The Key of Order, as its name suggested, was a key — one of many enchanted items bound to and found on the Ascent Isles.
Despite their modern architecture, the Ascent Isles were a place of countless mystery and wonder.
The creators of the Apex Academy — the first Grandmasters — left behind numerous secrets and constructed places of unnatural phenomena.
For example, there were many rooms on the Ascent Isles that could move. Like actually move through space.
Their positions change constantly, making it impossible for someone to get inside directly. These were known as Dimensional Chambers.
The only way to enter them was to rush inside the moment someone was exiting.
Another fascinating place was the Hall of Echoes, where you could hear every conversation that had ever taken place on the Ascent Isles, as long as you were a part of them.