Chapter 9: "Battle Royale Commence! And Problem Fixed (Unrelated)"

On the 2nd Week of July 2024 on Monday Morning, students from Middle School Students to College Graduating Students gathered at the Sparrowwind Arena, wherein a portal was being opened for the battle royale to be held, every status whether they were from the peasant, commoner, nobility, military, or the royalty is ready for the battle royale.

Isidore Caelum Brightmoor: "Hello, everyone. My name is Isidore Caelum Brightmoor, Director and Founder of the Everglow Academy of Lifelong Learning. I apologize for not being present during the opening ceremony; I had an important council meeting."

"Before the Battle Royale begins, I will explain the goals and objectives you need to achieve. The mission is not to eliminate your opponents but to gather points within a 7-day examination period. There are 100 Small Altars, each providing 10 points per hour, 50 Medium Altars, each offering 25 points per hour, and 25 Large Altars, each granting 50 points per hour."

"Only one representative from your group, pair, or yourself is needed to activate the altar. However, if that representative leaves the altar or is eliminated, the timer for the points-giving altar will reset. If you are concerned about clothing and food, a magical drone will provide you with the necessary garments and meals for the duration of these seven days."

"Lastly, after the examination, the points you have gathered will be converted into merits. The academy will retain only 25% of the merits, while the remaining 75% will belong to you. However, students working individually will be able to keep all of the 75%. For pairs or groups, the merits will be divided based on contribution and teamwork throughout the examination."

"Good luck, everyone! You may now enter the portal. You will be teleported randomly, but pairs and groups will remain together."

After the introduction of the Founder of the Everglow Academy of Lifelong Learning and the Objective of this Battle Royale Examination, everyone started going inside the teleportation portal and was randomly in 4 different areas.

(1) This area is filled with seas and multiple islands, (2) This area is filled with sand and a hot sunny desert and cold strong wind at night, (3) This island is filled with dangerous traps and huge trees covering the sun making it a dark vast forest, and (4) This area is filled with hard snowy water, lots of snow, caves, it's less cold when sunny, but the freezing temperature will drastically increase when nightfall will begin.

Rowan is one of the unluckiest students who landed at this snowy place, but one of the also luckiest students who teleported to a Large Altar inside a cave, something came to his mind, according to the Director of the Academy, one of the representatives, what if he uses his NPC characters as representatives. He tried experimenting with it, if it worked because this would make it easier for him to gain points and at the same time build some traps and defensive countermeasures if intruders might appear within this area.

(I made a huge mistake regarding his NPC Characters Units, it was not 12 when I calculated it just now, I apologize for it)

From the 1st Week of June 2024 to the 2nd Week of July 2024 the total number of summoned NPC characters is 42 Units, they are mostly combat-type characters. Since they are currently available from his gacha pull options, soon he will unlock the other types of characters.

Examples are the Production Type Characters, Utility Type Characters, Non-Combat Type Characters, Support Type Characters, and many more Character Type that will be useful soon. Those 42 Combat Units are:

1. Hamlet Guards (Not Generic Guards) [Common Tier]: They come from a small settlement with more or less 50 population, and they wear standard leather armor and use copper swords and wooden shields. (5 Units)

2. Beginner Swordsman [Common Tier]: They come from a small settlement that recently learned and knows the basic sword mastery from a small Hamlet training camp, and they wear incomplete leather armor and use either a training wooden sword or a copper sword. (6 Units)

3. Beginner Bowmans [Common Tier]: They come from a small settlement that recently learned and knows the basic bow mastery from a small Hamlet training camp, and they wear incomplete light leather armor and use a wooden bow and handmade arrow. (4 Units)

4. Beginner Shieldmans [Common Tier]: They come from a small settlement that recently learned and knows the basic shield mastery from a small Hamlet training camp, and they wear incomplete heavy leather armor and use a large shield using materials of wood and stone. (4 Units)

5. Beginner Mages [Common Tier]: They come from a small settlement that recently learned and knows the 4 basic elemental mastery from a small Hamlet spellcaster training camp, and they wear a light woven robe and use a wooden staff or book. (3 Units)

6. Beginner Healers [Common Tier]: They come from a small dispatch group of healers that was assigned in each of the small settlements, they recently learned and know the basic healing mastery from a small unknown church, and they wear a white color woven robe that has a cross symbol and use a wooden staff or holy symbol. (3 Units)

7. Villagers [Common Tier]: They come from different small settlements that can easily adapt to any environment, they learned and know the basics of agriculture, economy, and livelihood. They wear decent clothing with different designs depending on the roles they take, and they can be equipped with weapons or tools depending on the situation or the roles of their job. (7 Units)

8. Mercenaries [Uncommon Tier]: They come from a small guild from a settlement with more or less 150 population or traveling mercenary bands looking for jobs to pay them, they are trained and have survival skills, they have mastered the basics of daggers and throwing knives, they wear a light leather armor with hoods and masks to cover their face and mouth, and they are equipped either daggers or knives. (5 Units)

9. Village Guards [Uncommon Tier]: They come from a village settlement with experience and are well-trained than Hamlet Guards, they have mastered the Arts of Defensive Formation and all the Basics of Sword Mastery, they wear polished leather armor, and they use Iron Swords with reinforced Wooden Shield. (5 Unit)

10. Militia [Uncommon Tier]: Transforms the Villagers into Militias, they will temporarily learn the Basics of Combat Arts or Weapon Arts and the Basics of Formation Arts, their decent clothing will change into light leather armor, and they will either use Barehanded Type Weapons, Light Weapons, or Range Type Weapons. (Since this is a transformation-type NPC Characters, it will not considered having Units)

(I made a mistake and I use this chapter to fix it, I apologize again literally something went wrong when rechecking it. The next chapter will be longer, I think the Part 2 of this)

(End of Chapter 9, I think)