Closing the chat he opened his character status
**Main Character Status**
- Character Name: NecroPriest
- Class: Necromancer
- Sub-class: Dark Priest
- Level: 1
- Experience Points: 0/100
- HP: 300/300
- MP: 200/200
- DEF: 20
- ATK: 20
- Skills: [Raise undead] (lvl 1): raise both ally and enemy fallen soldiers, [Bone armor] (lvl 1): fortify troops with extra armor, [Curse of the dead] (lvl 1): (Buff skill) raises ATK of undead soldiers by +5, [Blessing of the stars] (lvl 1): (Buff skill) calls upon the stars to protect ally troops (DEF +5).
- Skill points: 0 - Attribute points: 0
He closed his status and headed towards the edge of the territory, he then called upon his soldiers and together they left the territory for the first time, after walking a little ways away from their home he turned back and saw a translucent dome covering his territory, "so this must be the shield protecting us from attacks" he said to himself. Venturing out more they came upon a wood resource point he brought the the stats
**Resource point**
- Resources: Wood
- Capacity: 3000/3500 units of wood
- Occupier: None
- Number of workers: 0/5
Coming closer to the logging cabin they heard voices from within, getting closer, the sound got louder, when they got close enough they saw a group of goblins gathered just outside the logging cabin, some wielding short rusty daggers 🗡️ others holding tattered bows, he looked at their stats
**Character Stats**
- Character Name: Goblin
- Level: 2
- ATK: 6
- DEF: 10
- Description: This is a common goblin, nothing to worry about except their numbers.
Then looked at the stats of his own troops
**Troop Stats**
- Troop Name: Skeleton swordsman
- Level: 1
- ATK: 8
- DEF: 12
- Description: This is an ordinary undead, dont expect anything much from it.
**Troop Stats**
- Troop Name: Skeleton archer
- Level: 1
- ATK: 7
- DEF: 10
- Description: This is an ordinary undead, dont expect anything much from it
Hoping that this much should be enough to bring down the group in front of him, he set 15 archers in a line behind a group of trees and sent out 20 Swordsmen to confront the mob, with the goblins distracted by the SMs the archers began releasing thier arrows into the air, with a "wssshhhhh" sound the arrows rained down on the already alarmed goblins resulting in the loss of more of their numbers. When the battle was over, though the archers remained unharmed the SMs dropped from 20 to 15 plus the ten that were left behind he was left with 25 SMs and 20 SAs, with the confrontation over he sent out 5 more SMs to probe the area, and finding out that all was clear he approached the cabin, when he got closer he noticed a white flag on top of the cabin, as he entered a prompt appeared
** Do you wish to occupy this resource point??**
- Yes - No
Clicking on yes the white flag changed to a flag bearing the name "Twilight City".
He left behind 3 SMs and 3 SAs to guard the point marking the location on his map he set out with the rest of his troops to explore further . He encountered more goblins along the search and having learnt from his last battle, easily got rid of them without losing his troops, it was after their 4th encounter a bright glow enveloped him and he felt himself get stronger, realising that he had just leveled up he checked his stats once again.
**Main Character Status**
- Character Name: NecroPriest
- Class: Necromancer
- Sub-class: Dark Priest
- Level: 2
- Experience Points: 10/200
- HP: 300/300
- MP: 200/200
- DEF: 20 -ATK: 15
- INT: 15 - STR: 8 - VIT: 10
- AGI: 10 - LCK: 10 - DEX: 10
- Skills: [Raise undead] (lvl 1): raise both ally and enemy fallen soldiers, [Bone armor] (lvl 1): fortify troops with extra armor, [Curse of the dead] (lvl 1): (Buff skill) raises ATK of undead soldiers by +5, [Blessing of the stars] (lvl 1): (Buff skill) calls upon the stars to protect ally troops (DEF +5).
- Skill points: 1 - Attribute points: 5
He put 2 points into STR, 2 in VIT & 1 in INT and used the skill point to level up [Raise undead] to lvl 2.
