---
Max sat in his study, the silence of the room settling over him like a heavy blanket. He stared at the ancient tome on the desk before him—the one detailing the bloodlines of nobility. The flickering light from the fire cast long shadows on the walls, but Max barely noticed. His mind was elsewhere.
The Morningstar bloodline. It had been on his mind for days, haunting his thoughts. Ever since he woke up in this world, in the body of Duke Max Morningstar, the weight of that bloodline had loomed over him. It was a bloodline tied to a Demon King, shrouded in mystery, feared by all. The potential was staggering, but the path to unlocking it was equally terrifying.
He sighed, running a hand through his hair. He had been a player once, back in his previous life. The game world was just that—a game. There, the concept of bloodlines had been intriguing, something to grind for, something to strategize around. It had been a joy to discover, experiment, and level up. But now… now it was real.
The thought made him chuckle, but there was no humor in it. Reality was far more complicated. In the game, bloodlines were a power-up, a tool for success. Here, they were tied to history, politics, and survival. Every noble house had its own bloodline, each with its own set of abilities passed down through generations. And then there was his—the Morningstar bloodline, notoriously difficult to awaken and even more dangerous if unlocked.
Max glanced at the bloodline chart in front of him.
---
Bloodline Rank System
---
The system was straightforward enough. The stronger the bloodline, the more powerful the individual. But power came in degrees, from the dormant 1-Star bloodlines that had no real effect, to the legendary 10-Star bloodlines that could rival gods.
---
1-Star Bloodline (No Bloodline): Common. No power.
2-Star Bloodline (Unawakened Common Bloodline): Slightly faster reflexes or stamina. Barely noticeable.
3-Star Bloodline (Merchant / Minor Bloodline): Slight intelligence or physical enhancements. Useful, but not world-changing.
---
Max's thoughts drifted to a memory, a distant echo of his previous life. He could almost hear his friends' laughter as they celebrated upgrading their characters' bloodlines in the game.
---
Flashback:
Friend 1: "Finally! We did it! 3-Star bloodline, baby!"
Max (grinning): "I told you it'd be worth the grind. Now we've got a slight boost to intelligence. We're practically geniuses."
Dan (laughing): "Next stop: 4-Star! And maybe then we'll be able to dodge a goblin's punch."
Friend 2: "Yeah, because who wouldn't want slightly better reflexes? We're so OP now."
Max had laughed along with them, back when bloodline progression was a reason to celebrate. It had all felt so lighthearted, so simple. Just a game with numbers going up and a victory screen at the end.
---
He sighed, shaking his head at the memory. "Things were easier back then."
Back in the game, they had celebrated every small victory. Upgrading from a 2-Star bloodline to a 3-Star had felt like a major achievement. They had laughed, joked, and planned for future upgrades, imagining how powerful they would become.
But here, in this world, things were different. Bloodlines weren't just a mechanic for success—they were a measure of life and death.
---
Max continued reading through the bloodline rankings:
---
4-Star Bloodline (Lesser Noble Bloodline): Modest enhancements, mostly to speed or strength. Minor improvements, but not enough to turn the tide in a battle.
5-Star Bloodline (Highborn Bloodline): Common among nobles. Some magical or physical enhancements, enough to outperform regular soldiers or low-level mages.
6-Star Bloodline (Elite Bloodline): Respectable among nobles. Individuals with this bloodline could lead armies, cast significant spells, or duel with high-level combatants.
---
Max's fingers traced the outline of the 7-Star and 8-Star bloodlines. These were the ones that shaped the political landscape of the world. Nobles with these bloodlines held power over kingdoms, their abilities influencing wars, economics, and alliances.
---
7-Star Bloodline (Noble Bloodline): Respected in ancient noble families. Grants mastery over specific types of magic or combat. Can challenge entire groups of lower-ranked opponents.
8-Star Bloodline (Royal Bloodline): Rare. Found only in the most prestigious royal families. Grants immense magical and physical power, enough to turn the tide of wars.
---
He paused at the 9-Star Bloodline. This was the level of power that even most nobles feared.
