Hello, and welcome one and all!
To the ever-growing world of Enverdolmal!
I hope -as always- that this finds you well!
I have been...better.
But I am also not one to complain, so I will leave that at the gate!
WELCOME BACK TO THE GATE TO ENVERDOLMAL!
I would love to start by thanking all of you loyal readers for helping this little series jump to
-DRUMROLL PLEASE!-
English: 96.73K Views!
Spanish: 54.27K Views!
German: 14.81K Views!
That's a CRAZY total of 165,810 Views!
I would cry, but there has been enough of that this week for me lbvs.
I love you all...
You keep me going.
On another not, I am all caught up with the German translations for O.L.K.
That means I can post across all three languages now all on the same day!
That is amazing lol.
What should I do now?
Japanese?
Chinese?
I would like to reach out to an Asian Reader base as well.
I all about inclusion folks!
I will leave you all at that.
OH!
I can't PROMISE that I will drop a new chapter art on April 1st, but I will do my best to get the first chapter of Part/Volume 2: (Smoke) out for all of you!
Thank you for your patience folks!
In the meantime while you are waiting, how about some recaps!?
Share these with anyone you think may be into stories like these. They can simply read a summary of each chapter and see if it's something they can get into!
They can be read as individual stories but they WILL tie together with time!
With all that said, thank you all again form the bottom of my heart, and I will see you back here at the gates soon enough!
Enjoy!
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The stage has been set...
The players have been chosen...
The paths of all will be both long and winding...
The world of Enverdolmal has been experiencing a string of seemingly random events, and no one seems to know who or what the catalyst is.
With chaos and terror beginning to spread like wildfire, horrific monsters and dormant armies are bound to rise.
Lines are bound to be drawn.
War is on the horizon.
This series of short stories has begun to roll together into a grand and explosive tale, and you dear Reader, happen to be in the best seat in the house!
Welcome one and all, to the wild and wonderful world of Enverdolmal!
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Main Characters by order of introduction.
The Support Characters will be noted just below each of the main characters.
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01. "My path to travel. Part 1 & 1.5"
Bastion Ridder: Dwarfym. Knight under the banner of the Knights of Naeri.
K.I. (Knight Instructor.) for Hellinbrachyn.
-Yenoog, The Tough: Cyclops. Heavy Brawler.
-Valerin Jurant A.K.A Valerex, Harbinger of Disorder: Human. A.M.P (Aethral Mind Projectionist.)
Summary.
While en route to a set rendezvous with his best friend and long-time companion, a lone and war-weary Knight by the name of Bastion Ridder finds himself in the right place at the right time. His arrival at the grand and illustrious school known as Garth Verlore would have to be put off just a bit longer as he could not stand by and watch as horror befell the small dorpie that lay before him.
A bored and powerful A.M.P. Mage (Aetheral Mind Projectionist) who calls himself "Valerex, Harbinger of Disorder stumbles across the hibernating form of a great and terrible cyclops by the name of Yenoog, the Tough. The mighty and lumbering monster would be used as a puppet by the morbid, manipulative, maleficent Mage, its wrath directed toward the vulnerable and unaware people of the surrounding area.
With little time to spare Bastion finds himself charging headlong into a battle that he was ill-prepared for. Unbeknownst to him, help was not only on the way but already relatively close by.
A S.T.A.R. Agent (Subterfuge Tactics and Alternative Reconnaissance) by the name of Orionus had been in the area on a separate assignment when she had caught wind of a potent and mysterious Aether signature, one that would require more and immediate investigation. She would report the case of the rampaging cyclops and the knight who moved against it before being dispatched with orders to track and eliminate the A.M.P. at all costs.
The battles that would ensue would set the tone for the greater war to come.
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02. "Go your own way. Part 1 & 1.5"
Laxe Moonrey: Elfym. Unranked Ranger. (Self-proclaimed Rank 4 by feat.)
-Ripton Skuttlebottom: Human. Scout/Saboteur.
-Lisander Caballa: Human. Mounted Cavalry.
-Black-robed Men: ????????
Summary.
An Independent, self-proclaimed Elfym Ranger...
An enchanted, rampaging Forest Troll...
A deal made behind the scenes...
Laxe Moonrey was just trying to catch a simple mid-day nap...
But alas, fate would have very different plans for the lone Elfym and the battle-hardened dorpie known as Kabuterval.
Laxe was a roaming soul.
An individualist.
A lone wolf to her very core.
Kabouterval just happened to be her most recent haunt, and on this particular day, the citizens of that secluded dorpie would be more than just glad to have her and her particular skill set around.
Laxe was not typically one to offer her services for free as she did have to eat after all, but this situation had arisen with very little forewarning, and she was not one to let chaos have its way.
