not possible. The NerveGear's just a game system. It can't possibly, like…
destroy our brains or whatever. Right, Kirito?" he finished in a
rasping shout. Despite his pleading glare, I couldn't bring myself
to nod in agreement.
The underside of the NerveGear helmet is embedded with
countless transmitters that emit faint electromagnetic waves,
sending false sensations directly to the brain cells. It's a piece of
ultra-sophisticated, cutting-edge tech, but it also works on the
same fundamental principles as a home appliance that has been
around for decades: the kitchen microwave.
With enough power, the NerveGear could potentially vibrate
the moisture in the brain cells, causing frictional heat strong
enough to steam the brain from the inside out. But…
"…In principle, it's not impossible…but he has to be bluffing. I
mean, if you just pull the plug on the NerveGear, how can it produce enough juice to do that? Unless it's packing some massive…
batteries…"
Klein understood exactly why I trailed off. He moaned, a desperate expression plastered across his face. "But…it is. I heard
that a third of the unit's weight is battery cells. But still, this is
ridiculous! What if there's a blackout?"
As though he heard Klein's roar, Kayaba continued his proclamation.
"To be more specific, the brain-frying sequence will commence
upon any of the following circumstances: ten minutes of no external power; two hours of network disconnection; removal, dismantling, or destruction of the NerveGear. The authorities and
media in the outside world have already announced the details of
these conditions to the general public. At present, the friends and
family of several players have already ignored these warnings and
attempted to forcefully remove their NerveGears, the result
being…"
The echoing, metallic voice paused for a breath.
"…that sadly, two hundred and thirteen players have already
been permanently retired from both Aincrad and the real world."
A single shrill scream rang out from somewhere in the crowd.
But the majority of players were stock-still, either unable or refusing to believe, their faces displaying absentminded smiles.
Like them, my mind resisted Kayaba's words, but my body was
more honest, my legs beginning to quaver. I hobbled backward
several steps on buckling knees, trying not to fall. Klein simply
fell straight onto his rear, his face still empty.
Two hundred and thirteen players.
The words reverberated over and over in my ears.
Was Kayaba telling the truth? Were more than two hundred
people who had been playing this game just minutes ago already
dead?
Some of them must have been beta testers like me. Possibly
even people whose faces or names I recognized from my time
playing. And now Kayaba said their NerveGears had fried their
brains and killed them?
"I won't believe it…I refuse to believe it," Klein muttered from
the paving stones, his voice hoarse. "It's just a threat. He can't do
this. Quit dicking us around and let us out already. I've got better
things to do than sit around while your little stunt plays out.
That's all this is, right? A stunt. A bit of excitement to juice up the
game's grand opening, yeah?"
The same thoughts had been racing through my mind at the
exact same time. But Kayaba's dry, practical announcement continued, disregarding the wishes of his captive audience.
"There is no need to worry about your physical bodies back in
the real world. The current state of the game and today's fatalities
have been covered far and wide on television, radio, and the Internet. The danger that someone will forcefully remove your
NerveGear is already much diminished. The two-hour offline leeway period should provide enough time for your physical bodies
to be transported to hospitals and other long-term care facilities
with proper security, eliminating concerns over your physical
well-being. You may rest assured…and focus on conquering the
game."
"Wha—?" A scream finally ripped out from my throat. "What
do you mean? Conquer the game? You expect us to just sit back
and enjoy the game when we can't even log out?"
I glared at the headless crimson robe stretching up to nearly
the upper floor and continued bellowing.
"This isn't even a game anymore!"
And again, as though he heard my voice, Akihiko Kayaba's
monotone continued.
"However, please proceed with caution. As of this moment,
Sword Art Online is no longer a game to you. It is another reality.
The standard means of player resurrection will no longer function
as they did previously. When your hit points dwindle to zero, your
avatar will be permanently deleted…"
I knew what he was about to say before the words even came.
"…and the NerveGear will destroy your brain."
I felt an instant urge to burst into a high-pitched laughter bubbling up from my gut and had to stifle the impulse. In the upper
left-hand corner of my vision sat a thin bar, glowing blue. When I
trained my eyes on the bar, the numbers 342/342 popped up next
to it.
My hit points. My remaining life.
If that number hit zero, I would actually die—the game console would fry my brain with microwaves and kill me on the spot,
according to Kayaba.