---
9-Star Bloodline (Divine Bloodline): Capable of rivaling pseudo-gods and the strongest entities in the world. Masters of elements and mythical beasts. Their presence could change the fate of nations.
---
Then there was the 10-Star Bloodline—the stuff of legends.
Max felt a chill run down his spine as he reached the 10-Star Bloodline
---
10-Star Bloodline (Mythical / Divine Lineage): Rivaling gods themselves, capable of warping reality, summoning entire armies, and reshaping the landscape. Rarely seen in history.
---
The Morningstar bloodline was rumored to have the potential to reach the 10-Star level. Tied to a Demon King. If Max could unlock that power, the possibilities would be limitless—control over entire armies, reshaping the landscape, and bending the laws of time and space.
But how?
Max exhaled slowly. The Morningstar bloodline was rumored to have the potential to reach the 10-Star level. It was tied to a Demon King, a power so dark and dangerous that most people whispered about it in fear.
---
The Morningstar Bloodline
---
The book didn't have much information about his family's bloodline, just fragments of lore passed down over the centuries. What was clear was that very few Morningstars had ever unlocked more than a fraction of its power. Most barely managed a 10-20% Awakening, which gave them minor boosts in strength or magic. But there were stories—rumors of ancestors who had reached a 30% Awakening, becoming legendary figures who could command armies and bend the will of others.
Max flipped to the next page, reading about the highest levels of awakening.
---
70-90% Awakening: Near-divine power. Mastery of bloodline abilities, immense mana reserves, and physical prowess far beyond mortal limits.
90-100% Awakening: Complete control. Individuals with a fully awakened bloodline could reshape reality, rival gods, and wield unimaginable power.
---
And then, of course, there was the Morningstar legend. According to the book, if someone were to fully awaken the Morningstar bloodline, they would wield power on par with gods or demon kings. They would be able to summon ancient forces of darkness and tap into forbidden powers that could reshape the world itself.
Max leaned back, his thoughts swirling. The Morningstar bloodline was dangerous—far more than any other bloodline he had read about. It was a double-edged sword, and one that could easily cut him down if he wasn't careful. But the power it promised was too great to ignore.
---
Flashback (Game):
Friend 1: "Imagine if we had a 10-Star bloodline. We'd be practically untouchable!"
Max (laughing): "Yeah, but at that point, the game would be broken. What's the fun if you can just snap your fingers and win?"
Dan (grinning): "I'd still take it. 10-Star, here I come!"
Friend 2: "We'll get there. One upgrade at a time."
---
That's how it had been in the game—one upgrade at a time. But this wasn't a game. Max couldn't grind his way to the top. He had to figure out how to unlock this bloodline, and fast.
But how?
---
He turned to another section of the tome, reading about how noble houses awakened their bloodlines.
1. The Imperial Bloodline (Emperor's Lineage):
The Imperial family's bloodline was infamous for its celestial ties. Those who carried this bloodline were rumored to command light, space, and even gravity. It was a power that bordered on divine, allowing the Emperor to manipulate the heavens and the physical forces of the world. Few dared challenge the Emperor's authority, knowing that his bloodline granted him control over entire cities with a mere thought.
Abilities:
Gravity Manipulation: Can increase or decrease gravity within a large area, pinning enemies to the ground or lifting objects with ease.
Light Control: Can bend and manipulate light, creating illusions or using it as a weapon.
Space Manipulation: Has the ability to warp space, teleport, or distort dimensions within a limited radius.
Despite its immense power, there were whispers that the Morningstar bloodline might surpass even this—should it ever fully awaken.
---
2. Bloodline of House Valen (Shadow Illusion):
House Valen was known for its mastery over shadows and illusions, making them unparalleled spies and assassins. Their bloodline allowed them to walk in the darkness unseen and manipulate the minds of others with terrifying ease. No one was safe from House Valen's influence, as their power came from striking when least expected.
Abilities:
Shadow Step: Can move unseen through shadows, effectively becoming invisible in darkness.
Illusion Mastery: Can create illusions that deceive the senses, making enemies see and hear things that aren't real.
Mind Manipulation: Limited control over the minds of others, planting suggestions or creating false memories.