While she did her best to hold the creature at bay, a runner and Kabouterval Scout by the name of Ripton Skuttlebottom was off and on his way to both rouse the Riders of Kabouteval and warn the people of the approaching danger.
Little did they know, he was a big part of the cause.
A young and eager rider by the name of Lisander Caballa would ride out to assist the Ranger as they were fast and long-time friends.
Nearby, an active S.T.A.R. Agent by the name of Novala would move to investigate the strange troll's movements and point of origin.
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03. "Shadows and sorrow. Part 1 & 1.5"
Kyric Blacklore: Human. Warlock Blade.
-Kyron Blacklore: Human. Sorcerer/Alchemist. Father of Kyric Blacklore.
-Belirox, Keeper of the Door: Daemon Portal Lord.
Summary.
Nearly 100 years ago a deal was struck in the dark of night between Kyron Blacklore, a desperate Sorcerer, and Belirox, Keep of the Door, an equally desperate low-ranking Portal Daemon...
One needed a way, any way to save his sickly child.
The other needed a secure location to set and secure its "door."
With the contract written and signed in the blood of both, the deal was done.
But at what cost?
A young and unageing Warlock Blade by the name of Kyric Blacklore seeks the answer to that very question...
Unfortunately, he would have nothing BUT time to hunt it down as he had inadvertently cursed himself as a child with the irreversible affliction of agelessness.
At first, the curse was all but unnoticeable.
His tender age of eight had been an effective buffer against the first stages of the spell-turned-curse, but as he reached and progressed through puberty he slowly but surely began to realize that he had stopped both aging and growing.
By the sunrise of his 17th birthday, his age was fully spell-locked at just that, and he would never age another day again. He likes to tell people who ask that he is either 17.5 or 117.5 there is rarely a different number quoted.
Vowing to figure out all of the whose, where's, and whys, Kyric left his small home in the Tri-Eye and settled himself in at Garth Verlore, eventually becoming a full-fledged Professor after just over a decade of dedicated study.
Kyric has mastered dozens of spells and abilities linked to his Warlock background, and his Runes and Sigils course is focused on just that.
Unfortunately, those very same abilities had not granted him foresight, and on a random bright and sunny day he found himself being somehow magically summoned to a place unknown to him, by a source unseen.
The sins of his father had finally awoken.
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04. "Blood. Leaf. Stone. Part 1 & 1.5"
Chip Oakenmaul: Dwarven. Druid -Second- Generation King.
-Roary Oakenhill: Dwarven. -First- Druid King.
-Great Horn, Groutaxus: Dragon-blessed Boer Goat.
Summary.
"Blood. Leaf. Stone."
Everyone needs a place to call their own.
Somewhere to call their home.
Just as every man needs a sprawling Kingdom.
Every Dwarf needs a growing Fiefdom.
Chippy "Chip" Oakenmaul is the fifth king of Oakenhall.
He is a strong, generous, understanding ruler and leader of his people.
His only regret and biggest anxiety lies in his seemingly stubborn inability to surpass the feats of his ancestors, especially his favorite and most honored great, great, great, great grandfather: The loud, proud, rough-and-tumble first Druid King Roary Oakenhill.
It was Roary who first found and settled the now world-famous Oakenhall after his legendary defeat of its long-time inhabitant, the Dragon-blessed Boer goat known only as "Great Horn."
While mentally recalling the story of the great battle that his long-past King had to face in order for his people to have the home that they now have, Chip's silent reverie is interrupted by the arrival of a surprising guest, one who arrives with even more surprising news.
Their great "Fiefdom under the forest." known as Oakenhall may be headed to war.
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05. "To carry. Part 1 & 1.5"
Vander: Human Warrior Monk.
-Likosplitz: Human. Scout.
-Ashouka the First: Dragon-blessed, Elder Ashen Atlas Bear.
Summary.
The weather outside was rather frightful, yes.
But not nearly as frightful as Ashouka, a nearly 1700-pound Dragon-blessed Elder Ashen Atlas Bear that was rampaging its way towards the dorpie of the Scout named Likospitz.
His one and only job was to reach his people and raise their defenses, thus giving them a chance to hold out until help could arrive.
There was both good news and bad news to be had that day.
The good news?
Vander, a trained and qualified Atlas Warrior Monk was on his way to put the beast down.
The bad news?
Likosplitz was not quite sure that either he or the Monk would make it in time before his dorpie was destroyed and his people handed a fate far worse.
They would have to simply let the damage be done and relocate as it was an offense punishable by death to wound any of the honored Atlas Bears if you were not an Atlas Warrior Monk.
Vander's training and abilities would be put to the ultimate test as he moved to save not only the town but himself from the wrath of the ill and well-aged beast.
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06. Special Presentation: They don't deserve you. Part 1."