Yes, this was a game. A game in which my life hung on the
line. A game of death.
During the two-month beta test, I must have died a hundred
times. When that happened, you popped back to life with a cackle
in Blackiron Palace to the north of the square, free to rush back
out to the battlefield.
That's how RPGs work. You die and die, learning lessons each
time and honing your skills. But now we couldn't do that? Die
once, and we were dead forever? Without even the option of quitting the game?
"This is ridiculous," I muttered.
Who would possibly venture out into the dangers of the
wilderness under those circumstances? Everyone was bound to
stay within the safety of town.
But as though anticipating the skepticism of all players present, Kayaba issued his next challenge.
"There is only one condition through which you can be freed
from this game. Simply reach the hundredth floor at the pinnacle
of Aincrad and defeat the final boss who awaits you there. In that
instant, all surviving players will be able to safely log out once
again."
A moment of sheer silence.
I finally realized the meaning of his earlier phrase, "Conquer
the summit of this castle." He wasn't referring to just any castle;
he was referring to Aincrad itself, the mammoth floating fortress
on whose very bottom floor we now stood, ninety-nine floors
stacked above our heads.
"Clear the hundredth floor?" Klein shouted abruptly. He clambered to his feet and shook his fist in the air. "W-we can't possibly
do that! I heard the entire group of beta testers barely got
through the very start of the game!"
He was right. A thousand players took part in SAO's beta test,
and when the two-month period was over, we'd only cleared the
sixth floor. True, there were nearly ten times that number taking
part in the game now, but how long would it take to reach a full
hundred floors?
My guess was that the entire square was wrestling with the
same apprehension. The silent tension shifted into low rumblings. But I wasn't hearing sounds of fear or despair. Most likely,
the majority of players here couldn't make up their minds
whether this was true danger or simply a flashy opening ceremony held in poor taste. Kayaba's statements were so bizarre and
dreadful to comprehend that the story lacked credibility.
I tilted my head upward, glaring at the empty robe, desperately trying to adjust to this new reality.
I couldn't log out. I couldn't get back to my real room, my real
life. The only way that could happen was if someone reached the
top of this castle and defeated the final boss. And if at any point
my HP reached zero, I would die. Real death. I would cease to
exist.
But…
No matter how hard I tried to accept this information as truth,
I simply couldn't. Just five or six hours ago, I'd eaten my mother's
home-cooked lunch, spoken to my sister, and climbed the stairs
to my room. And now I couldn't go back? Could this actually be
happening?
The red robe once again preempted the thoughts of all present,
sweeping its white glove and continuing in a voice devoid of emotion.
"Finally, let me prove to you that this world is now your one
and only reality. I've prepared a gift for all of you. You may find it
in your item storage."
Without thinking, I made the two-fingered downward swipe to
pull open the menu. Others around me made the same motion,
the square filling with electronic chiming sounds. When I hit the
inventory tab on the menu screen, I noticed something new at the
top of the list.
It was labeled HAND MIRROR. Curious, I tapped the name and
selected the MATERIALIZE button from the list of options. With a
sparkling sound effect, a small square mirror popped into being.
I reluctantly picked up the mirror, but nothing happened. All I
saw reflected in the surface was the painstakingly crafted face of
my virtual avatar. Tilting my neck, I glanced at Klein. Like me,
the chiseled samurai stood staring into his own mirror.
Then…
A brilliant white light enveloped Klein and several other characters nearby. In the next instant, my vision went blank as the
same light surrounded me. A few seconds later, it faded, returning the same old sights.
Except…
This wasn't the Klein I recognized. The mismatched plate
armor, ugly bandanna, and spiky red hair were the same as before. It was the face that had changed. The slender eyes were now
bulging and round. The slender bridge of his nose was a beak.
And his fine cheeks and chin were now covered in scraggly facial
hair. If his former avatar was a gallant young samurai, the new
Klein was a wandering ronin—or worse yet, a bandit.
Forgetting everything for an instant, I muttered, "Who…are
you?"
The man before me returned the question. "Me? Who are
you?"
And in a flash of enlightenment, I understood the meaning of
Kayaba's "gift." Raising my own mirror again, I stared at the reflection within.
Black hair in an inoffensive style. Gentle eyes set beneath long
bangs. A soft, rounded face that still got me confused for a sister
instead of a brother when strangers saw me side by side with my
sister.