---
3. House Draken (Dragon's Bloodline):
Descended from ancient dragonlords, House Draken possessed immense physical strength and control over fire and wind. Their warriors were legendary for their battlefield prowess, often charging into combat with dragon-like fury. House Draken's reputation as the fiercest warriors in the empire was well-earned.
Abilities:
Dragon's Breath: The ability to summon and control fire, scorching entire armies with dragon-like flames.
Wind Control: Can manipulate wind to enhance speed, create storms, or deflect attacks.
Enhanced Durability: Physical resilience that makes them nearly impervious to normal weaponry.
---
4. House Aurelian (Phoenix Bloodline):
House Aurelian's bloodline was tied to the mythical phoenix, granting its members incredible regenerative powers. Those of the Aurelian line were known for their immortality—when slain, they could rise from their own ashes. Their control over fire was unmatched, and they had the rare ability to cheat death itself.
Abilities:
Phoenix Regeneration: Can heal from fatal wounds and even return from death by being reborn from their own ashes.
Fire Mastery: Complete control over fire, with the ability to summon intense flames and regenerate through them.
Immortality (Conditional): Can die, but only temporarily, as they are reborn from the ashes of their death.
---
Max paused, feeling the weight of the information sinking in. Each of these houses possessed bloodlines that were extraordinary in their own right. But the Morningstar bloodline—the one tied to a Demon King—was something else entirely. There was a reason why it was spoken of in hushed tones. Unlocking it would not only make him powerful, but potentially uncontrollable.
But the Morningstar bloodline? Nothing concrete. Only hints of dark rituals and forbidden power tied to their demonic heritage.
Max shut the book, frustrated. He had the potential—he knew that much. But unlocking it was a different story. The Morningstar bloodline wasn't something that could be awakened through simple training. It was tied to a power that was as ancient as it was dangerous.
---
Bloodline Levels
1. 1-10% Awakening (Dormant Bloodline):
At this level, the individual shows no extraordinary abilities beyond what they naturally possess. The bloodline remains dormant, and its potential is locked away.
Abilities: None beyond standard human capabilities.
---
2. 10-30% Awakening (Partial Awakening):
The individual begins to show signs of their bloodline's power. They may gain enhanced physical or magical abilities, but these are still relatively weak compared to fully awakened nobles.
Abilities:
Enhanced strength or mana recovery.
Minor elemental control or physical enhancements.
---
3. 30-50% Awakening (Moderate Awakening):
At this level, the bloodline's powers become more pronounced. The individual may begin to develop unique abilities tied to their lineage, making them respected among nobles.
Abilities:
Mid-level elemental control or unique bloodline powers.
Increased combat effectiveness or magical prowess.
---
4. 50-70% Awakening (Advanced Awakening):
These individuals are elite among their peers. Their bloodline grants them significant combat or magical power, allowing them to dominate battlefields.
Abilities:
Control over large elemental forces.
Mastery of unique combat techniques tied to their bloodline.
---
5. 70-90% Awakening (High Awakening):
At this stage, nobles are considered demigods among men. Their bloodline grants them extraordinary abilities that make them nearly invincible.
Abilities:
Mastery of multiple elements or forces.
Vast mana reserves and physical prowess far beyond the norm.
---
6. 90-100% Awakening (Complete Awakening):
A fully awakened bloodline is a rare and terrifying phenomenon. These individuals wield power comparable to gods or demon kings. Legends are often built around those who reach this level.
Abilities:
Near-divine powers, including reality manipulation or immortality.
Unique bloodline abilities that can reshape entire battlefields or alter the laws of nature.
---
The Morningstar Bloodline
Max's Morningstar bloodline was one of the most mysterious and feared. Tied to a Demon King, it had the potential to surpass even the Emperor's lineage. But its power did not come easily—few in the Morningstar line had ever managed to awaken more than a fraction of its true potential.
10-20% Awakening: Most Morningstars barely achieved this level, gaining only minor enhancements to strength or magic.
30% Awakening: Legendary ancestors of the Morningstar family who reached this level became figures of awe and terror, commanding armies and bending the will of others.
