17. Elemental magic wall

jack was checking his stored skills and spells to fuse something like a defensive wall or a movement technique he had few ideas which he tried with his first skill 'trial' but most of them failed, he could not make a armour using spirite magic yet, and it would not be practical because it would need continued supply of SE.

he then looked at all the defensive spells like metal wall,mud wall,water wall,fire wall,stone wall and then two manipulation skills he had stored in his talent 'big stomach' worked like a platform which had a store, improve and fusion tab.

store tab was simple just click add and skill will be stored.

improve tab had two boxes in it one was main skill box in which you put the skill you want to improve and other was ingredient box in which you put competent material or skill to improve the main skill, which will be lost after used. there was also a success percentage bar below to know the chance of success or failure.

fusion tab also had two boxes both for skills and percentage bar but it also had a 'type' tab with option like

attack, defence and support. and in the result section hat a selection option out of 3.

in the fusion tab i put all the wall skills in one box and manipulation skills in second box, the percentage shown was 92% i clicked fuse tab to start the fusion, after 1 minute three options were revealed.

- metal barrier (tire 2)

-elemental magic wall (tire 3)

- multiple mana walls (tire 3)

metal barrier had good phisical defence but many disadvantage like low magic defence and vision block may be of a problem in certain situations, so i dropped it.

multiple mana walls is as name suggests multiple walls of mana can be useful in some cases but rather useless in physical fights, break in single strike,take few seconds to form many walls I know all this due to my skill trial

i chose elemental magic wall because

1) it can be cast instantly with any element I want with just a thought.

2)The wall has high hp which can be healed.

3) efficiency and versatility with my style.

you have learned elemental magic wall.(4/5)

BASIC ELEMENTAL MAGIC WALL

(tire 3)(lv.1)

Instantly cast a magic wall with 2× your max hp to absorbs damage untill hp depleted, caster can replenish hp by providing energy, can select any basic elemental wall. Some elements may have special effects.

Wall HP can be increased depends of amount and type of energy provided.

cost: 30 mp

CD: none.

jack was satisfied with his new skill,

'most annoying skill when i for against mages is now with me '

jack had last thing to do that he could

not do due to his low grade talent but with his ss+ grade talent he was more than sure it will work.

He took out the revival ELIXIR and used his talent on the item

*ding

you have used elixir of revival

you will revive in game space 24 hr after you die only once.(location selected by jack)

you get the hidden unique skill FUTURE SIGHT.

* ding

new title: elixir user

*talent activated

" host there are there are three things I can get you select what you want

- skill: revive (s)

-+1000hp

- passive skill:soul siphon(a)"

jack used inspect on the skill and title

future sight(s rank)

see 2 second in future may damage

soul if soul is not strong enough.

title -

elixir user:(special)

effects

- skill: revival -revive diying or just dead(30min) target with intact soul with 50%hp (once/day)

-hp+100, defence+10,mana+50

- luck+10, lethargy attack+5.

jack had no need to choose any thing else as he already had revive skill and he can see a 'soul' in the other skill means it is special.

soul siphon (a) (passive)

absorb soul power from recently dead souls and temporary boost to your status, stronger the soul you absorb more boost you get.

not bad but not as good as i thought but let's store both the skills for now.

fira what is lethargy attack ?

" lethargy attack is a special attribute that reduces attack power of opponent by the attribute value with each attack"

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thank you for reading my novel

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