**Main Character Status**
- Character Name: NecroPriest
- Class: Necromancer
- Sub-class: Dark Priest
- Level: 2
- Experience Points: 10/250
- HP: 350/350
- MP: 220/220
- DEF: 20 -ATK: 15
- INT: 16 - STR: 10 - VIT: 12
- AGI: 10 - LCK: 10 - DEX: 10
- Skills: [Raise undead] (lvl 2): raise both ally and enemy fallen soldiers, [Bone armor] (lvl 1): fortify troops with extra armor, [Curse of the dead] (lvl 1): (Buff skill) raises ATK of undead soldiers by +5, [Blessing of the stars] (lvl 1): (Buff skill) calls upon the stars to protect ally troops (DEF +5).
- Skill points: 0 - Attribute points: 0
Satisfied with his findings for the day he decided to return home, he returned with 22 SSMs and 17 SAs. Going straight to the barracks he trained 3 new SAs and 8 SSMs to replace those that were lost in battle and those left behind in cabin. After that he went to the administrator and told him about the resource point he found, he told him to delegate 5 residents to go and work there to collect the wood. "Even though we discovered a resource point I searched further but couldn't find another, why is that?" He asked " My lord Resource points are randomly spawned around a territory and they are also difficult to acquire because of the kind of monsters that may be occupying the point, we are lucky enough to have gotten one on the first outing" why is that? he asked further " Because once occupied by someone they will not disappear and will be reset every 7 days, so even if we exhaust the resource present at the point after 7 days it will be reset and restored. Our next step should be to upgrade our buildings and we should also look to build defensive structures, one month is actually shorter than we think." The administrator answered, "Alright then this will be done tomorrow, I will see to it personally you may take your leave" " yes my Lord ".
He returned to the hall and opened up his interface
**Settlement Status**
- Settlement Name: Twilight City
- Settlement Level: 1 [Settlement]
- Population: 50
- Idle population: 50
- Settlement Power: 200
- Resource points occupied: 1
** Storage**
Wood: 2000
Gold: 1500
Stone: 1000
Gemstones: 100
He opened the chat and what greeted him was people complaining once again about their experiences
- SteelCaster: I've spent almost all my resources training Troops but yet I'm yet to find a resource point 😭😭
- VoidShaman: I found one close to my territory, it was empty so I quickly occupied it✌️✌️, when I searched some more i found a stone mine but I couldn't occupy it, it had a group of lvl 5 gargoyles within which wiped out my entire army, I barely escaped 😭😭
- DarkBlade: I also found a stone mine but luckily for me it only had lvl 2 gremlins✌️✌️, too bad this game has a day and night system. I wanted to explore more during the night but I was warned against that🙄🙄, my administrator said that the monsters get stronger during the night and that I could even encounter a lvl 15 monster so I remained😔😔.
Realizing that resource points are based on luck he decided to first use his current resources to bolster the power of his territory.
The next day, he went to the control panel and opening it he saw the current buildings he could construct
- Sentry turret ×3: A basic tower which can house up to two archers
- Wood pile ×2: Used to store wood
- Stone pile ×2: Used to store stone
- Gold storage ×2: Used to store gold
He clicked on the sentry turret
**Sentry Turret Stats**
- Name: Sentry Turret
- HP (Hit Points): 30
- ATK (Attack): 8
- Range: 30 tiles
- Description: This is a basic sentry turret containing two archers. What it lacks in damage, it makes up for it with an impressive range.
**Additional Information**
- Upgrades: None
- Maintenance: None
- Requires: 100 stone units & 100 wood units
- Build time: 3mins
He decided to build all three at once, when he clicked on the build option a 3d view of the domain came up showing all the current buildings and available space. With the range of the turrets he decided to create a triangle with the town hall in the center, clicking on confirm, construction sites appeared in the designated areas. He returned to the build option and chose to build both the wood and stone storages which required 50 units each and only had a build time of 1min, with his idle population reaching 0 he closed the panel and left the hall ready for another day of adventure.