100% Awakening: According to legend, full awakening would grant power on par with the gods, allowing the individual to summon ancient forces of darkness and reshape the world.
He stood up, pacing the room, the weight of his thoughts pressing down on him. In the game, this had all been fun—just numbers on a screen. But now, the stakes were real.
He stopped in front of the mirror, staring at his reflection. The face that stared back wasn't the player Max who had joked with his friends about bloodlines and upgrades. It was Duke Max Morningstar, a man with the potential to rival gods. If—if—he could unlock the power in his blood.
And if he couldn't? Well, that wasn't an option.
Max clenched his fists. He would unlock it. He had no choice. The Morningstar bloodline was his key to survival in this world
Max's thoughts churned as he paced the room, a storm of frustration and anticipation swirling inside him. The reality of the Morningstar bloodline was starting to weigh heavily on his mind. It was one thing to know the potential, but another to face the terrifying responsibility of awakening it. And even more pressing: the consequences of failure.
He stopped at the window, staring out at the moonlit horizon. The empire stretched far beyond his estate, filled with nobles, soldiers, and threats he wasn't prepared to face—not without unlocking the power in his blood.
---
Flashback:
Friend 2 (excited): "We did it, Max! 3-Star bloodline, finally! Man, it feels like we've leveled up for real."
Max (laughing): "All that grinding finally paid off. We might actually stand a chance in the next dungeon now."
Dan (grinning): "Just think—one more step closer to becoming a 4-Star. We'll be real contenders soon."
Friend 1 (teasing): "If we don't die to chickens again first."
Max had laughed so hard that day. It was the kind of moment that felt pure and untainted—a simple joy at progressing, at achieving something with friends. The celebration over upgrading to a 3-Star bloodline had been ridiculous in hindsight, but back then, it had been everything to them.
---
That world was gone. This world—this reality—wasn't about celebrating small victories. It was about survival, power, and dominance. The stakes were infinitely higher, and the risks far greater.
Max closed his eyes, trying to center his thoughts. He had to find a way to control this power, to awaken it properly. But how?
The tome he'd read through didn't have all the answers—just pieces of a much larger puzzle. Rituals, immense pressure, and extreme emotional or physical stress seemed to be common triggers for bloodline awakening in other noble houses.
---
House Draken: Dragon blood, physical trials. House Aurelian: Rebirth through phoenix fire. Imperial Bloodline: Cosmic rituals and mastery of celestial forces.
But the Morningstar bloodline? There were no specifics, only vague references to its dark connection to a Demon King. The stories were full of warnings about those who had tried to awaken it and failed—men and women who were consumed by the very power they sought to control.
Max leaned on the windowsill, feeling the cold stone beneath his fingers. The more he thought about it, the more he realized there was no easy path forward. He could attempt to unlock it, but if he did so recklessly, he could lose himself to the darkness embedded in his bloodline. The Morningstar bloodline wasn't just about strength—it was tied to something far more sinister.
---
He remembered the old stories his friends had told in the game, about NPCs with corrupted bloodlines—characters who had tried to tap into powers they didn't understand and had lost themselves in the process.
---
Flashback:
Friend 1 (grimly): "You know that NPC with the corrupted bloodline? He went too far, tried to unlock a 5-Star power without proper training, and bam—insta-death."
Dan (mock horror): "And we want to go down that road?"
Max (grinning): "Hey, we'll be smarter than them. It's all about balance, right?"
Friend 2: "Balance? You? I seem to recall you getting knocked out by a goblin after trying to solo a boss."
Max (laughing): "That was strategy! A failed one, but still."
---
But this wasn't a game. If he lost control, if he awakened the bloodline too quickly or improperly, it wouldn't just be a respawn or a failed mission. It would be the end of him—perhaps worse than death.
Max clenched his jaw. He wouldn't let fear stop him, but he couldn't afford to be reckless either. He needed to find someone who knew more about this process. Someone who could guide him or provide insight into how to handle the power sleeping in his veins.
His mind raced through potential allies, but none seemed trustworthy enough, or capable enough, to help him navigate this.
---