Printice Nor: Faemen. (Human/Faeri Hybrid) Combat Cleric.
Summary.
In the dark of night, an innocent child's life is lost.
In that instant he is truly saved, spirited away from the death and destruction that befell his dorpie to the world of the Fae by the Guardian Spirit of his long-past mother.
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07. "In the name of love. Part 1 & 1.5"
Davien Jakon: Human. Biologist/Tinkologist.
-Amoura Jakon: Human. Ex-Theodoran Knight/Currently an Officer with the B.C.D.F. (Bant City Defense Force.)
-Boongaloot: Orcis. Underchief Brawler/Strategist.
-Governor Telith: Human. Governor/Tactician.
-Captain Grom: Human. B.C.D.F. (Bant City Defense Force.) Soldier.
-D.P.G.A (Davien's Personal Gatemen Automaton): Model TC/H-C4482 (Tinker Construct Human-Class Automaton experiment 4482.) B.C.D.F (Bant City Defense Force.) Guardian-Class/ Escort-Class.
Summary.
One fine day with a shout and a roar, the Orcis would charge and with chaos came more...
This rushed and seemingly random incident would be the catalyst to a much larger string of events.
Grom Royson: A jealous and disillusioned Guard Captain.
Telith: A greedy and mysterious Governor.
Boongalot: An ambitious and bold Orcis Underchief.
Davien and Amoura Jakon had no idea that they had such a robust rogue's gallery in direct opposition to them...
After the failure of their first business venture in Theodora and the subsequent death of their child, the pair had relocated to Bant to start anew and reestablish their brand and would-changing invention: the Gatemen Automaton.
Little did they know, their success would step on the toes of some pretty big pieces on the global chess board.
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07. "No blood on our pillows. Part 1 & 1.5"
Ajor Dova: Elfym Ex-Thief/ Currently an Assassin.
-Laroon Moonrey: Elven. Madam of House Moonrey/Borough Leader of Wegkrip.
-Barut Kes: Human. Captain of the Blades of Wegkrip/Soldier.
-Jinroy A.K.A Jinrot the Bent: Undead Human/Rat. Hybrid Soldier.
-Nori Dova: Elfym. ????????.
Summary.
If you've ever heard the names of any rapist, murderers, gang lords, or any of that other infamous sort spoken about the land of Enverdolmal, then so-to have you heard of the type of men that would catch the eye of our lovely and lethal Madame Moonrey of House Moonrey, and by extension of Ajor Dova.
These days, the Crater Coast Collective (formerly known as the proud and prosperous Kingdom of Grootawe) is nothing more than a sea-side crime-hub for pirates, gangs, cultist, and anything else that lives the...less savory life.
Many a low-life has disappeared without a trace from one dorpie or another, and often times in the dead of night.
No one seems to ask, and no one seems willing to tell even if asked...
Everyone who lives within the borders of the C.C.C. knows where the bodies go.
Conversely, no one in charge seems to see the wider effects or consequences of what they are doing as evil minds gather in the shadows, syphoning the corrupted Aether from the discarded corpses...
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08. "Inheritance. Part 1 & 1.5"
Dunda: Dwarfym. Fighter/Student.
-Sir Ivin Rue: Elf. Senior K.I. (Knight Instructor.) for Hellinbrachyn.
-Urik : Human. Fisher/Farmer/Conman.
-Dunda's Father. ????????
-Dunda's Mother. ????????
Summary.
Everyday Dunda would work himself to exhaustion aboard his uncle Urik's ship or within his aunts fields...
Everyday he would eat just one meal, two one a good day. There were few good days...
Everyday his cruel aunt and his crap of an uncle would beat and berate and chastise him.
Everyday he would beg and plead for something or someone to just take him away.
Alive, or dead...
One day there was a knock at the door and his world -and uncle- would be flipped on its head.
Before he knew who to thank, he would be on his way to his new life and home at the world-rewound school known as Garth Verlore, escorted by a lone Knight Instructor by the name of Sir Ivin.
His life would never be the same as little did he know, he was one of the most wealthiest individuals in all of Enverdolmal.
He would strive to make his parents proud.
But first, he had to adjust to not only a new life but that of a student.
His uncle would not let him nor the fortune that he and his wife perceived as theirs get away so easily...
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Hey! Hey!
I hope that this holds you over till the next part drops soon!
I had to cut this into three parts to make it a bit easier on myself this month folks, and for that I am truly sorry.
I have a funeral to attend tomorrow, so it has been all of the things that come with THAT this month, you know?
A lot of heavy energy.
But alas, that is not for THIS space!
I love you all, and I will see you all back here soon enough I am sure.
Till then, and as always: Safe travels folks.
Stay safe.
Stay healthy.
Stay vigilant.
-Redd.