020 Officially Released, Players Are Enthusiastic

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In fact, Jane didn't want to do this either. After all, both of them were adults. Although they were siblings, it was still a little embarrassing. But there was no way; that game cast a psychological shadow on her! She was really scared to sleep alone now! Not to mention sleeping, even to go to the bathroom, she had to turn on all the lights before she dared to go.

Hearing this, John was also speechless.

"Okay, my fault." John could only say that, he resolutely surrendered: "Jane, just sleep here..."

What else could he say? Just sleep; after all, the two often slept together when they were young, and there was no estrangement.

.....

At seven o'clock the next morning, Jane was still lying softly on the bed and sleeping soundly. John had already gotten up, turned on the computer, and entered the Steam platform. Steam is the world's largest game platform, almost including most of the world's games. For games released on the platform, the platform takes a 20% cut.

The Steam platform is easy to operate, just register an account and bind a bank account. John named his account "New World Game Studio," and the meaning of the name is also very simple: to bring a brand-new game world to players in this world.

Then John started uploading the game files. It took about twenty minutes, and the game files were finally uploaded. In terms of price, John set it up as free, as he promised.

After everything was set up, John took a sip of water and clicked publish at nine o'clock on time. And almost as soon as he released it, he saw from the background that the downloads of "Silent Hill" instantly changed from 0 to 1,852! Refresh it again, and the download count had become 4,251 again!

"Tsk tsk, it's only been a few seconds, and there are so many downloads!"

John was a little surprised. It seems that Jane's game release preview last night was quite effective! There are many players who were watching the release of "Silent Hill PT" on time! As soon as it was released, it started downloading like crazy!

He thought that horror games like "Silent Hill" would not attract many players. Unexpectedly, the enthusiasm of the players was quite high!

"John, has the game been released yet?"

At this time, Jane, who was lying on the bed, also woke up and asked.

"Well, just released it," John replied.

"How many downloads are there?" Jane continued to ask.

"I'll take a look..." John refreshed again: "More than ten thousand."

"What?!" Jane jumped up from the bed and stepped into her slippers to come to the computer.

12,430!

Seeing this number, she was astounded!

"No, that's all in a few minutes!"

Jane yelled and then slapped her thigh suddenly: "Hey, it's a loss, John, a big loss!"

"Think about it, even if you sold this game for one dollar, this wave could have made millions!!"

"Oops, loss, loss!!!"

Jane's expression was one of regret as she grabbed John's shoulder and shook it violently.

"Can you stop, please!" John said helplessly:

"Don't you understand the cause and effect relationship? Because it's free, so many people are downloading it."

"And to be honest, the completion time of this game is very short. If you find the right way, it might only take more than ten minutes to finish the game."

"You said that a game of more than ten minutes needs to be charged. It's too much."

John is not a greedy capitalist after all; he can't bear to charge for an unfinished game.

"It's only ten minutes?!" When she heard this, Jane was also confused: "You said it only takes ten minutes to complete the game?"

"Why did it feel like hours had passed when I was playing?!"

"That's because you were too afraid to progress, so it felt like a long time!" John explained.

"Also..." Jane nodded thoughtfully: "Your game is really scary. To have so many downloads in just a few minutes, I'm surprised there are so many thrill-seekers these days. Do they like being scared so much?"

John said with a smile:

"Anyway, it's free. Let them download it first. Whether players will actually play it is uncertain."

"Actually, my 'Silent Hill PT', I feel it violates the original intention of games being fun."

Well, a game should naturally be fun as the first element. Even horror games were created just for that thrill. But if the excitement is too much, the game experience will be very poor.

In John's view, his "Silent Hill PT" may really only appeal to thrill-seekers. Even if the game screen is already as realistic as the real world, enough to beat all other current games, because it is too scary, it will not be explosively popular after all.

....

At the same time, when John officially released "Silent Hill PT," thousands of eagerly-anticipated players instantly erupted:

"My goodness, Silent Hill PT is really released, and it's on time!"

"Quick download, quick download!"

"I want to see if this game is really as realistic as in the demo video!"

"Yes, check it out, if it's different, I'll just give it a bad review!"