132

Loot

The flames on Forseti's Scarlet Commander's Shield were in full swing, as if the flame pattern on it had come alive.

With a flick of Forseti's shield, he knocked his opponent to the ground and then chased after him with a hammer.

The frost giant rolled and crawled, trying to escape, but was hit in the shoulder by the hammer. Blood spurted as the giant let out a scream.

"The Sword of Justice!"

In the end, Forseti ended the frost giant's life with the Sword of Justice.

After killing the leader of the frost giants, he turned to kill the others.

For ordinary frost giants, the surging heat from Forseti felt like standing under the scorching sun. They would lose their strength before they even fought, making them easy targets.

Thus, there were almost no frost giants who could survive three moves from Forseti.

Soon, the frost giant squad followed in the footsteps of the troll squad, killed by Hermond's team. However, the victory came at the cost of one death and one serious injury.

Hermond led most of the team to support other areas, while Forseti was responsible for treating the seriously wounded.

"Brunnock," Forseti said, seeing that Brunnock was about to join Hermond in the fight again. "You're injured. Don't go over."

"It's just a minor injury," Brunnock replied, covering the wound.

"That's what I'm here for." Forseti began treating the seriously wounded who were unconscious.

He first rubbed two healing stones on the wounds of the seriously wounded's abdomen, then released Faith. The holy light in his hands flowed, and together with the healing stones, the wounds quickly stopped bleeding, scabbed, and healed.

Brunnock hesitated for a moment but finally came over.

After the seriously wounded were out of danger, Forseti began to treat Brunnock's wound, saying, "I thought you had excellent fighting skills."

Brunnock, obviously dissatisfied, argued, "I have practiced!"

"But you're really not good at it. If I had to describe it, I'd say it's like 'drawing a tiger by sketching a cat'." Forseti said mercilessly. "If it weren't for your good physique and excellent equipment, you might have died in Vanaheim."

As the son of a blacksmith, Brunnock had been tempered by furnaces and anvils, giving him a decent physique.

His arms were particularly thick, with muscles in strips like solid bundles of steel bars.

Coupled with sophisticated equipment, Brunnock's combat effectiveness was a bit higher than that of ordinary warriors, but his combat skills were lacking.

Brunnock was silent for a moment. "Can you teach me?"

"Yes, but what price are you willing to pay?" Forseti asked.

"Money?" Brunnock ventured.

"Money isn't everything," Forseti replied lightly.

Brunnock was torn.

However, Forseti added, "But it's not out of the question."

"How about twenty runes?" Brunnock asked.

"Money may be everything, but too little isn't," Forseti refused.

"You know I ran away from home and don't have much money... Would you take all my future spoils?" Brunnock offered, troubled.

"I'm not short of loot." Forseti pointed to the charred corpses around them.

Brunnock was at a loss for words.

"Well, let's make a bet," Forseti suddenly said. "In the next month, you can challenge me once a day. If you can last ten moves in any one challenge, I will teach you fighting skills. If you fail, you go home and become a promising blacksmith. How about that?"

Brunnock thought about it for a while, then seemed to think it was not too difficult. "You won't use your divine power against me, will you?"

"Of course not, just pure fighting skills," Forseti said.

After all, he was well-versed in the combat skills of the Paladins, making it easy to deal with a novice.

Brunnock seemed confident, probably thinking ten moves were achievable.

When the battle was over, Hermond returned with his team, and the rest of the camp packed up the battlefield.

"It seems that the blessing of fate has taken effect," Hermond said, sitting down and staring at Forseti for a while. "You guy, you lied to me for a day."

Forseti replied, "You were actually deceived by me for a day."

Then he imitated Hermond, waving his hand as Hermond had done before. "Turalyon, you are very similar to that friend of mine, not only in appearance but also in tone... hahaha."

Hermond: "..."

"Let's pack up the spoils."

Asgard is a country that respects soldiers, and the soldiers have the legitimate right to obtain spoils. In most cases, the corpses of the enemy or the weapons and property of the prisoners are claimed by the soldiers who defeated them.

Hermond's team had killed many enemies, making it one of the most successful combat teams in the entire camp.

Almost all warriors collect trophies that are valuable or useful, such as jewelry and high-quality armor. Items of lesser value are thrown away and later confiscated by the camp.

But Forseti was an exception.

As long as it wasn't waste, he collected everything. Except for some items kept for himself, the others were thrown to the holy deed to recharge the faith.

[Level 4 items, all donations can get 2722 piety]

On the frost giant captain, Forseti found an ice-blue dagger rated as a fourth-level item by the Holy Deed.

The dagger had a unique shape and emitted cold air, making it quite attractive.

However, Forseti thought about it and decided he already had the blade given by Odin, which he definitely didn't need, so he donated it to the Sanctuary.

After all, donating enough items above level 4 was one of the three conditions for unlocking the next level of spells.

The conditions for unlocking the third-layer spell were challenging. So far, Forseti had almost completed one condition: challenging three bosses. He had already completed two, Hogg and Whitemane.

The remaining two conditions—100 times of revenge and donations of fourth-level items worth over 100,000 piety—were still far away.

But Forseti was determined.

After mastering the third layer, he could obtain the spell fragments of the fourth layer, which included the powerful skill of the Paladin's Fury of Vengeance. He had been fantasizing about this spell for a long time.

After Forseti collected the spoils, he remembered the demon he had just killed.

Let's see what the reward is.

He received a [Standard Space Grid].

"Damn, it's just one space," Forseti cursed for a while.

After a battle, the next few days were relatively calm. The soldiers patrolled, drilled, and everything was peaceful.

At noon that day, it was Hermond's turn to patrol the perimeter of the camp.

"Help - help!"

Suddenly, a frightened female voice came from not far away. Forseti and the others were immediately alert and followed the sound.

They saw a young, beautiful black-haired woman running in distress, chased by several trolls.

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