There was none of Kirito's previous heroic look. The face I saw
in the mirror…
…was the real-life face I'd been trying to escape.
"Whoa…it's me…" Klein murmured into his mirror, flabbergasted. We faced each other again and shouted in unison.
"You're Klein?"
"You're Kirito?"
The voice-filtering function had apparently stopped working,
shifting the sound of our voices as well, but that was the least of
our concerns.
Both mirrors slipped through our fingers, hitting the ground
simultaneously with a faint crack. A quick glance around showed
that the prior gathering of wildly colored, beautiful fantasy characters had changed dramatically. It was as though someone had
taken the crowd of a real video game convention and given them
swords and armor to wear. Even the ratio of men to women had
gone frightfully askance.
How was this possible? We had all gone from our virtual
avatars to our real-life appearances. It was still presented in
polygonal form with a few slight details felt out, but the degree of
accuracy was startling. It was like I'd undergone a full-body scan.
A scan.
"…Of course!" I muttered, looking up at Klein. "The NerveGear's got those transmitters all over the underside of the helmet,
including the part that covers your face. So not only can it read
your brain, it also re-creates your facial details…"
"But what about my height…and my weight?" Klein peered
around, his voice uncharacteristically quiet.
The crowd of players, still staring about in amazement, had
clearly lost a few inches in average height after the "adjustment."
Both Klein and I had set our avatars' heights to be about the same
as our own, hoping to avoid throwing off our physical coordination during full dive due to any changes in eye-level. But judging
from the crowd, the majority of players had given themselves an
extra six inches, if not more.
And that wasn't all. The average girth of the crowd had swollen
considerably as well. But the NerveGear could only scan our
heads. How could it have gauged our body size?
Klein had the answer.
"Wait a sec. I remember this 'cos I just bought my NerveGear
yesterday. It did that thing during the set-up phase…What was it,
calibration? It asked me to touch my body in all these different
spots. Could that have been it?"
"Oh…right, of course…"
The calibration process was a measurement of how far the
user needed to move to touch his or her body, such that the system could re-create the proper surface area digitally. In essence,
it was enlisting the user's help to build an internal measurement
of the user's body.
It clearly worked. Every player in the world of SAO at this mo-
ment had been turned into a virtually perfect polygonal replica of
themselves. The intent was obvious.
"It's reality," I muttered. "He just said so. My avatar and my
hit points are now my real body and life. Kayaba re-created our
faces and figures to force us to recognize the truth."
"B-but, Kirito," Klein wailed, scratching his head as his eyes
bulged beneath the bandanna. "Why? Why would he do something like this…?"
I couldn't answer that. Instead, I pointed upward.
"Just wait. He's about to answer that, I'm sure."
Kayaba did not disappoint. The solemn voice continued a few
seconds later, ringing out from the bloodred sky.
"You are likely asking yourselves, why? Why would Akihiko
Kayaba, developer of SAO and the NerveGear unit, do such a
thing? Is it an act of terrorism? An elaborate kidnapping to extract ransom money?"
And for the first time, Kayaba's emotionless voice began to
take on the faintest signs of color. Despite the situation, I felt a
hint of longing in his voice. But that couldn't be right.
"What I seek is neither of these things. I have no goals or justifications at this moment. In fact, this very situation was my ultimate goal. I created the NerveGear and SAO precisely in order to
build this world and observe it. I have now achieved that aim."
After a short pause, Kayaba's voice was back to its usual monotone.
"This concludes the tutorial phase of Sword Art Online. I wish
you the best of luck, dear players."
His last word echoed briefly before dying out.
The crimson robe silently ascended, the tip of the hood melting into the system warnings still displayed in midair. The shoulders, chest, arms, and legs followed into the bloodred surface,
leaving a single outward ripple behind. The next instant, the giant
wall of messages plastered across the sky disappeared as abruptly
as it came.
The wind blew over the top of the square, and the BGM from a
band of NPC musicians slowly approached from afar, bringing
life back to my ears. The game had returned to its original state.
The only difference lay in a few very crucial rules.
Finally, at long last, the throng of players exhibited the proper
reaction.
The square exploded into noise, convulsing with the sound of
ten thousand voices all at once.
"This can't be happening…You've gotta be kidding me!"
"Screw this! Let me out! I want out of here!"
"You can't do this to me! I'm supposed to meet someone
tonight!"
"No! Let me leave, let me leave!"
