Guardian – Durable front liners with high defence. Their attacks scale with their defence, allowing them to deal steady damage while absorbing hits. However, they have low magic, speed, and attack.
Attack: Low/Moderate
Defence: Very High/Extreme
Speed: Low
Magic: Low
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Assault – High-speed attackers with strong offence. They excel in dealing burst damage, but have low defence and magic. Their exact abilities vary depending on their evolved class.
Attack: Very High
Defence: Low/Moderate
Speed: High/Extreme
Magic: Low
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Evoker – Pure magic damage dealers. They have high magic but low attack and defence. Speed depends on their subclass, but they rely on spells to unleash devastating attacks.
Attack: Low
Defence: Low
Speed: Low/Moderate
Magic: High/Very High
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Mystic – Versatile supports with adaptable skill sets. They have slightly higher magic to boost their support and healing abilities. Some, like dancers, blend offence and utility, with moderate attack, speed, and magic but extremely low defence.
Attack: Moderate/Low
Defence: Very Low
Speed: Moderate/High
Magic: Moderate/High