Representative Guild

Most players in the current state of the Divine World only sought a Guild Residence built within the city. It required a Guild Certificate to even be approved and granted such a specialized building.

However, a Guild Residence didn't mean the end of the progress or grind. 

Instead, it was merely the start of the real tedious and torturous process. 

A Guild having their own residence didn't have much power besides being able to accept quests from NPCs who post them other than the Adventure Association or Mercenary Association. 

It sounded great on the surface, but what if there were multiple Guild Residences in one city—especially when that city was very populated and filled with many talents? 

How does one gain more exclusive and juicy quests from the NPC amidst all other competitors? 

Well, the answer was none other than becoming a representative guild for that particular city.