Screams. Rage. Shrieks. Insults. Pleading. And roars.
In the span of several minutes, we'd been turned from players
to prisoners. We held our heads, sunk to our knees, shook fists in
the air, grabbed others, and turned on one another.
Oddly enough, the more the screaming continued, the clearer
my thoughts became.
This is reality. Everything that Akihiko Kayaba said was the
truth. He, of all people, would be capable of this. That destructive, unpredictable genius was part of his allure.
I would not be back in the real world for quite some time—
months, if not longer. I wouldn't be able to see or speak to my
mother or sister. I might never do so again. If I died here…
I was really dead.
The NerveGear—game console, shackles, and guillotine blade
all in one—would fry my brain and kill me.
I took a slow, measured breath and opened my mouth.
"Come with me, Klein."
I grabbed his arm, his figure still imposingly tall even after the
shift to our actual body types, and quickly led him out through
the hysterical mob. We must have been placed near the outside of
the group, as it took little time to escape the crowd. I marched
down one of the town streets radiating out from the square and
stepped behind a stationary carriage.
"Klein," I snapped at the dazed man in the most sober tone I
could manage. "Listen up. I'm leaving this city right now and
heading for the next village. Come with me."
I pushed on, my voice low, as Klein stared at me from beneath
his hideous bandanna.
"If what he said is true, then we have to get stronger and
stronger in order to survive. I'm sure you already know that
MMORPGs are a battle over system resources. There's only so
much gold, loot, and experience to go around, so the more you
win, the stronger you get. Everyone's going to have the same idea,
so the fields around the Town of Beginnings will be bled dry in no
time. You'll be forced to wander around, endlessly waiting for
mobs to repop. We need to take this opportunity to set up base in
the next town. I know the way, and I know which spots are dangerous. I can get us there safely, even at level one."
By my standards, it was a marathon speech, but Klein listened
to every word. A few seconds later, he grimaced slightly.
"But…remember what I said earlier? I stayed in line all night
with some friends from another game just to buy this. They were
logged in. They must still be back in the square. I can't just leave
them behind."
"…"
I held my breath and bit my lip. The intention behind Klein's
pensive stare was as plain as day. The jovial, faithful man couldn't
leave his friends behind. He wanted to bring them with us.
And I just couldn't agree to that.
Even at level one, I was confident that I could protect Klein
alone from the more aggressive monsters along the route to the
next village. But any more than that would make the risks too
great. What if someone died en route and, as Kayaba said, had his
actual brain fried? The responsibility would lie with me: the guy
who wanted to leave our initial haven and failed to keep everyone
safe.
I couldn't handle that unbearable pressure. It was impossible.
Klein seemed to pick up on my momentary hesitation once
again. A stiff but broad smile cracked his stubbly cheeks, and he
shook his head slowly.
"Nah…I can't ask for more of your help than you've already
given. Hell, I was a guild leader myself back in the last game.
Don't worry, I'll get by with the techniques you taught me. Besides, there's always the possibility that this really was just a bad
prank, and we'll be able to log out in no time. So go on, jump
ahead and don't mind me."
"…"
For a few seconds, I stayed silent, grappling with a conflict the
likes of which I'd never faced before.
And then I spoke the simple words that I would grow to regret
over the following two years.
"…Okay." I nodded, taking a step back. In a hoarse voice, I
continued. "We'll part ways here, then. Shoot me a message if
anything comes up. Well…see ya, Klein."
As I averted my eyes and tried to turn away, Klein barked out.
"Kirito!"
"…"
His glance said he wanted to ask something, but his cheekbones only twitched, and no words came out. I waved and turned
northwest, the general direction of the village I sought to go next.
After five steps, I heard his voice call out behind me again.
"Hey, Kirito! Turns out you look pretty cute after all! Just my
type!"
I grimaced and called back over my shoulder. "And you look
ten times better now that you're a mountain bandit!"
And having turned my back on the first friend I ever made in
this world, I started walking forward. After a few minutes traveling down the twisted back alleys of the city, I turned around to
look. There was no one there, of course.
Gritting my teeth and swallowing the strange sensation that
seemed to block my windpipe, I picked up my heels and ran.
First the northwest gate of the Town of Beginnings, then a vast
field and deep forest, and finally a little village. I raced onward toward what lay beyond, headlong into a lonely battle for survival
without end.